* importing 42 key dvorak layout
* added comment for build instructions
* adding atreus dvorak 42 key layout
* added readme
* add readme
* build instructions
* additional MEH shortcuts
* added shifted symbols on symbols layer
* working extra symbols on COMBINED layer
* bring atreus layout inline with the ergodox one
* add necessary macros
* working ls macro
* added more shell macros
* added screen rename / screen number macros
* add ctrl-a key in shell-nav to use screen more easily
* added shell screen layer
* assign screen switching macros to screen layer
* define all screen switching macros
* more screen-related shortcuts added on shell screen layer
* change shell nav bottom right row to match base layer (backspace / delete)
* remove some mappings on SHELL_NAV layer as they are now in the screen layer
* added more screen macros
* Fix RGBLIGHT startup color
While it's awesome to see the layer indicating code in here (no really!), and the general rule is to not alter the default keymap/code....
The problem with the layer_state_set_kb call handling this, is that the code doesn't seem to be called at startup. So the default layer color won't ever get set on startup. It needs to be called in the init function to be properly set.
I've played with this extensively, and if you check my keymaps, that is precisely why I have the setrgb/sethsv in the init function.
* Removed typo (pipe)
* Add woodpad
* Cleanup
* Remove misc layouts for woodpad
* Move woodpad to handwired
* Updated RGB Underglow info
* Cleanup macros
* Fix odd merge issue
* Tweaked RGB lighting stuff
* Start to merge orthodox/ergodox keymaps (persistant layers)
* Add forced NKRO
* Added Colemak and Dvorak layers to default orthodox keymap
* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow
* Updated macros and added workman keymaps
* Fixed RGB lighting for Workman layout
* Add leader keys
* Remove force NKRO
* Add Viterbi one handed layout and minor tweaks to others
* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts
* Made "make" keystroke universal
* Clean up and updates of drashna keymaps
* Add workman layer to planck
* Update to keymaps
* Fix accidental commit because I don't know how to git
* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox
* missing underscore in init function declaration
* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function
* Remove unnecessary planck layout
* redo make args to use colons, better folder structuring system [skip ci]
* don't put spaces after statements - hard lessons in makefile development
* fix-up some other rules.mk
* give travis a chance
* reset KEYMAPS variable
* start converting keyboards to new system
* try making all with travis
* redo make args to use colons, better folder structuring system [skip ci]
* don't put spaces after statements - hard lessons in makefile development
* fix-up some other rules.mk
* give travis a chance
* reset KEYMAPS variable
* start converting keyboards to new system
* try making all with travis
* start to update readmes and keyboards
* look in keyboard directories for board.mk
* update visualizer rules
* fix up some other keyboards/keymaps
* fix arm board ld includes
* fix board rules
* fix up remaining keyboards
* reset layout variable
* reset keyboard_layouts
* fix remainging keymaps/boards
* update readmes, docs
* add note to makefile error
* update readmes
* remove planck keymap warnings
* update references and docs
* test out tarvis build stages
* don't use stages for now
* don't use stages for now
* Remove all Makefiles from the keyboards directory.
* update keymaps added in the last 8 days
* Ignore keyboard/keymap makefiles
* update hand_wire to reflect our new Makefile-less reality
* Update the make guide to reflect the new reality
* move planck keymap options to rules.mk
* update planck keymaps 4real
* trigger travis
* add back build_keyboard.mk
* restore changes to build_keyboard
* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches
* When toggling the key logging on or off, the LEDs will do a little dance.
* The keylogger is now optional, but enabled by default. Use `KEYLOGGER_ENABLE=no` on the `make` command line to disable it.
* The `TAB`/`ARRW` key was turned into a tap-dance key, allowing one to toggle the **ARROW** layer on by double-tapping, and as such, avoid the need to hold the key.
* The `-`/`_` key was turned into a tap-dance key too.
* There is now a way to travel time with the keyboard, toggle the feature on by hitting `LEAD t`.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
This updates my ErgoDox EZ layout to v1.3, which has the following
noteworthy changes:
* Added support for logging keys, by pressing `LEAD d`. Also included is
a tool to generate a **heatmap** out of the logs.
* The arrow and navigation keys were rearranged again, and now require
an additional key being held to activate. See the **base layer** for
an image that shows where arrows are.
* The **experimental** layer has been redone, and is now
called **ADORE**, and as such, can be enabled by `LEAD a` now.
* Switching between Dvorak and ADORE is now persisted into EEPROM, and
survives a reboot.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Noticeable changes since the last pull request:
* The forced NKRO mode can be easily toggled off at compile-time, to
make the firmware compatible with certain operating systems.
* The `:;` key has changed behaviour: to access the `;` symbol, the key
needs to be double-tapped, instead of shifted.
* The `=` and `\` keys were swapped, `=` moved to the home row, on both
the **base** and the **experimental** layers.
* The arrow and navigation keys were redone, they are now more
accessible, but the navigation keys require an extra tap to access.
* The **Emacs** layer is gone, replaced by a simplified
**navigation and media** layer.
* `LEAD v` types the firmware version, and the keymap version.
* On the **experimental** layer, the `L` and `Q`, and the `K` and `G`
keys were swapped.
* The **Steno** layer gained a few more `#` and `*` keys, to make it
easier on my fingers.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>