529 lines
13 KiB
Markdown
529 lines
13 KiB
Markdown
# QMK CLI Commands
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# User Commands
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## `qmk compile`
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This command allows you to compile firmware from any directory. You can compile JSON exports from <https://config.qmk.fm>, compile keymaps in the repo, or compile the keyboard in the current working directory.
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This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
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**Usage for Configurator Exports**:
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```
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qmk compile [-c] <configuratorExport.json>
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```
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**Usage for Keymaps**:
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```
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qmk compile [-c] [-e <var>=<value>] [-j <num_jobs>] -kb <keyboard_name> -km <keymap_name>
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```
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**Usage in Keyboard Directory**:
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Must be in keyboard directory with a default keymap, or in keymap directory for keyboard, or supply one with `--keymap <keymap_name>`
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```
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qmk compile
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```
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**Usage for building all keyboards that support a specific keymap**:
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```
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qmk compile -kb all -km <keymap_name>
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```
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**Example**:
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```
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$ qmk config compile.keymap=default
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$ cd ~/qmk_firmware/keyboards/planck/rev6
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$ qmk compile
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Ψ Compiling keymap with make planck/rev6:default
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...
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```
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or with optional keymap argument
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```
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$ cd ~/qmk_firmware/keyboards/clueboard/66/rev4
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$ qmk compile -km 66_iso
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Ψ Compiling keymap with make clueboard/66/rev4:66_iso
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...
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```
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or in keymap directory
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```
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$ cd ~/qmk_firmware/keyboards/gh60/satan/keymaps/colemak
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$ qmk compile
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Ψ Compiling keymap with make gh60/satan:colemak
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...
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```
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**Usage in Layout Directory**:
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Must be under `qmk_firmware/layouts/`, and in a keymap folder.
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```
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qmk compile -kb <keyboard_name>
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```
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**Example**:
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```
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$ cd ~/qmk_firmware/layouts/community/60_ansi/mechmerlin-ansi
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$ qmk compile -kb dz60
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Ψ Compiling keymap with make dz60:mechmerlin-ansi
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...
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```
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**Parallel Compilation**:
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It is possible to speed up compilation by adding the `-j`/`--parallel` flag.
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```
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qmk compile -j <num_jobs> -kb <keyboard_name>
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```
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The `num_jobs` argument determines the maximum number of jobs that can be used. Setting it to zero will enable parallel compilation without limiting the maximum number of jobs.
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```
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qmk compile -j 0 -kb <keyboard_name>
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```
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## `qmk flash`
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This command is similar to `qmk compile`, but can also target a bootloader. The bootloader is optional, and is set to `:flash` by default. To specify a different bootloader, use `-bl <bootloader>`. Visit the [Flashing Firmware](flashing.md) guide for more details of the available bootloaders.
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This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
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**Usage for Configurator Exports**:
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```
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qmk flash [-bl <bootloader>] [-c] [-e <var>=<value>] [-j <num_jobs>] <configuratorExport.json>
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```
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**Usage for Keymaps**:
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```
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qmk flash -kb <keyboard_name> -km <keymap_name> [-bl <bootloader>] [-c] [-e <var>=<value>] [-j <num_jobs>]
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```
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**Listing the Bootloaders**
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```
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qmk flash -b
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```
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## `qmk config`
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This command lets you configure the behavior of QMK. For the full `qmk config` documentation see [CLI Configuration](cli_configuration.md).
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**Usage**:
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```
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qmk config [-ro] [config_token1] [config_token2] [...] [config_tokenN]
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```
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## `qmk cd`
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This command opens a new shell in your `qmk_firmware` directory.
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Note that if you are already somewhere within `QMK_HOME` (for example, the `keyboards/` folder), nothing will happen.
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To exit out into the parent shell, simply type `exit`.
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**Usage**:
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```
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qmk cd
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```
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## `qmk console`
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This command lets you connect to keyboard consoles to get debugging messages. It only works if your keyboard firmware has been compiled with `CONSOLE_ENABLE=yes`.
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**Usage**:
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```
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qmk console [-d <pid>:<vid>[:<index>]] [-l] [-n] [-t] [-w <seconds>]
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```
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**Examples**:
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Connect to all available keyboards and show their console messages:
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```
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qmk console
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```
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List all devices:
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```
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qmk console -l
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```
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Show only messages from clueboard/66/rev3 keyboards:
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```
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qmk console -d C1ED:2370
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```
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Show only messages from the second clueboard/66/rev3:
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```
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qmk console -d C1ED:2370:2
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```
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Show timestamps and VID:PID instead of names:
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```
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qmk console -n -t
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```
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Disable bootloader messages:
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```
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qmk console --no-bootloaders
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```
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## `qmk doctor`
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This command examines your environment and alerts you to potential build or flash problems. It can fix many of them if you want it to.
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**Usage**:
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```
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qmk doctor [-y] [-n]
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```
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**Examples**:
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Check your environment for problems and prompt to fix them:
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qmk doctor
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Check your environment and automatically fix any problems found:
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qmk doctor -y
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Check your environment and report problems only:
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qmk doctor -n
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## `qmk format-json`
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Formats a JSON file in a (mostly) human-friendly way. Will usually correctly detect the format of the JSON (info.json or keymap.json) but you can override this with `--format` if neccesary.
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**Usage**:
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```
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qmk format-json [-f FORMAT] <json_file>
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```
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## `qmk info`
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Displays information about keyboards and keymaps in QMK. You can use this to get information about a keyboard, show the layouts, display the underlying key matrix, or to pretty-print JSON keymaps.
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**Usage**:
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```
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qmk info [-f FORMAT] [-m] [-l] [-km KEYMAP] [-kb KEYBOARD]
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```
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This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
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**Examples**:
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Show basic information for a keyboard:
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qmk info -kb planck/rev5
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Show the matrix for a keyboard:
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qmk info -kb ergodox_ez -m
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Show a JSON keymap for a keyboard:
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qmk info -kb clueboard/california -km default
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## `qmk json2c`
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Creates a keymap.c from a QMK Configurator export.
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**Usage**:
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```
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qmk json2c [-o OUTPUT] filename
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```
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## `qmk c2json`
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Creates a keymap.json from a keymap.c.
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**Note:** Parsing C source files is not easy, therefore this subcommand may not work with your keymap. In some cases not using the C pre-processor helps.
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**Usage**:
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```
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qmk c2json -km KEYMAP -kb KEYBOARD [-q] [--no-cpp] [-o OUTPUT] filename
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```
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## `qmk lint`
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Checks over a keyboard and/or keymap and highlights common errors, problems, and anti-patterns.
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**Usage**:
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```
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qmk lint [-km KEYMAP] [-kb KEYBOARD] [--strict]
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```
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This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
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**Examples**:
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Do a basic lint check:
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qmk lint -kb rominronin/katana60/rev2
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## `qmk list-keyboards`
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This command lists all the keyboards currently defined in `qmk_firmware`
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**Usage**:
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```
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qmk list-keyboards
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```
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## `qmk list-keymaps`
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This command lists all the keymaps for a specified keyboard (and revision).
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This command is directory aware. It will automatically fill in KEYBOARD if you are in a keyboard directory.
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**Usage**:
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```
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qmk list-keymaps -kb planck/ez
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```
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## `qmk new-keyboard`
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This command creates a new keyboard based on available templates.
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Any arguments that are not provided will prompt for input. If `-u` is not passed and `user.name` is set in .gitconfig, it will be used as the default username in the prompt.
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**Usage**:
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```
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qmk new-keyboard [-kb KEYBOARD] [-t {atmega32u4,STM32F303,etc}] [-l {60_ansi,75_iso,etc}] -u USERNAME
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```
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## `qmk new-keymap`
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This command creates a new keymap based on a keyboard's existing default keymap.
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This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
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**Usage**:
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```
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qmk new-keymap [-kb KEYBOARD] [-km KEYMAP]
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```
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## `qmk clean`
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This command cleans up the `.build` folder. If `--all` is passed, any .hex or .bin files present in the `qmk_firmware` directory will also be deleted.
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**Usage**:
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```
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qmk clean [-a]
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```
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## `qmk via2json`
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This command an generate a keymap.json from a VIA keymap backup. Both the layers and the macros are converted, enabling users to easily move away from a VIA-enabled firmware without writing any code or reimplementing their keymaps in QMK Configurator.
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**Usage**:
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```
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qmk via2json -kb KEYBOARD [-l LAYOUT] [-km KEYMAP] [-o OUTPUT] filename
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```
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**Example:**
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```
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$ qmk via2json -kb ai03/polaris -o polaris_keymap.json polaris_via_backup.json
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Ψ Wrote keymap to /home/you/qmk_firmware/polaris_keymap.json
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```
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---
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# Developer Commands
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## `qmk format-text`
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This command formats text files to have proper line endings.
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Every text file in the repository needs to have Unix (LF) line ending.
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If you are working on **Windows**, you must ensure that line endings are corrected in order to get your PRs merged.
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```
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qmk format-text
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```
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## `qmk format-c`
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This command formats C code using clang-format.
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Run it with no arguments to format all core code that has been changed. Default checks `origin/master` with `git diff`, branch can be changed using `-b <branch_name>`
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Run it with `-a` to format all core code, or pass filenames on the command line to run it on specific files.
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**Usage for specified files**:
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```
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qmk format-c [file1] [file2] [...] [fileN]
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```
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**Usage for all core files**:
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```
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qmk format-c -a
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```
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**Usage for only changed files against origin/master**:
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```
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qmk format-c
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```
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**Usage for only changed files against branch_name**:
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```
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qmk format-c -b branch_name
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```
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## `qmk generate-compilation-database`
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**Usage**:
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```
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qmk generate-compilation-database [-kb KEYBOARD] [-km KEYMAP]
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```
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Creates a `compile_commands.json` file.
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Does your IDE/editor use a language server but doesn't _quite_ find all the necessary include files? Do you hate red squigglies? Do you wish your editor could figure out `#include QMK_KEYBOARD_H`? You might need a [compilation database](https://clang.llvm.org/docs/JSONCompilationDatabase.html)! The qmk tool can build this for you.
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This command needs to know which keyboard and keymap to build. It uses the same configuration options as the `qmk compile` command: arguments, current directory, and config files.
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**Example:**
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```
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$ cd ~/qmk_firmware/keyboards/gh60/satan/keymaps/colemak
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$ qmk generate-compilation-database
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Ψ Making clean
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Ψ Gathering build instructions from make -n gh60/satan:colemak
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Ψ Found 50 compile commands
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Ψ Writing build database to /Users/you/src/qmk_firmware/compile_commands.json
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```
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Now open your dev environment and live a squiggly-free life.
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## `qmk docs`
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This command starts a local HTTP server which you can use for browsing or improving the docs. Default port is 8936.
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Use the `-b`/`--browser` flag to automatically open the local webserver in your default browser.
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This command runs `docsify serve` if `docsify-cli` is installed (which provides live reload), otherwise Python's builtin HTTP server module will be used.
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**Usage**:
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```
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qmk docs [-b] [-p PORT]
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```
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## `qmk generate-docs`
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This command allows you to generate QMK documentation locally. It can be uses for general browsing or improving the docs. External tools such as [serve](https://www.npmjs.com/package/serve) can be used to browse the generated files.
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**Usage**:
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```
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qmk generate-docs
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```
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## `qmk generate-rgb-breathe-table`
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This command generates a lookup table (LUT) header file for the [RGB Lighting](feature_rgblight.md) feature's breathing animation. Place this file in your keyboard or keymap directory as `rgblight_breathe_table.h` to override the default LUT in `quantum/rgblight/`.
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**Usage**:
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```
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qmk generate-rgb-breathe-table [-q] [-o OUTPUT] [-m MAX] [-c CENTER]
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```
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## `qmk kle2json`
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This command allows you to convert from raw KLE data to QMK Configurator JSON. It accepts either an absolute file path, or a file name in the current directory. By default it will not overwrite `info.json` if it is already present. Use the `-f` or `--force` flag to overwrite.
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**Usage**:
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```
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qmk kle2json [-f] <filename>
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```
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**Examples**:
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```
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$ qmk kle2json kle.txt
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☒ File info.json already exists, use -f or --force to overwrite.
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```
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```
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$ qmk kle2json -f kle.txt -f
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Ψ Wrote out to info.json
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```
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## `qmk format-python`
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This command formats python code in `qmk_firmware`.
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**Usage**:
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```
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qmk format-python
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```
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## `qmk pytest`
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This command runs the python test suite. If you make changes to python code you should ensure this runs successfully.
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**Usage**:
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```
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qmk pytest [-t TEST]
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```
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**Examples**:
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Run entire test suite:
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qmk pytest
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Run test group:
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qmk pytest -t qmk.tests.test_cli_commands
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Run single test:
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qmk pytest -t qmk.tests.test_cli_commands.test_c2json
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qmk pytest -t qmk.tests.test_qmk_path
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## `qmk painter-convert-graphics`
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This command converts images to a format usable by QMK, i.e. the QGF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.
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## `qmk painter-make-font-image`
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This command converts a TTF font to an intermediate format for editing, before converting to the QFF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.
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## `qmk painter-convert-font-image`
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This command converts an intermediate font image to the QFF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.
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