forked from mirrors/qmk_firmware
13 commits
Author | SHA1 | Message | Date | |
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Joel Challis
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b7771ec25b
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RESET -> QK_BOOT default keymaps (#17037) | ||
Ryan
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4a8bd7b9a5
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Rename keymap_extras headers for consistency (#16939) | ||
Ryan
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764dc18a81
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Remove NO_ACTION_MACRO and NO_ACTION_FUNCTION from keyboard config.h (#16655)
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Takeshi Nishio
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9d0153dc70
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[keyboard]Add v1 to jones keyboard (#14405)
* Change for latest information. * Update from v03_1 to v1. * Add v1 files. * Remove finished todo comment. * Fix COLUMN number, from "a" to "9". * Formatting * Update keyboards/jones/v1/rules.mk * Add license header. https://github.com/qmk/qmk_firmware/pull/14405#discussion_r710752035 * Implement better way to handle keycode for encoder. Use "action_exec" instead of "tap_code16" https://github.com/qmk/qmk_firmware/pull/14405#discussion_r710752924 * Move External EEPROM config to keyboard level * Move the lest of DYNAMIC_KEYMAP config to keyboard level https://github.com/qmk/qmk_firmware/pull/14405#discussion_r711668094 * Move the rest of DYNAMIC_KEYMAP config to keyboard level https://github.com/qmk/qmk_firmware/pull/14405#discussion_r711668094 * Update keyboards/jones/v1/rules.mk * Update keyboards/jones/v1/rules.mk * Update keyboards/jones/v1/rules.mk |
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Ryan
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a8d440e4e0
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Tidy up NKRO_ENABLE rules (#15382) | ||
Ryan
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c12b997679
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Tidy up SLEEP_LED_ENABLE rules (#15362)
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Ryan
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5af1799735
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Remove BLUETOOTH_ENABLE from keyboard-level rules.mk (#14379) | ||
Ryan
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4791cfae1a
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Remove width, height and key_count from info.json (#14274) | ||
James Young
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a03aa301de
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Remove Full Bootmagic (#13846)
* disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta |
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Takeshi Nishio
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441fd2ca5b
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[Keyboard] Match Vendor ID to my other keyboard, "unison". (#13699)
Co-authored-by: Takeshi Nishio <kkeennnn@gmail.com> |
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James Young
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1646c0f26c
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2021 May 29 Breaking Changes Update (#13034)
* Add Per Key functionality for AutoShift (#11536) * LED Matrix: Reactive effect buffers & advanced indicators (#12588) * [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626) * [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625) * LED Matrix: Split (#12633) * [CI] Format code according to conventions (#12650) * feat: infinite timeout for leader key (#6580) * feat: implement leader_no_timeout logic * docs(leader_key): infinite leader timeout docs * Format code according to conventions (#12680) * Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403) * Fix default ADC_RESOLUTION for ADCv3 (and ADCv4) Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers (that macro should not have been there, because ADCv3 has CFGR instead of CFGR1). Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS if it is defined (that name is used for ADCv3 and ADCv4). * Update ADC docs to match the actually used resolution ADC driver for ChibiOS actually uses the 10-bit resolution by default (probably to match AVR); fix the documentation accordingly. Also add both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names differ according to the ADC implementation in the particular MCU). * Fix pinToMux() for B12 and B13 on STM32F3xx Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and B13 pins were wrong. * Add support for all possible analog pins on STM32F1xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx (they are the same at least for STM32F103x8 and larger F103 devices, and also F102, F105, F107 families). Actually tested on STM32F103C8T6 (therefore pins C0...C5 were not tested). Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages, cannot be supported at the moment, because those pins are connected only to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1. * Add support for all possible analog pins on STM32F4xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally F3...F10 (if STM32_ADC_USE_ADC3 is enabled). These mux values are apparently the same for all F4xx devices, except some smaller devices may not have ADC3. Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested. Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices which don't have ADC3 also don't have the GPIOF port, therefore the code which refers to Fx pins does not compile. * Fix STM32F3xx ADC mux table in documentation The ADC driver documentation had some errors in the mux table for STM32F3xx. Fix this table to match the datasheet and the actual code (mux settings for B12 and B13 were also tested on a real STM32F303CCT6 chip). * Add STM32F1xx ADC pins to the documentation * Add STM32F4xx ADC pins to the documentation * Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600) * Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example. * Update flashing.md * Update chconf.h * Update config.h * Update halconf.h * Update mcuconf.h * eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671) * Add support for MCU = STM32F446 (#12619) * Add support for MCU = STM32F446 * Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h * Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64 * stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled. * Format code according to conventions (#12682) * Format code according to conventions (#12687) * Add STM32L433 and L443 support (#12063) * initial L433 commit * change to XC * fix L433 * disable all peripherals * update system and peripheral clocks * 433 change * use its own board files * revert its own board files * l433 specific change * fix stm32l432xx define * remove duplicate #define * fix bootloader jump * move to L443xx and add i2c2, spi2, usart3 to mcuconf.h * move to L443 * move to L443 * fix sdmmc in mcuconf.h * include STM32L443 * add L443 * Include L443 in compatible microcontrollers * Include L443 in compatible microcontrollers * Update config bootloader jump description * Update ChibiOS define reasoning * Update quantum/mcu_selection.mk * fix git conflict * Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613) * Fix bad PR merge for #6580. (#12721) * Change RGB/LED Matrix to use a simple define for USB suspend (#12697) * [CI] Format code according to conventions (#12731) * Fixing transport's led/rgb matrix suspend state logic (#12770) * [CI] Format code according to conventions (#12772) * Fix comment parsing (#12750) * Added OLED fade out support (#12086) * fix some references to bin/qmk that slipped in (#12832) * Resolve a number of warnings in `qmk generate-api` (#12833) * New command: qmk console (#12828) * stash poc * stash * tidy up implementation * Tidy up slightly for review * Tidy up slightly for review * Bodge environment to make tests pass * Refactor away from asyncio due to windows issues * Filter devices * align vid/pid printing * Add hidapi to the installers * start preparing for multiple hid_listeners * udev rules for hid_listen * refactor to move closer to end state * very basic implementation of the threaded model * refactor how vid/pid/index are supplied and parsed * windows improvements * read the report directly when usage page isn't available * add per-device colors, the choice to show names or numbers, and refactor * add timestamps * Add support for showing bootloaders * tweak the color for bootloaders * Align bootloader disconnect with connect color * add support for showing all bootloaders * fix the pyusb check * tweaks * fix exception * hide a stack trace behind -v * add --no-bootloaders option * add documentation for qmk console * Apply suggestions from code review * pyformat * clean up and flesh out KNOWN_BOOTLOADERS * Remove pointless SERIAL_LINK_ENABLE rules (#12846) * Make Swap Hands use PROGMEM (#12284) This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource. * Fix another bin/qmk reference (#12856) * [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419) * Fixup build errors on `develop` branch. (#12723) * LED Matrix: Effects! (#12651) * Fix syntax error when compiling for ARM (#12866) * Remove KEYMAP and LAYOUT_kc (#12160) * alias KEYMAP to LAYOUT * remove KEYMAP and LAYOUT_kc * Add setup, clone, and env to the list of commands we allow even with broken modules (#12868) * Rename `point_t` -> `led_point_t` (#12864) * [Keyboard] updated a vendor name / fixed minor keymap issues (#12881) * Add missing LED Matrix suspend code to suspend.c (#12878) * LED Matrix: Documentation (#12685) * Deprecate `send_unicode_hex_string()` (#12602) * Fix spelling mistake regarding LED Matrix in split_common. (#12888) * [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895) * Use milc.subcommand.config instead of qmk.cli.config (#12915) * Use milc.subcommand.config instead * pyformat * remove the config test * Add function to allow repeated blinking of one layer (#12237) * Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time * Update doc * Rework rgblight blinking according to requested change * optimize storage * Fixup housekeeping from being invoked twice per loop. (#12933) * matrix: wait for row signal to go HIGH for every row (#12945) I noticed this discrepancy (last row of the matrix treated differently than the others) when optimizing the input latency of my keyboard controller, see also https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/ Before this commit, when tuning the delays I noticed ghost key presses when pressing the F2 key, which is on the last row of the keyboard matrix: the dead_grave key, which is on the first row of the keyboard matrix, would be incorrectly detected as pressed. After this commit, all keyboard matrix rows are interpreted correctly. I suspect that my setup is more susceptible to this nuance than others because I use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask the problem. * ensure we do not conflict with existing keymap aliases (#12976) * Add support for up to 4 IS31FL3733 drivers (#12342) * Convert Encoder callbacks to be boolean functions (#12805) * [Keyboard] Fix Terrazzo build failure (#12977) * Do not hard set config in CPTC files (#11864) * [Keyboard] Corne - Remove legacy revision support (#12226) * [Keymap] Update to Drashna keymap and user code (based on develop) (#12936) * Add Full-duplex serial driver for ARM boards (#9842) * Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987) * Backlight: add defines for default level and breathing state (#12560) * Add dire message about LUFA mass storage bootloader (#13014) * [Keyboard] Remove redundant legacy and common headers for crkbd (#13023) Was causing compiler errors on some systems. * Fix keyboards/keymaps for boolean encoder callback changes (#12985) * `backlight.c`: include `eeprom.h` (#13024) * Add changelog for 2021-05-29 Breaking Changes merge (#12939) * Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version * Add recent develop changes * Sort recent develop changes * Remove sections for ChibiOS changes per tzarc No ChibiOS changes this round. * Add and sort recent develop changes * add notes about keyboard moves/deletions * import changelog for PR 12172 Documents the change to BOOTMAGIC_ENABLE. * update section headings * re-sort changelog * add additional note regarding Bootmagic changes * remove changelog timestamp * update dates in main Breaking Changes docs * fix broken section anchors in previous changelogs * add link to backlight/eeprom patch to changelog * highlight some more changes * link PRs from section headers * Restore standard readme * run: qmk cformat --core-only |
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Drashna Jaelre
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c80e5f9f88
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Audio system overhaul (#11820)
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback changes by Jack Humbert on an implementation for DAC audio on arm/chibios platforms this commits bundles the changes from the arm-dac-work branch focused on audio/audio_arm.* into one commit (leaving out the test-keyboard) |
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Takeshi Nishio
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deea6a9826
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Add jones v.0.3 and v.0.3.1 keyboard (#11130)
* Update LEDの物理的接続とQMKのソフト的接続を調整し、左→アンダーグロー→右と繋がるようにした。 * Update レイヤーインジケータ関連変数を、#ifdefブロック内へ移動。 * Update コード整形 * Revert "Update コード整形" This reverts commit c98483d9a0b41f8939a01b677cdcd18a8af34f78. * Update 未使用のキーコード、S_SLSHに関連するコードを削除。 * Update コード整形 * Update キーごとのTappingTerm設定を使用しなくなったため、削除。 * Update 未使用コード削除。 * Update コメント追加 * Update レイヤーとIMEのON/OFFを同じキーに割り当てるのをやめたため、関連コードを削除。 * Update コメント追加 * Update コメント * Update 誤読を避けるため、ifブロックの表記を括弧を使用したものへ変更。動作に変化なし。 * Update 未使用のため削除。 * Update LED関連でデフォルトレイヤーを格納して使用しないため、削除。 * Update コメント * Update レイヤーによってロータリーエンコーダの動作を変える機能を追加。 * Update comment * Update 実態に合わせて修正。 * Update JP用キーコードへの書き換え忘れを修正。 * New v.0.3.1 JP style * Update v.0.3のJPスタイルではオーディオサポートなし。 * Update to latest information * New * New keyboard "stmeishi" * Update layout name * Update move common settings from keymap's "rules.mk" to keyboard's "rules.mk". * Update: Move common settings from keymap's "rules.mk" to keyboard's "rules.mk". * Update: Add "LAYOUT_all" for multiple layout. * Update target to latest "v.0.3.1". * Remove unused item. * Update comments. * Update Rotary Encoder pins to actual used count. * Update increase value to maximum. * Update comments. * Change default Effects. * Remove unused items. * Update comment. * Change: Use define and function insted of real value for wait. * Update copyrght. * Update Update: Add "LAYOUT_all" for multiple layout. * New: Place info.json copied from v.0.3.1. * Remove unused items. * Update: Add comma at last element. * Update comments. * Update: change if block style. * Update: Change Japanese comments to English. * Update: Change layout name. * Update: Change layout name. * Update: Fix miss numbering for ANSI layout. * Update: Move "Tap Dance" rule to keymap's rule. * New: Add default keymap. * Delete: Moving files to branch. * Initial: Add files from local. * Remove local only unused keymaps. * Update: Remove unused, comment outed codes. * Add default keymap for v.0.3. * Update: Add custom keycodes. * Update: Change layer handling from process_record_user to layer_state_set_user. * Update comment. * Update: Remove unused function. * Add my ErgoDash settings. * Add my NumAtreus_Plus8 settings. * Add my test_k15r2 settings. * New Colice片手分動作確認済み * Update スプリットキーボード対応 * Update 反応が悪くずっと二度押ししているので、ESCキーをレイヤーキーとの共用から、単独機能に変更。 * Update 右手スイッチ配置変更。インジケータLED対応。 * Change インジケータLEDが眩しいので、明るさを下げた。 * Change 右手親指のキーマップ変更。 * Change NumLockの誤爆防止のため、二度押しでレイヤートグルするようにした。 * Change 左手側、Bの右側のキーを誤爆することが多く日本語入力が途切れるため、レイヤーキーの機能左右で入れ替え。 * Update 右手側、画像ソフトなどで使うため、矢印キーの左をレイヤーキーからCTRLへ変更。 * New add new keyboard * Update Duplex-Matrixが動作した初版 * New Duplex-Matrixのサンプルコード by e3w2q を最新のQMKファームウェアで動作するよう一部修正したもの。 * update Comment-out debug print code. * Update Colice V0.2 キープレートで矢印キー付近の物理配列が変わったことへ対応 * Update キーレイアウト * New Initial commit * Update Fix migrate errors from test_duplex_dp to test_col2col * Remove unnecessary files * Testing * Update IKeJIさんの方法(とりあえずCOL2COLと呼ぶ)の動作テストOK * New 2乗マトリクス配線のキーボードを追加 * Update キーレイアウト調整 * New colice_rr 初回コミット。基本動作確認OK。LED不調。 * Update Eable LED, Reduce firmwre size * Update colice_rr キーマップ調整。 * Update colice_rr ロータリーエンコーダ機能追加。 * Move colice_rr を colice_rr_split へ移動。 * Update colice_rr_splitフォルダへ移動したことに対応。 * New colice_rr_splitの初回コミット。 * Update キーマップ調整 * Update キーマップ調整 * New initial comit * Update 意図せずカッコを入力することがるため、LSPO、RSPCの使用を中止。 * Change Fnキー押下時の日本語入力ONを、長押し時にキャンセルするように変更。 * Change LED点灯方法変更。 * Change 基板バージョンごとにサブフォルダを作成するようにした。 * Update Windows用レイヤーを追加 * Update LED設定を調整 * New Jones v.0.2を新規追加 * Update Numレイヤー追加。キーマップ調整。レイヤーインジケータLED調整。 * Update 左手Yをやめる * Update ESCによるNumレイヤートグルを、ESC連打でトグルするのを防止するため、ダブルタップからトリプルタップへ変更。 * Update readme * Update QMKの標準に従うよう各ファイルの内容を変更。 * Update 長音(ー)を入力しやすくするため、レイヤー上でホームポジションに近い位置に配置。 * Update タップダンスの状態判別を、Single,Double,Triple,Holdの4つのステータスにまとめた。 * Update キーボードの電源が切れてもデフォルトレイヤーの状態を保存しておくため、MACとWINレイヤーへの変更はEEPROMへ書き込むようにした。 * Update 不要箇所削除 * Update キーマップをNarrowとWideで書き換えるのが不便なので、分割した。 * Update 最新のPCBに合わせ、デフォルトをv.0.2に変更。 * New v.0.3を新規追加 * Update キーマトリクスに後からJPを追加するため、ANSI用に表記変更。 * Update ANSI用のキーマップであることを明記。 * New JP用キーマップを新規追加。 * Update スイッチの物理的存在、Enter右側はキー1個、に合わせて、ANSIレイアウトを修正。 * New FA (Full Armor)用レイアウトを新規追加 * Update 物理的ロック付きのCAPSは使用しないため、無効化。 * Update ハードウェアのサポート対象にキープレートを追加。 * Update FAで使用するAudio、RotaryEncoderの機能追加。機能削減でファームウェアサイズ縮小。 * Update オーディオ機能にキークリックを追加。 * update FA用設定 * Update 右シフトにキー追加 * Update 変換キー調整 * New オーディを有効化。マウスキーはサイズ削減のため無効化。 * Update スイッチ配置ミス修正。 * Update ピン定義を、ロータリーエンコーダの回転方向に合わせた * Update 2音同時発音用にピン定義を追加。 * Update ファームサイズに空きがあるので、クリッキー音をデフォルトで利用できるようにした。 * Update LED設定変更 * New 物理配列がJPで、中身はUS配列のキーマップを追加。 * Update 行と列が入り乱れたレイアウトのため、音階が正しくなるように、Music-Mode用のキーマップを定義。 * Change マイナーバージョンの表記に対応できるよう、DEVICE_VERの桁を1つ上げた。 * Update オルソ+ロースタガであることがわかるように、キーボードの簡単な説明を変更。 * New v.0.3.1の初期コミット * Update 左右で回転方向の判定が逆になるので、右手側を左手に合わせた。 * Update キーマップ調整 * Update LEDインジケータを、v.0.3系と同じ点灯方法(2個をベースレイヤ、1個をRAISEなど)に変更。 * Update RGBLIGHT明るさ調整、エフェクト追加。 * Update 未使用キー設定を削除。 * Update Shiftと組み合わせた/?キーの反応を良くするため、キーごとにTAPPING_TERMを指定できるようにした。 * Update LEDエフェクト追加 * Update keymap * Update 未使用のものを削除 * Update LEDの物理的接続とQMKのソフト的接続を調整し、左→アンダーグロー→右と繋がるようにした。 * Update レイヤーインジケータ関連変数を、#ifdefブロック内へ移動。 * Update コード整形 * Revert "Update コード整形" This reverts commit c98483d9a0b41f8939a01b677cdcd18a8af34f78. * Update 未使用のキーコード、S_SLSHに関連するコードを削除。 * Update コード整形 * Update キーごとのTappingTerm設定を使用しなくなったため、削除。 * Update 未使用コード削除。 * Update コメント追加 * Update レイヤーとIMEのON/OFFを同じキーに割り当てるのをやめたため、関連コードを削除。 * Update コメント追加 * Update コメント * Update 誤読を避けるため、ifブロックの表記を括弧を使用したものへ変更。動作に変化なし。 * Update 未使用のため削除。 * Update LED関連でデフォルトレイヤーを格納して使用しないため、削除。 * Update コメント * Update レイヤーによってロータリーエンコーダの動作を変える機能を追加。 * Update comment * Update 実態に合わせて修正。 * Update JP用キーコードへの書き換え忘れを修正。 * New v.0.3.1 JP style * Update v.0.3のJPスタイルではオーディオサポートなし。 * Update to latest information * New * New keyboard "stmeishi" * Update layout name * Update move common settings from keymap's "rules.mk" to keyboard's "rules.mk". * Update: Move common settings from keymap's "rules.mk" to keyboard's "rules.mk". * Update: Add "LAYOUT_all" for multiple layout. * Update target to latest "v.0.3.1". * Remove unused item. * Update comments. * Update Rotary Encoder pins to actual used count. * Update increase value to maximum. * Update comments. * Change default Effects. * Remove unused items. * Update comment. * Change: Use define and function insted of real value for wait. * Update copyrght. * Update Update: Add "LAYOUT_all" for multiple layout. * New: Place info.json copied from v.0.3.1. * Remove unused items. * Update: Add comma at last element. * Update comments. * Update: change if block style. * Update: Change Japanese comments to English. * Update: Change layout name. * Update: Change layout name. * Update: Fix miss numbering for ANSI layout. * Update: Move "Tap Dance" rule to keymap's rule. * New: Add default keymap. * Delete: Moving files to branch. * Initial: Add files from local. * Remove local only unused keymaps. * Update: Remove unused, comment outed codes. * Add default keymap for v.0.3. * Update: Add custom keycodes. * Update: Change layer handling from process_record_user to layer_state_set_user. * Update comment. * Update: Remove unused function. * Revert "Remove: Non related files." This reverts commit 82306568fad408427c757de832025dee91ca5a7f. * Update: To resolve "submodule path not found" message. * RemoRemove: Non related files. * Revert file before miss comit. * Update: Remove unused keycode. * Update: レイアウト設定内のNUMレイヤへのトグルを、カスタムキーコード表記に変更。 * Update: Comment * Update: Remove unused items. * Update layout settings. * Update: For simplicity, change toggle ADJUST layer method from process_record_user() to layer_state_set_user(). * Update: comment and styling. * Update: Remove unused custom keycodes. * Update: For simplicity, change toggle layer method from process_record_user() to layer_state_set_user(). * Update: Remove unused items. * Update: comment and styling. * Update: Correct comment. * Update description and flashing example. * Update: Remove comment-outed bootloaders. * Update comments. * Update: Correct LED count, without under-glow. * Update: Chenged to common values with v.0.3.1. * Update: Changed to common values with v.0.3. * Updarte: Remove unused layout. * Update: Change default layout to "ALL". * Update comment. * Update comment. * Add missing file. * Update: Change build option definition style. * Update: Change build option definition style. * Update: Change CUSTOM_MATRIX to "lite" and convert "matrix.c" to "lite" version. * Update: Move "music_map" to keyboard's c file. To provide common definition for other keymap creator. * Update: Change keyboard name "v.0.3.1" ---> "v03_1". For human readability, version name "v.0.3.1" remains at title on "readme.md". * Update: Change keyboard name "v.0.3" ---> "v03". For human readability, version name "v.0.3" remains at title on "readme.md". * Update: Correct matrix definition at "k92". * Apply suggestions from code review Remove unnecessary comment block. * Apply suggestions from code review Remove "Optional" deprecated items. * Apply suggestions from code review Change "make" target keymap to standard default. * Apply suggestions from code review Remove rules for MIDI_ENABLE, FAUXCLICKY_ENABLE and HD44780_ENABLE. These features are not enabled. * Apply suggestions from code review Convert tabs to spaces. * Update: Change #define ROW_SHIFTER to keyboard specific. |