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https://github.com/qmk/qmk_firmware
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ccfe60eb57
* give ps2avrgb a specific readme * add homebrew and crosspack avr step * update readme of all ps2avrgb boards to reflect the new template
44 lines
1.9 KiB
Markdown
44 lines
1.9 KiB
Markdown
B.fake
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========
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A 60% keyboard with RGB. The B.fake pcb is a copy of the B.face PCB sold by [winkeyless](https://winkeyless.kr/). However, the switch matrix is actually the same as the [FaceW](https://github.com/qmk/qmk_firmware/tree/master/keyboards/facew), a ps2avr PCB sold on [mechanicalkeyboards.com](https://mechanicalkeyboards.com/).
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Keyboard Maintainer: QMK Community
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Hardware Supported: B.fake PCB
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Hardware Availability: https://www.aliexpress.com/store/product/bface-60-RGB-underground-copy-pcb-from-china-gh60-pcb-Customize-keyboard-PCB/2230037_32731084597.html
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Make example for this keyboard (after setting up your build environment):
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make bfake:default
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Flashing
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ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
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Windows:
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1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
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2. Place your keyboard into reset.
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3. Press the `Find Device` button and ensure that your keyboard is found.
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4. Press the `Open .hex File` button and locate the `.hex` file you created.
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5. Press the `Flash Device` button and wait for the process to complete.
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macOS:
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1. Install homebrew by typing the following:
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```
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/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
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```
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2. Install `crosspack-avr`.
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```
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brew cask install crosspack-avr
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```
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3. Install the following packages:
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```
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brew install python
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brew install pyusb
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brew install --HEAD`https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
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4. Place your keyboard into reset.
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5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
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See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
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