old-cross-binutils/gdb/config/sh/tm-sh.h
Elena Zannoni 8db62801bd 2000-07-10 Elena Zannoni <ezannoni@kwikemart.cygnus.com>
* config/sh/tm-sh.h (STORE_RETURN_VALUE): Redefine as
 	sh_store_return_value().
	* sh-tdep.c (sh_store_return_value): New function. Store the
 	value returned by a function into the appropriate register.

2000-07-10  Elena Zannoni  <ezannoni@kwikemart.cygnus.com>

        * sh-tdep.c (sh_skip_prologue): Before looking at the actual
 	instructions, try to see if the symbol table can be of help, by
 	calling after_prologue(). If this doesn't work, call
 	skip_prologue_hard_way().
	(skip_prologue_hard_way): Renamed from sh_skip_prologue. Add some
 	more instruction pattern matching for pushing of arguments, and
 	manipulation of r14.
	(after_prologue): New function. Use symbol table info to determine
 	the end of the prologue, if possible.
2000-07-10 14:43:37 +00:00

293 lines
9.4 KiB
C

/* Target-specific definition for a Hitachi Super-H.
Copyright (C) 1993 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
/* Contributed by Steve Chamberlain sac@cygnus.com */
struct frame_info;
struct frame_saved_regs;
struct value;
struct type;
#define GDB_TARGET_IS_SH
#define IEEE_FLOAT (1)
/* Define the bit, byte, and word ordering of the machine. */
#define TARGET_BYTE_ORDER_SELECTABLE
/* Offset from address of function to start of its code.
Zero on most machines. */
#define FUNCTION_START_OFFSET 0
/* Advance PC across any function entry prologue instructions
to reach some "real" code. */
extern CORE_ADDR sh_skip_prologue (CORE_ADDR);
#define SKIP_PROLOGUE(ip) (sh_skip_prologue (ip))
/* Immediately after a function call, return the saved pc.
Can't always go through the frames for this because on some machines
the new frame is not set up until the new function executes
some instructions.
The return address is the value saved in the PR register + 4 */
#define SAVED_PC_AFTER_CALL(frame) (ADDR_BITS_REMOVE(read_register(PR_REGNUM)))
/* Stack grows downward. */
#define INNER_THAN(lhs,rhs) ((lhs) < (rhs))
/* Illegal instruction - used by the simulator for breakpoint
detection */
#define BREAKPOINT {0xc3, 0xc3} /* 0xc3c3 is trapa #c3, and it works in big
and little endian modes */
#define BIG_REMOTE_BREAKPOINT { 0xc3, 0x20 }
#define LITTLE_REMOTE_BREAKPOINT { 0x20, 0xc3 }
/* If your kernel resets the pc after the trap happens you may need to
define this before including this file. */
#define DECR_PC_AFTER_BREAK 0
/* Say how long registers are. */
#define REGISTER_TYPE long
/* Say how much memory is needed to store a copy of the register set */
#define REGISTER_BYTES (NUM_REGS*4)
/* Index within `registers' of the first byte of the space for
register N. */
#define REGISTER_BYTE(N) ((N)*4)
/* Number of bytes of storage in the actual machine representation
for register N. */
#define REGISTER_RAW_SIZE(N) 4
#define REGISTER_VIRTUAL_SIZE(N) 4
/* Largest value REGISTER_RAW_SIZE can have. */
#define MAX_REGISTER_RAW_SIZE 4
/* Largest value REGISTER_VIRTUAL_SIZE can have. */
#define MAX_REGISTER_VIRTUAL_SIZE 4
/* Return the GDB type object for the "standard" data type
of data in register N. */
#define REGISTER_VIRTUAL_TYPE(N) \
(((((N) >= FP0_REGNUM && (N) <= FP15_REGNUM) \
|| (N) == FPUL_REGNUM) \
&& TARGET_ARCHITECTURE->mach != bfd_mach_sh_dsp \
&& TARGET_ARCHITECTURE->mach != bfd_mach_sh3_dsp) \
? builtin_type_float : builtin_type_int)
/* Initializer for an array of names of registers.
Entries beyond the first NUM_REGS are ignored. */
extern char **sh_register_names;
#define REGISTER_NAME(i) sh_register_names[i]
#define NUM_REGS 59
/* Register numbers of various important registers. Note that some of
these values are "real" register numbers, and correspond to the
general registers of the machine, and some are "phony" register
numbers which are too large to be actual register numbers as far as
the user is concerned but do serve to get the desired values when
passed to read_register. */
#define R0_REGNUM 0
#define STRUCT_RETURN_REGNUM 2
#define ARG0_REGNUM 4
#define ARGLAST_REGNUM 7
#define FP_REGNUM 14
#define SP_REGNUM 15
#define PC_REGNUM 16
#define PR_REGNUM 17
#define GBR_REGNUM 18
#define VBR_REGNUM 19
#define MACH_REGNUM 20
#define MACL_REGNUM 21
#define SR_REGNUM 22
#define FPUL_REGNUM 23
#define FPSCR_REGNUM 24
#define DSR_REGNUM 24
#define FP0_REGNUM 25
#define FP15_REGNUM 40
#define A0G_REGNUM 25
#define A0_REGNUM 26
#define A1G_REGNUM 27
#define A1_REGNUM 28
#define M0_REGNUM 29
#define M1_REGNUM 30
#define X0_REGNUM 31
#define X1_REGNUM 32
#define Y0_REGNUM 33
#define Y1_REGNUM 34
#define MOD_REGNUM 40
#define SSR_REGNUM 41
#define SPC_REGNUM 42
#define R0B0_REGNUM 43
#define R0B1_REGNUM 51
#define RS_REGNUM 43
#define RE_REGNUM 44
#define R0B_REGNUM 51
#define NUM_REALREGS 59
/* Store the address of the place in which to copy the structure the
subroutine will return. This is called from call_function.
We store structs through a pointer passed in R0 */
#define STORE_STRUCT_RETURN(ADDR, SP) \
{ write_register (STRUCT_RETURN_REGNUM, (ADDR)); }
extern use_struct_convention_fn sh_use_struct_convention;
#define USE_STRUCT_CONVENTION(gcc_p, type) sh_use_struct_convention (gcc_p, type)
/* Extract from an array REGBUF containing the (raw) register state
a function return value of type TYPE, and copy that, in virtual format,
into VALBUF. */
extern void sh_extract_return_value (struct type *, void *, void *);
#define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \
sh_extract_return_value (TYPE, REGBUF, VALBUF)
/* Write into appropriate registers a function return value
of type TYPE, given in virtual format. */
extern void sh_store_return_value (struct type *, void *);
#define STORE_RETURN_VALUE(TYPE,VALBUF) \
sh_store_return_value (TYPE, VALBUF)
/* Extract from an array REGBUF containing the (raw) register state
the address in which a function should return its structure value,
as a CORE_ADDR (or an expression that can be used as one). */
#define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) \
extract_address (REGBUF, REGISTER_RAW_SIZE (0))
/* Define other aspects of the stack frame.
we keep a copy of the worked out return pc lying around, since it
is a useful bit of info */
#define EXTRA_FRAME_INFO \
CORE_ADDR return_pc; \
int leaf_function; \
int f_offset;
#define INIT_EXTRA_FRAME_INFO(fromleaf, fi) \
sh_init_extra_frame_info(fromleaf, fi)
extern void sh_init_extra_frame_info (int, struct frame_info *);
/* A macro that tells us whether the function invocation represented
by FI does not have a frame on the stack associated with it. If it
does not, FRAMELESS is set to 1, else 0. */
#define FRAMELESS_FUNCTION_INVOCATION(FI) \
(frameless_look_for_prologue(FI))
#define FRAME_SAVED_PC(FRAME) ((FRAME)->return_pc)
#define FRAME_ARGS_ADDRESS(fi) ((fi)->frame)
#define FRAME_LOCALS_ADDRESS(fi) ((fi)->frame)
/* Set VAL to the number of args passed to frame described by FI.
Can set VAL to -1, meaning no way to tell. */
/* We can't tell how many args there are */
#define FRAME_NUM_ARGS(fi) (-1)
/* Return number of bytes at start of arglist that are not really args. */
#define FRAME_ARGS_SKIP 0
extern void sh_frame_find_saved_regs (struct frame_info *fi,
struct frame_saved_regs *fsr);
/* Put here the code to store, into a struct frame_saved_regs,
the addresses of the saved registers of frame described by FRAME_INFO.
This includes special registers such as pc and fp saved in special
ways in the stack frame. sp is even more special:
the address we return for it IS the sp for the next frame. */
#define FRAME_FIND_SAVED_REGS(frame_info, frame_saved_regs) \
sh_frame_find_saved_regs(frame_info, &(frame_saved_regs))
typedef unsigned short INSN_WORD;
extern CORE_ADDR sh_push_arguments (int nargs,
struct value **args,
CORE_ADDR sp,
unsigned char struct_return,
CORE_ADDR struct_addr);
#define USE_GENERIC_DUMMY_FRAMES 1
#define CALL_DUMMY {0}
#define CALL_DUMMY_LENGTH (0)
#define CALL_DUMMY_START_OFFSET (0)
#define CALL_DUMMY_BREAKPOINT_OFFSET (0)
#define FIX_CALL_DUMMY(DUMMY, STARTADDR, FUNADDR, NARGS, ARGS, TYPE, GCCP)
#define CALL_DUMMY_LOCATION AT_ENTRY_POINT
#define CALL_DUMMY_ADDRESS() entry_point_address ()
extern CORE_ADDR sh_push_return_address (CORE_ADDR, CORE_ADDR);
#define PUSH_RETURN_ADDRESS(PC, SP) sh_push_return_address (PC, SP)
extern CORE_ADDR sh_frame_chain (struct frame_info *);
#define FRAME_CHAIN(FRAME) sh_frame_chain(FRAME)
#define PUSH_DUMMY_FRAME generic_push_dummy_frame ()
#define FRAME_CHAIN_VALID(FP, FRAME) generic_file_frame_chain_valid (FP, FRAME)
#define PC_IN_CALL_DUMMY(PC, SP, FP) generic_pc_in_call_dummy (PC, SP, FP)
#define PUSH_ARGUMENTS(NARGS, ARGS, SP, STRUCT_RETURN, STRUCT_ADDR) \
(sh_push_arguments (NARGS, ARGS, SP, STRUCT_RETURN, STRUCT_ADDR))
/* override the standard get_saved_register function with
one that takes account of generic CALL_DUMMY frames */
#define GET_SAVED_REGISTER(raw_buffer, optimized, addrp, frame, regnum, lval) \
generic_get_saved_register (raw_buffer, optimized, addrp, frame, regnum, lval)
/* Discard from the stack the innermost frame, restoring all saved
registers. */
extern void sh_pop_frame (void);
#define POP_FRAME sh_pop_frame();
#define NOP {0x20, 0x0b}
#define REGISTER_SIZE 4
#define COERCE_FLOAT_TO_DOUBLE(formal, actual) (1)
#define BELIEVE_PCC_PROMOTION 1
/* Need this for WinGDB. See gdb/mswin/{regdoc.h, gdbwin.c, gui.cpp}. */
#define TARGET_SH