mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-09 21:58:19 +00:00
51bcadf38c
* Add 'bootloadHID' flash target * Prep for flash target * Add :flash support * Align bootloader wait messages Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update template to suggest use of :flash
341 lines
15 KiB
Markdown
341 lines
15 KiB
Markdown
# Flashing Your Keyboard
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Now that you've built a custom firmware file you'll want to flash your keyboard.
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## Flashing Your Keyboard with QMK Toolbox
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The simplest way to flash your keyboard will be with the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases).
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However, the QMK Toolbox is only available for Windows and macOS currently. If you're using Linux (or just wish to flash the firmware from the command line), you'll have to use the [method outlined below](newbs_flashing.md#flash-your-keyboard-from-the-command-line).
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### Load The File Into QMK Toolbox
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Begin by opening the QMK Toolbox application. You'll want to locate the firmware file in Finder or Explorer. Your keyboard firmware may be in one of two formats- `.hex` or `.bin`. QMK tries to copy the appropriate one for your keyboard into the root `qmk_firmware` directory.
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?> If you are on Windows or macOS there are commands you can use to easily open the current firmware folder in Explorer or Finder.
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?> Windows:
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start .
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?> macOS:
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open .
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The firmware file always follows this naming format:
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<keyboard_name>_<keymap_name>.{bin,hex}
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For example, the `plank/rev5` with a `default` keymap will have this filename:
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planck_rev5_default.hex
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Once you have located your firmware file drag it into the "Local file" box in QMK Toolbox, or click "Open" and navigate to where your firmware file is stored.
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### Put Your Keyboard Into DFU (Bootloader) Mode
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In order to flash your custom firmware you have to put your keyboard into a special flashing mode. While it is in this mode you will not be able to type or otherwise use your keyboard. It is very important that you do not unplug your keyboard or otherwise interrupt the flashing process while the firmware is being written.
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Different keyboards have different ways to enter this special mode. If your PCB currently runs QMK or TMK and you have not been given specific instructions try the following, in order:
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* Hold down both shift keys and press `Pause`
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* Hold down both shift keys and press `B`
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* Unplug your keyboard, hold down the Spacebar and `B` at the same time, plug in your keyboard and wait a second before releasing the keys
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* Press the physical `RESET` button on the bottom of the PCB
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* Locate header pins on the PCB labeled `BOOT0` or `RESET`, short those together while plugging your PCB in
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When you are successful you will see a message similar to this in QMK Toolbox:
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```
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*** Clueboard - Clueboard 66% HotSwap disconnected -- 0xC1ED:0x2390
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*** DFU device connected
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```
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### Flash Your Keyboard
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Click the `Flash` button in QMK Toolbox. You will see output similar to the following:
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```
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*** Clueboard - Clueboard 66% HotSwap disconnected -- 0xC1ED:0x2390
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*** DFU device connected
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*** Attempting to flash, please don't remove device
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>>> dfu-programmer atmega32u4 erase --force
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Erasing flash... Success
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Checking memory from 0x0 to 0x6FFF... Empty.
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>>> dfu-programmer atmega32u4 flash /Users/skully/qmk_firmware/clueboard_66_hotswap_gen1_skully.hex
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Checking memory from 0x0 to 0x55FF... Empty.
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0% 100% Programming 0x5600 bytes...
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[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
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0% 100% Reading 0x7000 bytes...
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[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
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Validating... Success
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0x5600 bytes written into 0x7000 bytes memory (76.79%).
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>>> dfu-programmer atmega32u4 reset
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*** DFU device disconnected
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*** Clueboard - Clueboard 66% HotSwap connected -- 0xC1ED:0x2390
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```
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## Flash your Keyboard from the Command Line
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First thing you'll need to know is which bootloader that your keyboard uses. There are four main bootloaders that are used, usually. Pro-Micro and clones use CATERINA, and Teensy's use Halfkay, OLKB boards use QMK-DFU, and other atmega32u4 chips use DFU.
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You can find more information about the bootloaders in the [Flashing Instructions and Bootloader Information](flashing.md) page.
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If you know what bootloader that you're using, then when compiling the firmware, you can actually add some extra text to the `make` command to automate the flashing process.
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### DFU
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For the DFU bootloader, when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
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make <my_keyboard>:<my_keymap>:dfu
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For example, if your keymap is named "xyverz" and you're building a keymap for a rev5 planck, you'll use this command:
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make planck/rev5:xyverz:dfu
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Once it finishes compiling, it should output the following:
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```
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Linking: .build/planck_rev5_xyverz.elf [OK]
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Creating load file for flashing: .build/planck_rev5_xyverz.hex [OK]
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Copying planck_rev5_xyverz.hex to qmk_firmware folder [OK]
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Checking file size of planck_rev5_xyverz.hex
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* File size is fine - 18574/28672
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```
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After it gets to this point, the build script will look for the DFU bootloader every 5 seconds. It will repeat the following until the device is found or you cancel it.
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dfu-programmer: no device present.
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Error: Bootloader not found. Trying again in 5s.
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Once it does this, you'll want to reset the controller. It should then show output similiar to this:
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```
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*** Attempting to flash, please don't remove device
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>>> dfu-programmer atmega32u4 erase --force
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Erasing flash... Success
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Checking memory from 0x0 to 0x6FFF... Empty.
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>>> dfu-programmer atmega32u4 flash /Users/skully/qmk_firmware/clueboard_66_hotswap_gen1_skully.hex
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Checking memory from 0x0 to 0x55FF... Empty.
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0% 100% Programming 0x5600 bytes...
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[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
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0% 100% Reading 0x7000 bytes...
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[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
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Validating... Success
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0x5600 bytes written into 0x7000 bytes memory (76.79%).
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>>> dfu-programmer atmega32u4 reset
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```
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?> If you have any issues with this - such as `dfu-programmer: no device present` - please see the [Frequently Asked Build Questions](faq_build.md).
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#### DFU commands
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There are a number of DFU commands that you can use to flash firmware to a DFU device:
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* `:dfu` - This is the normal option and waits until a DFU device is available, and then flashes the firmware. This will check every 5 seconds, to see if a DFU device has appeared.
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* `:dfu-ee` - This flashes an `eep` file instead of the normal hex. This is uncommon.
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* `:dfu-split-left` - This flashes the normal firmware, just like the default option (`:dfu`). However, this also flashes the "Left Side" EEPROM file for split keyboards. _This is ideal for Elite C based split keyboards._
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* `:dfu-split-right` - This flashes the normal firmware, just like the default option (`:dfu`). However, this also flashes the "Right Side" EEPROM file for split keyboards. _This is ideal for Elite C based split keyboards._
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### Caterina
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For Arduino boards and their clones (such as the SparkFun ProMicro), when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
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make <my_keyboard>:<my_keymap>:avrdude
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For example, if your keymap is named "xyverz" and you're building a keymap for a rev2 Lets Split, you'll use this command:
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make lets_split/rev2:xyverz:avrdude
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Once the firmware finishes compiling, it will output something like this:
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```
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Linking: .build/lets_split_rev2_xyverz.elf [OK]
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Creating load file for flashing: .build/lets_split_rev2_xyverz.hex [OK]
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Checking file size of lets_split_rev2_xyverz.hex [OK]
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* File size is fine - 27938/28672
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Detecting USB port, reset your controller now..............
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```
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At this point, reset the board and then the script will detect the bootloader and then flash the board. The output should look something like this:
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```
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Detected controller on USB port at /dev/ttyS15
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Connecting to programmer: .
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Found programmer: Id = "CATERIN"; type = S
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Software Version = 1.0; No Hardware Version given.
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Programmer supports auto addr increment.
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Programmer supports buffered memory access with buffersize=128 bytes.
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Programmer supports the following devices:
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Device code: 0x44
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avrdude.exe: AVR device initialized and ready to accept instructions
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Reading | ################################################## | 100% 0.00s
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avrdude.exe: Device signature = 0x1e9587 (probably m32u4)
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avrdude.exe: NOTE: "flash" memory has been specified, an erase cycle will be performed
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To disable this feature, specify the -D option.
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avrdude.exe: erasing chip
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avrdude.exe: reading input file "./.build/lets_split_rev2_xyverz.hex"
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avrdude.exe: input file ./.build/lets_split_rev2_xyverz.hex auto detected as Intel Hex
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avrdude.exe: writing flash (27938 bytes):
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Writing | ################################################## | 100% 2.40s
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avrdude.exe: 27938 bytes of flash written
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avrdude.exe: verifying flash memory against ./.build/lets_split_rev2_xyverz.hex:
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avrdude.exe: load data flash data from input file ./.build/lets_split_rev2_xyverz.hex:
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avrdude.exe: input file ./.build/lets_split_rev2_xyverz.hex auto detected as Intel Hex
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avrdude.exe: input file ./.build/lets_split_rev2_xyverz.hex contains 27938 bytes
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avrdude.exe: reading on-chip flash data:
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Reading | ################################################## | 100% 0.43s
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avrdude.exe: verifying ...
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avrdude.exe: 27938 bytes of flash verified
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avrdude.exe: safemode: Fuses OK (E:CB, H:D8, L:FF)
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avrdude.exe done. Thank you.
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```
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If you have any issues with this, you may need to this:
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sudo make <my_keyboard>:<my_keymap>:avrdude
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Additionally, if you want to flash multiple boards, use the following command:
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make <keyboard>:<keymap>:avrdude-loop
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When you're done flashing boards, you'll need to hit Ctrl + C or whatever the correct keystroke is for your operating system to break the loop.
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## HalfKay
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For the PJRC devices (Teensy's), when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
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make <my_keyboard>:<my_keymap>:teensy
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For example, if your keymap is named "xyverz" and you're building a keymap for an Ergodox or Ergodox EZ, you'll use this command:
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make ergodox_ez:xyverz:teensy
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Once the firmware finishes compiling, it will output something like this:
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```
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Linking: .build/ergodox_ez_xyverz.elf [OK]
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Creating load file for flashing: .build/ergodox_ez_xyverz.hex [OK]
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Checking file size of ergodox_ez_xyverz.hex [OK]
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* File size is fine - 25584/32256
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Teensy Loader, Command Line, Version 2.1
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Read "./.build/ergodox_ez_xyverz.hex": 25584 bytes, 79.3% usage
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Waiting for Teensy device...
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(hint: press the reset button)
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```
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At this point, reset your board. Once you've done that, you'll see output like this:
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```
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Found HalfKay Bootloader
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Read "./.build/ergodox_ez_xyverz.hex": 28532 bytes, 88.5% usage
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Programming............................................................................................................................................................................
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...................................................
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Booting
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```
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## BootloadHID
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For Bootmapper Client(BMC)/bootloadHID/ATmega32A based boards, when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
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make <my_keyboard>:<my_keymap>:bootloaderHID
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For example, if your keymap is named "xyverz" and you're building a keymap for a jj40, you'll use this command:
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make jj40:xyverz:bootloaderHID
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Once the firmware finishes compiling, it will output something like this:
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```
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Linking: .build/jj40_default.elf [OK]
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Creating load file for flashing: .build/jj40_default.hex [OK]
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Copying jj40_default.hex to qmk_firmware folder [OK]
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Checking file size of jj40_default.hex [OK]
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* The firmware size is fine - 21920/28672 (6752 bytes free)
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```
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After it gets to this point, the build script will look for the DFU bootloader every 5 seconds. It will repeat the following until the device is found or you cancel it.
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```
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Error opening HIDBoot device: The specified device was not found
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Trying again in 5s.
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```
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Once it does this, you'll want to reset the controller. It should then show output similar to this:
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```
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Page size = 128 (0x80)
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Device size = 32768 (0x8000); 30720 bytes remaining
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Uploading 22016 (0x5600) bytes starting at 0 (0x0)
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0x05580 ... 0x05600
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```
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## STM32 (ARM)
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For a majority of ARM boards (including the Proton C, Planck Rev 6, and Preonic Rev 3), when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
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make <my_keyboard>:<my_keymap>:dfu-util
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For example, if your keymap is named "xyverz" and you're building a keymap for the Planck Revision 6 keyboard, you'll use this command and then reboot the keyboard to the bootloader (before it finishes compiling):
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make planck/rev6:xyverz:dfu-util
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Once the firmware finishes compiling, it will output something like this:
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```
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Linking: .build/planck_rev6_xyverz.elf [OK]
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Creating binary load file for flashing: .build/planck_rev6_xyverz.bin [OK]
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Creating load file for flashing: .build/planck_rev6_xyverz.hex [OK]
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Size after:
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text data bss dec hex filename
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0 41820 0 41820 a35c .build/planck_rev6_xyverz.hex
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Copying planck_rev6_xyverz.bin to qmk_firmware folder [OK]
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dfu-util 0.9
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Copyright 2005-2009 Weston Schmidt, Harald Welte and OpenMoko Inc.
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Copyright 2010-2016 Tormod Volden and Stefan Schmidt
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This program is Free Software and has ABSOLUTELY NO WARRANTY
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Please report bugs to http://sourceforge.net/p/dfu-util/tickets/
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Invalid DFU suffix signature
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A valid DFU suffix will be required in a future dfu-util release!!!
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Opening DFU capable USB device...
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ID 0483:df11
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Run-time device DFU version 011a
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Claiming USB DFU Interface...
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Setting Alternate Setting #0 ...
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Determining device status: state = dfuERROR, status = 10
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dfuERROR, clearing status
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Determining device status: state = dfuIDLE, status = 0
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dfuIDLE, continuing
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DFU mode device DFU version 011a
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Device returned transfer size 2048
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DfuSe interface name: "Internal Flash "
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Downloading to address = 0x08000000, size = 41824
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Download [=========================] 100% 41824 bytes
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Download done.
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File downloaded successfully
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Transitioning to dfuMANIFEST state
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```
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## Test It Out!
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Congrats! Your custom firmware has been programmed to your keyboard!
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Give it a try and make sure everything works the way you want it to. We've written [Testing and Debugging](newbs_testing_debugging.md) to round out this Newbie Guide, so head over there to learn about how to troubleshoot your custom functionality.
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