mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-16 17:04:50 +00:00
c66df16644
* Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
181 lines
6.8 KiB
Markdown
181 lines
6.8 KiB
Markdown
# Auto Shift: Why Do We Need a Shift Key?
|
|
|
|
Tap a key and you get its character. Tap a key, but hold it *slightly* longer
|
|
and you get its shifted state. Voilà! No shift key needed!
|
|
|
|
## Why Auto Shift?
|
|
|
|
Many people suffer from various forms of RSI. A common cause is stretching your
|
|
fingers repetitively long distances. For us on the keyboard, the pinky does that
|
|
all too often when reaching for the shift key. Auto Shift looks to alleviate that
|
|
problem.
|
|
|
|
## How Does It Work?
|
|
|
|
When you tap a key, it stays depressed for a short period of time before it is
|
|
then released. This depressed time is a different length for everyone. Auto Shift
|
|
defines a constant `AUTO_SHIFT_TIMEOUT` which is typically set to twice your
|
|
normal pressed state time. When you press a key, a timer starts, and if you
|
|
have not released the key after the `AUTO_SHIFT_TIMEOUT` period, then a shifted
|
|
version of the key is emitted. If the time is less than the `AUTO_SHIFT_TIMEOUT`
|
|
time, or you press another key, then the normal state is emitted.
|
|
|
|
If `AUTO_SHIFT_REPEAT` is defined, there is keyrepeat support. Holding the key
|
|
down will repeat the shifted key, though this can be disabled with
|
|
`AUTO_SHIFT_NO_AUTO_REPEAT`. If you want to repeat the normal key, then tap it
|
|
once then immediately (within `TAPPING_TERM`) hold it down again (this works
|
|
with the shifted value as well if auto-repeat is disabled).
|
|
|
|
## Are There Limitations to Auto Shift?
|
|
|
|
Yes, unfortunately.
|
|
|
|
You will have characters that are shifted when you did not intend on shifting, and
|
|
other characters you wanted shifted, but were not. This simply comes down to
|
|
practice. As we get in a hurry, we think we have hit the key long enough for a
|
|
shifted version, but we did not. On the other hand, we may think we are tapping
|
|
the keys, but really we have held it for a little longer than anticipated.
|
|
|
|
Additionally, with keyrepeat the desired shift state can get mixed up. It will
|
|
always 'belong' to the last key pressed. For example, keyrepeating a capital
|
|
and then tapping something lowercase (whether or not it's an Auto Shift key)
|
|
will result in the capital's *key* still being held, but shift not.
|
|
|
|
## How Do I Enable Auto Shift?
|
|
|
|
Add to your `rules.mk` in the keymap folder:
|
|
|
|
AUTO_SHIFT_ENABLE = yes
|
|
|
|
If no `rules.mk` exists, you can create one.
|
|
|
|
Then compile and install your new firmware with Auto Key enabled! That's it!
|
|
|
|
## Modifiers
|
|
|
|
By default, Auto Shift is disabled for any key press that is accompanied by one or more
|
|
modifiers. Thus, Ctrl+A that you hold for a really long time is not the same
|
|
as Ctrl+Shift+A.
|
|
|
|
You can re-enable Auto Shift for modifiers by adding a define to your `config.h`
|
|
|
|
```c
|
|
#define AUTO_SHIFT_MODIFIERS
|
|
```
|
|
|
|
In which case, Ctrl+A held past the `AUTO_SHIFT_TIMEOUT` will be sent as Ctrl+Shift+A
|
|
|
|
|
|
## Configuring Auto Shift
|
|
|
|
If desired, there is some configuration that can be done to change the
|
|
behavior of Auto Shift. This is done by setting various variables the
|
|
`config.h` file located in your keymap folder. If no `config.h` file exists, you can create one.
|
|
|
|
A sample is
|
|
|
|
```c
|
|
#pragma once
|
|
|
|
#define AUTO_SHIFT_TIMEOUT 150
|
|
#define NO_AUTO_SHIFT_SPECIAL
|
|
```
|
|
|
|
### AUTO_SHIFT_TIMEOUT (Value in ms)
|
|
|
|
This controls how long you have to hold a key before you get the shifted state.
|
|
Obviously, this is different for everyone. For the common person, a setting of
|
|
135 to 150 works great. However, one should start with a value of at least 175, which
|
|
is the default value. Then work down from there. The idea is to have the shortest time required to get the shifted state without having false positives.
|
|
|
|
Play with this value until things are perfect. Many find that all will work well
|
|
at a given value, but one or two keys will still emit the shifted state on
|
|
occasion. This is simply due to habit and holding some keys a little longer
|
|
than others. Once you find this value, work on tapping your problem keys a little
|
|
quicker than normal and you will be set.
|
|
|
|
?> Auto Shift has three special keys that can help you get this value right very quick. See "Auto Shift Setup" for more details!
|
|
|
|
### NO_AUTO_SHIFT_SPECIAL (simple define)
|
|
|
|
Do not Auto Shift special keys, which include -\_, =+, [{, ]}, ;:, '", ,<, .>,
|
|
and /?
|
|
|
|
### NO_AUTO_SHIFT_NUMERIC (simple define)
|
|
|
|
Do not Auto Shift numeric keys, zero through nine.
|
|
|
|
### NO_AUTO_SHIFT_ALPHA (simple define)
|
|
|
|
Do not Auto Shift alpha characters, which include A through Z.
|
|
|
|
### AUTO_SHIFT_REPEAT (simple define)
|
|
|
|
Enables keyrepeat.
|
|
|
|
### AUTO_SHIFT_NO_AUTO_REPEAT (simple define)
|
|
|
|
Disables automatically keyrepeating when `AUTO_SHIFT_TIMEOUT` is exceeded.
|
|
|
|
## Using Auto Shift Setup
|
|
|
|
This will enable you to define three keys temporarily to increase, decrease and report your `AUTO_SHIFT_TIMEOUT`.
|
|
|
|
### Setup
|
|
|
|
Map three keys temporarily in your keymap:
|
|
|
|
| Key Name | Description |
|
|
|----------|-----------------------------------------------------|
|
|
| KC_ASDN | Lower the Auto Shift timeout variable (down) |
|
|
| KC_ASUP | Raise the Auto Shift timeout variable (up) |
|
|
| KC_ASRP | Report your current Auto Shift timeout value |
|
|
| KC_ASON | Turns on the Auto Shift Function |
|
|
| KC_ASOFF | Turns off the Auto Shift Function |
|
|
| KC_ASTG | Toggles the state of the Auto Shift feature |
|
|
|
|
Compile and upload your new firmware.
|
|
|
|
### Use
|
|
|
|
It is important to note that during these tests, you should be typing
|
|
completely normal and with no intention of shifted keys.
|
|
|
|
1. Type multiple sentences of alphabetical letters.
|
|
2. Observe any upper case letters.
|
|
3. If there are none, press the key you have mapped to `KC_ASDN` to decrease
|
|
time Auto Shift timeout value and go back to step 1.
|
|
4. If there are some upper case letters, decide if you need to work on tapping
|
|
those keys with less down time, or if you need to increase the timeout.
|
|
5. If you decide to increase the timeout, press the key you have mapped to
|
|
`KC_ASUP` and go back to step 1.
|
|
6. Once you are happy with your results, press the key you have mapped to
|
|
`KC_ASRP`. The keyboard will type by itself the value of your
|
|
`AUTO_SHIFT_TIMEOUT`.
|
|
7. Update `AUTO_SHIFT_TIMEOUT` in your `config.h` with the value reported.
|
|
8. Add `AUTO_SHIFT_NO_SETUP` to your `config.h`.
|
|
9. Remove the key bindings `KC_ASDN`, `KC_ASUP` and `KC_ASRP`.
|
|
10. Compile and upload your new firmware.
|
|
|
|
#### An Example Run
|
|
|
|
hello world. my name is john doe. i am a computer programmer playing with
|
|
keyboards right now.
|
|
|
|
[PRESS KC_ASDN quite a few times]
|
|
|
|
heLLo woRLd. mY nAMe is JOHn dOE. i AM A compUTeR proGRaMMER PlAYiNG witH
|
|
KEYboArDS RiGHT NOw.
|
|
|
|
[PRESS KC_ASUP a few times]
|
|
|
|
hello world. my name is john Doe. i am a computer programmer playing with
|
|
keyboarDs right now.
|
|
|
|
[PRESS KC_ASRP]
|
|
|
|
115
|
|
|
|
The keyboard typed `115` which represents your current `AUTO_SHIFT_TIMEOUT`
|
|
value. You are now set! Practice on the *D* key a little bit that showed up
|
|
in the testing and you'll be golden.
|