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800ec55dfc
* redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * start to update readmes and keyboards * look in keyboard directories for board.mk * update visualizer rules * fix up some other keyboards/keymaps * fix arm board ld includes * fix board rules * fix up remaining keyboards * reset layout variable * reset keyboard_layouts * fix remainging keymaps/boards * update readmes, docs * add note to makefile error * update readmes * remove planck keymap warnings * update references and docs * test out tarvis build stages * don't use stages for now * don't use stages for now
29 lines
1.1 KiB
Markdown
29 lines
1.1 KiB
Markdown
Techkeys SixKeyBoard
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===
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Keyboard Maintainer: QMK Community
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Hardware Supported: Techkeys SixKeyBoard PCB
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Hardware Availability: http://techkeys.us/collections/accessories/products/sixkeyboard
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Make example for this keyboard (after setting up your build environment):
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make sixkeyboard:default
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See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
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## Hardware Info
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The schematic is like this:
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```
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switches leds
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,--+--+--. ,--+--+--.
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|C7|B7|B5| |C6|B6|B4|
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+--+--+--+ +--+--+--+
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|D6|D1|D4| |D5|D2|D3|
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`--+--+--' `--+--+--'
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```
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The LED on the bottom is `C4`. All 7 of the leds are turned on when the keyboard boots-up in the `sixkeyboard.c` file - backlight_enable is not required. The MCU is an Atmega16u2, so the flash memory is limited to 0x3000 bytes - the current setup uses just about all of that! I'm sure things can be opitimised a bit.
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There is a jumper on the bottom of the board (next to the USB port) that serves as a reset button - I drilled a hole in my case to allow for quick access via a screwdriver/metal object.
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