old-cross-binutils/gdb/fr30-tdep.c

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/* Target-dependent code for the Fujitsu FR30.
Copyright 1996, Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
#include "defs.h"
#include "frame.h"
#include "inferior.h"
#include "obstack.h"
#include "target.h"
#include "value.h"
#include "bfd.h"
#include "gdb_string.h"
#include "gdbcore.h"
#include "symfile.h"
niy(char *f, int l)
{
fprintf(stderr, "%s(%d): Not implemented yet\n", f, l);
}
#define NIY() niy(__FILE__, __LINE__)
/* Function: pop_frame
This routine gets called when either the user uses the `return'
command, or the call dummy breakpoint gets hit. */
void
fr30_pop_frame ()
{
struct frame_info *frame = get_current_frame();
int regnum;
if (PC_IN_CALL_DUMMY(frame->pc, frame->frame, frame->frame))
generic_pop_dummy_frame ();
else
{
write_register (PC_REGNUM, FRAME_SAVED_PC (frame));
for (regnum = 0; regnum < NUM_REGS; regnum++)
if (frame->fsr.regs[regnum] != 0)
write_register (regnum,
read_memory_unsigned_integer (frame->fsr.regs[regnum],
REGISTER_RAW_SIZE(regnum)));
write_register (SP_REGNUM, FRAME_FP (frame));
}
flush_cached_frames ();
}
/* Function: skip_prologue
Return the address of the first code past the prologue of the function. */
CORE_ADDR
fr30_skip_prologue(CORE_ADDR pc)
{
CORE_ADDR func_addr, func_end;
/* See what the symbol table says */
if (find_pc_partial_function (pc, NULL, &func_addr, &func_end))
{
struct symtab_and_line sal;
sal = find_pc_line (func_addr, 0);
if (sal.line != 0 && sal.end < func_end)
return sal.end;
}
/* Either we didn't find the start of this function (nothing we can do),
or there's no line info, or the line after the prologue is after
the end of the function (there probably isn't a prologue). */
return pc;
}
CORE_ADDR
fr30_push_arguments(nargs, args, sp, struct_return, struct_addr)
int nargs;
value_ptr * args;
CORE_ADDR sp;
int struct_return;
CORE_ADDR struct_addr;
{
int argreg;
int argnum;
int stack_offset;
struct stack_arg {
char *val;
int len;
int offset;
};
struct stack_arg *stack_args =
(struct stack_arg*)alloca (nargs * sizeof (struct stack_arg));
int nstack_args = 0;
argreg = FIRST_ARGREG;
/* the struct_return pointer occupies the first parameter-passing reg */
if (struct_return)
write_register (argreg++, struct_addr);
#if(0)
/* The offset onto the stack at which we will start copying parameters
(after the registers are used up) begins at 16 in the old ABI.
This leaves room for the "home" area for register parameters. */
stack_offset = REGISTER_SIZE * 4;
#else
/* XXX which ABI are we using ? Z.R. */
stack_offset = 0;
#endif
/* Process args from left to right. Store as many as allowed in
registers, save the rest to be pushed on the stack */
for(argnum = 0; argnum < nargs; argnum++)
{
char * val;
value_ptr arg = args[argnum];
struct type * arg_type = check_typedef (VALUE_TYPE (arg));
struct type * target_type = TYPE_TARGET_TYPE (arg_type);
int len = TYPE_LENGTH (arg_type);
enum type_code typecode = TYPE_CODE (arg_type);
CORE_ADDR regval;
int newarg;
val = (char *) VALUE_CONTENTS (arg);
{
/* Copy the argument to general registers or the stack in
register-sized pieces. Large arguments are split between
registers and stack. */
while (len > 0)
{
if (argreg <= LAST_ARGREG)
{
int partial_len = len < REGISTER_SIZE ? len : REGISTER_SIZE;
regval = extract_address (val, partial_len);
/* It's a simple argument being passed in a general
register. */
write_register (argreg, regval);
argreg++;
len -= partial_len;
val += partial_len;
}
else
{
/* keep for later pushing */
stack_args[nstack_args].val = val;
stack_args[nstack_args++].len = len;
break;
}
}
}
}
/* now do the real stack pushing, process args right to left */
while(nstack_args--)
{
sp -= stack_args[nstack_args].len;
write_memory(sp, stack_args[nstack_args].val,
stack_args[nstack_args].len);
}
/* Return adjusted stack pointer. */
return sp;
}
_initialize_fr30_tdep()
{
extern int print_insn_fr30(bfd_vma, disassemble_info *);
tm_print_insn = print_insn_fr30;
}
/* Info gleaned from scanning a function's prologue. */
struct pifsr /* Info about one saved reg */
{
int framereg; /* Frame reg (SP or FP) */
int offset; /* Offset from framereg */
int cur_frameoffset; /* Current frameoffset */
int reg; /* Saved register number */
};
struct prologue_info
{
int framereg;
int frameoffset;
int start_function;
struct pifsr *pifsrs;
};
static CORE_ADDR fr30_scan_prologue PARAMS ((CORE_ADDR pc,
struct prologue_info *fs));
/* Function: scan_prologue
Scan the prologue of the function that contains PC, and record what
we find in PI. PI->fsr must be zeroed by the called. Returns the
pc after the prologue. Note that the addresses saved in pi->fsr
are actually just frame relative (negative offsets from the frame
pointer). This is because we don't know the actual value of the
frame pointer yet. In some circumstances, the frame pointer can't
be determined till after we have scanned the prologue. */
static CORE_ADDR
fr30_scan_prologue (pc, pi)
CORE_ADDR pc;
struct prologue_info *pi;
{
CORE_ADDR func_addr, prologue_end, current_pc;
struct pifsr *pifsr, *pifsr_tmp;
int fp_used;
int ep_used;
int reg;
CORE_ADDR save_pc, save_end;
int regsave_func_p;
int current_sp_size;
int r12_tmp;
/* First, figure out the bounds of the prologue so that we can limit the
search to something reasonable. */
if (find_pc_partial_function (pc, NULL, &func_addr, NULL))
{
struct symtab_and_line sal;
sal = find_pc_line (func_addr, 0);
if (func_addr == entry_point_address ())
pi->start_function = 1;
else
pi->start_function = 0;
#if 0
if (sal.line == 0)
prologue_end = pc;
else
prologue_end = sal.end;
#else
prologue_end = pc;
#endif
}
else
{ /* We're in the boondocks */
func_addr = pc - 100;
prologue_end = pc;
}
prologue_end = min (prologue_end, pc);
/* Now, search the prologue looking for instructions that setup fp, save
rp, adjust sp and such. We also record the frame offset of any saved
registers. */
pi->frameoffset = 0;
pi->framereg = SP_REGNUM;
fp_used = 0;
ep_used = 0;
pifsr = pi->pifsrs;
regsave_func_p = 0;
save_pc = 0;
save_end = 0;
r12_tmp = 0;
#ifdef DEBUG
printf_filtered ("Current_pc = 0x%.8lx, prologue_end = 0x%.8lx\n",
(long)func_addr, (long)prologue_end);
#endif
for (current_pc = func_addr; current_pc < prologue_end; current_pc += 2)
{
int insn;
#ifdef DEBUG
printf_filtered ("0x%.8lx ", (long)current_pc);
(*tm_print_insn) (current_pc, &tm_print_insn_info);
#endif
insn = read_memory_unsigned_integer (current_pc, 2);
if ((insn & 0xffc0) == ((10 << 11) | 0x0780) && !regsave_func_p)
{ /* jarl <func>,10 */
long low_disp = read_memory_unsigned_integer (current_pc + 2, 2) & ~ (long) 1;
long disp = (((((insn & 0x3f) << 16) + low_disp)
& ~ (long) 1) ^ 0x00200000) - 0x00200000;
save_pc = current_pc;
save_end = prologue_end;
regsave_func_p = 1;
current_pc += disp - 2;
prologue_end = (current_pc
+ (2 * 3) /* moves to/from ep */
+ 4 /* addi <const>,sp,sp */
+ 2 /* jmp [r10] */
+ (2 * 12) /* sst.w to save r2, r20-r29, r31 */
+ 20); /* slop area */
#ifdef DEBUG
printf_filtered ("\tfound jarl <func>,r10, disp = %ld, low_disp = %ld, new pc = 0x%.8lx\n",
disp, low_disp, (long)current_pc + 2);
#endif
continue;
}
else if ((insn & 0xffe0) == 0x0060 && regsave_func_p)
{ /* jmp after processing register save function */
current_pc = save_pc + 2;
prologue_end = save_end;
regsave_func_p = 0;
#ifdef DEBUG
printf_filtered ("\tfound jmp after regsave func");
#endif
}
else if ((insn & 0x07c0) == 0x0780 /* jarl or jr */
|| (insn & 0xffe0) == 0x0060 /* jmp */
|| (insn & 0x0780) == 0x0580) /* branch */
{
#ifdef DEBUG
printf_filtered ("\n");
#endif
break; /* Ran into end of prologue */
}
else if ((insn & 0xffe0) == ((SP_REGNUM << 11) | 0x0240)) /* add <imm>,sp */
pi->frameoffset += ((insn & 0x1f) ^ 0x10) - 0x10;
else if (insn == ((SP_REGNUM << 11) | 0x0600 | SP_REGNUM)) /* addi <imm>,sp,sp */
pi->frameoffset += read_memory_integer (current_pc + 2, 2);
else if (insn == ((FP_REGNUM << 11) | 0x0000 | SP_REGNUM)) /* mov sp,fp */
{
fp_used = 1;
pi->framereg = FP_REGNUM;
}
#if(0) /* Z.R. XXX */
else if (insn == ((R12_REGNUM << 11) | 0x0640 | R0_REGNUM)) /* movhi hi(const),r0,r12 */
r12_tmp = read_memory_integer (current_pc + 2, 2) << 16;
else if (insn == ((R12_REGNUM << 11) | 0x0620 | R12_REGNUM)) /* movea lo(const),r12,r12 */
r12_tmp += read_memory_integer (current_pc + 2, 2);
else if (insn == ((SP_REGNUM << 11) | 0x01c0 | R12_REGNUM) && r12_tmp) /* add r12,sp */
pi->frameoffset = r12_tmp;
else if (insn == ((EP_REGNUM << 11) | 0x0000 | SP_REGNUM)) /* mov sp,ep */
ep_used = 1;
else if (insn == ((EP_REGNUM << 11) | 0x0000 | R1_REGNUM)) /* mov r1,ep */
ep_used = 0;
else if (((insn & 0x07ff) == (0x0760 | SP_REGNUM) /* st.w <reg>,<offset>[sp] */
|| (fp_used
&& (insn & 0x07ff) == (0x0760 | FP_RAW_REGNUM))) /* st.w <reg>,<offset>[fp] */
&& pifsr
&& (((reg = (insn >> 11) & 0x1f) >= SAVE1_START_REGNUM && reg <= SAVE1_END_REGNUM)
|| (reg >= SAVE2_START_REGNUM && reg <= SAVE2_END_REGNUM)
|| (reg >= SAVE3_START_REGNUM && reg <= SAVE3_END_REGNUM)))
{
pifsr->reg = reg;
pifsr->offset = read_memory_integer (current_pc + 2, 2) & ~1;
pifsr->cur_frameoffset = pi->frameoffset;
#ifdef DEBUG
printf_filtered ("\tSaved register r%d, offset %d", reg, pifsr->offset);
#endif
pifsr++;
}
else if (ep_used /* sst.w <reg>,<offset>[ep] */
&& ((insn & 0x0781) == 0x0501)
&& pifsr
&& (((reg = (insn >> 11) & 0x1f) >= SAVE1_START_REGNUM && reg <= SAVE1_END_REGNUM)
|| (reg >= SAVE2_START_REGNUM && reg <= SAVE2_END_REGNUM)
|| (reg >= SAVE3_START_REGNUM && reg <= SAVE3_END_REGNUM)))
{
pifsr->reg = reg;
pifsr->offset = (insn & 0x007e) << 1;
pifsr->cur_frameoffset = pi->frameoffset;
#ifdef DEBUG
printf_filtered ("\tSaved register r%d, offset %d", reg, pifsr->offset);
#endif
pifsr++;
}
#endif /* Z.R. */
if ((insn & 0x0780) >= 0x0600) /* Four byte instruction? */
current_pc += 2;
#ifdef DEBUG
printf_filtered ("\n");
#endif
}
if (pifsr)
pifsr->framereg = 0; /* Tie off last entry */
/* Fix up any offsets to the final offset. If a frame pointer was created, use it
instead of the stack pointer. */
for (pifsr_tmp = pi->pifsrs; pifsr_tmp && pifsr_tmp != pifsr; pifsr_tmp++)
{
pifsr_tmp->offset -= pi->frameoffset - pifsr_tmp->cur_frameoffset;
pifsr_tmp->framereg = pi->framereg;
#ifdef DEBUG
printf_filtered ("Saved register r%d, offset = %d, framereg = r%d\n",
pifsr_tmp->reg, pifsr_tmp->offset, pifsr_tmp->framereg);
#endif
}
#ifdef DEBUG
printf_filtered ("Framereg = r%d, frameoffset = %d\n", pi->framereg, pi->frameoffset);
#endif
return current_pc;
}
/* Function: init_extra_frame_info
Setup the frame's frame pointer, pc, and frame addresses for saved
registers. Most of the work is done in scan_prologue().
Note that when we are called for the last frame (currently active frame),
that fi->pc and fi->frame will already be setup. However, fi->frame will
be valid only if this routine uses FP. For previous frames, fi-frame will
always be correct (since that is derived from fr30_frame_chain ()).
We can be called with the PC in the call dummy under two circumstances.
First, during normal backtracing, second, while figuring out the frame
pointer just prior to calling the target function (see run_stack_dummy). */
void
fr30_init_extra_frame_info (fi)
struct frame_info *fi;
{
struct prologue_info pi;
struct pifsr pifsrs[NUM_REGS + 1], *pifsr;
int reg;
if (fi->next)
fi->pc = FRAME_SAVED_PC (fi->next);
memset (fi->fsr.regs, '\000', sizeof fi->fsr.regs);
/* The call dummy doesn't save any registers on the stack, so we can return
now. */
if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
return;
pi.pifsrs = pifsrs;
fr30_scan_prologue (fi->pc, &pi);
if (!fi->next && pi.framereg == SP_REGNUM)
fi->frame = read_register (pi.framereg) - pi.frameoffset;
for (pifsr = pifsrs; pifsr->framereg; pifsr++)
{
fi->fsr.regs[pifsr->reg] = pifsr->offset + fi->frame;
if (pifsr->framereg == SP_REGNUM)
fi->fsr.regs[pifsr->reg] += pi.frameoffset;
}
}
/* Function: find_callers_reg
Find REGNUM on the stack. Otherwise, it's in an active register.
One thing we might want to do here is to check REGNUM against the
clobber mask, and somehow flag it as invalid if it isn't saved on
the stack somewhere. This would provide a graceful failure mode
when trying to get the value of caller-saves registers for an inner
frame. */
CORE_ADDR
fr30_find_callers_reg (fi, regnum)
struct frame_info *fi;
int regnum;
{
for (; fi; fi = fi->next)
if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
return generic_read_register_dummy (fi->pc, fi->frame, regnum);
else if (fi->fsr.regs[regnum] != 0)
return read_memory_unsigned_integer (fi->fsr.regs[regnum],
REGISTER_RAW_SIZE(regnum));
return read_register (regnum);
}
/* Function: frame_chain
Figure out the frame prior to FI. Unfortunately, this involves
scanning the prologue of the caller, which will also be done
shortly by fr30_init_extra_frame_info. For the dummy frame, we
just return the stack pointer that was in use at the time the
function call was made. */
CORE_ADDR
fr30_frame_chain (fi)
struct frame_info *fi;
{
struct prologue_info pi;
CORE_ADDR callers_pc, fp;
/* First, find out who called us */
callers_pc = FRAME_SAVED_PC (fi);
/* If caller is a call-dummy, then our FP bears no relation to his FP! */
fp = fr30_find_callers_reg (fi, FP_REGNUM);
if (PC_IN_CALL_DUMMY(callers_pc, fp, fp))
return fp; /* caller is call-dummy: return oldest value of FP */
/* Caller is NOT a call-dummy, so everything else should just work.
Even if THIS frame is a call-dummy! */
pi.pifsrs = NULL;
fr30_scan_prologue (callers_pc, &pi);
if (pi.start_function)
return 0; /* Don't chain beyond the start function */
if (pi.framereg == FP_REGNUM)
return fr30_find_callers_reg (fi, pi.framereg);
return fi->frame - pi.frameoffset;
}
/* Function: push_arguments
Setup arguments and RP for a call to the target. First four args
go in R6->R9, subsequent args go into sp + 16 -> sp + ... Structs
are passed by reference. 64 bit quantities (doubles and long
longs) may be split between the regs and the stack. When calling a
function that returns a struct, a pointer to the struct is passed
in as a secret first argument (always in R6).
Stack space for the args has NOT been allocated: that job is up to us.
*/
#if(0) /* Z.R. XXX */
CORE_ADDR
fr30_push_arguments (nargs, args, sp, struct_return, struct_addr)
int nargs;
value_ptr *args;
CORE_ADDR sp;
unsigned char struct_return;
CORE_ADDR struct_addr;
{
int argreg;
int argnum;
int len = 0;
int stack_offset;
/* First, just for safety, make sure stack is aligned */
sp &= ~3;
/* Now make space on the stack for the args. */
for (argnum = 0; argnum < nargs; argnum++)
len += ((TYPE_LENGTH(VALUE_TYPE(args[argnum])) + 3) & ~3);
sp -= len; /* possibly over-allocating, but it works... */
/* (you might think we could allocate 16 bytes */
/* less, but the ABI seems to use it all! ) */
argreg = ARG0_REGNUM;
/* the struct_return pointer occupies the first parameter-passing reg */
if (struct_return)
write_register (argreg++, struct_addr);
stack_offset = 16;
/* The offset onto the stack at which we will start copying parameters
(after the registers are used up) begins at 16 rather than at zero.
I don't really know why, that's just the way it seems to work. */
/* Now load as many as possible of the first arguments into
registers, and push the rest onto the stack. There are 16 bytes
in four registers available. Loop thru args from first to last. */
for (argnum = 0; argnum < nargs; argnum++)
{
int len;
char *val;
char valbuf[REGISTER_RAW_SIZE(ARG0_REGNUM)];
if (TYPE_CODE (VALUE_TYPE (*args)) == TYPE_CODE_STRUCT
&& TYPE_LENGTH (VALUE_TYPE (*args)) > 8)
{
store_address (valbuf, 4, VALUE_ADDRESS (*args));
len = 4;
val = valbuf;
}
else
{
len = TYPE_LENGTH (VALUE_TYPE (*args));
val = (char *)VALUE_CONTENTS (*args);
}
while (len > 0)
if (argreg <= ARGLAST_REGNUM)
{
CORE_ADDR regval;
regval = extract_address (val, REGISTER_RAW_SIZE (argreg));
write_register (argreg, regval);
len -= REGISTER_RAW_SIZE (argreg);
val += REGISTER_RAW_SIZE (argreg);
argreg++;
}
else
{
write_memory (sp + stack_offset, val, 4);
len -= 4;
val += 4;
stack_offset += 4;
}
args++;
}
return sp;
}
#endif /* Z.R. */
/* Function: push_return_address (pc)
Set up the return address for the inferior function call.
Needed for targets where we don't actually execute a JSR/BSR instruction */
CORE_ADDR
fr30_push_return_address (pc, sp)
CORE_ADDR pc;
CORE_ADDR sp;
{
write_register (RP_REGNUM, CALL_DUMMY_ADDRESS ());
return sp;
}
/* Function: frame_saved_pc
Find the caller of this frame. We do this by seeing if RP_REGNUM
is saved in the stack anywhere, otherwise we get it from the
registers. If the inner frame is a dummy frame, return its PC
instead of RP, because that's where "caller" of the dummy-frame
will be found. */
CORE_ADDR
fr30_frame_saved_pc (fi)
struct frame_info *fi;
{
if (PC_IN_CALL_DUMMY(fi->pc, fi->frame, fi->frame))
return generic_read_register_dummy(fi->pc, fi->frame, PC_REGNUM);
else
return fr30_find_callers_reg (fi, RP_REGNUM);
}
#if(0) /* Z.R. XXX */
void
get_saved_register (raw_buffer, optimized, addrp, frame, regnum, lval)
char *raw_buffer;
int *optimized;
CORE_ADDR *addrp;
struct frame_info *frame;
int regnum;
enum lval_type *lval;
{
generic_get_saved_register (raw_buffer, optimized, addrp,
frame, regnum, lval);
}
#endif /* Z.R. */
/* Function: fix_call_dummy
Pokes the callee function's address into the CALL_DUMMY assembly stub.
Assumes that the CALL_DUMMY looks like this:
jarl <offset24>, r31
trap
*/
int
fr30_fix_call_dummy (dummy, sp, fun, nargs, args, type, gcc_p)
char *dummy;
CORE_ADDR sp;
CORE_ADDR fun;
int nargs;
value_ptr *args;
struct type *type;
int gcc_p;
{
long offset24;
offset24 = (long) fun - (long) entry_point_address ();
offset24 &= 0x3fffff;
offset24 |= 0xff800000; /* jarl <offset24>, r31 */
store_unsigned_integer ((unsigned int *)&dummy[2], 2, offset24 & 0xffff);
store_unsigned_integer ((unsigned int *)&dummy[0], 2, offset24 >> 16);
return 0;
}