Replicate what Google did for SystemUI in this commit.
fabc743bcf
Registering a sensor seems to be an expensive operation,
and we do it on each screen-on event, so moving it to
an asynchronous task looks like a good idea anyway.
By moving all non-essential binder calls of the main thread or to the
next frame, we bring this down to 5ms, such that window animation
and Keyguard animation starts about at the same time.
The interesting part about the ExecutorService:
"Memory consistency effects: Actions in a thread prior to the submission
of a Runnable or Callable task to an ExecutorService happen-before any
actions taken by that task, which in turn happen-before the result is
retrieved via Future.get()."
(from https://developer.android.com/reference/java/util/concurrent/ExecutorService)
Change-Id: I4f37bb9a7dc9d7775d587d4ebd4b6619f3b77e81
* Apply the default Oreo theme and inherit the layouts
from Google for the Settings app, in order to keep
UI consistency.
* Get rid of SettingsDrawerActivity as it no longer fits in
and include the back button in the action bar.
* Kill the icon drawable not only because is a leftover,
but also doesn't really serve any puropose in the new UI.
Change-Id: I53b6d3bb99d63852ba34d71e16ae99f05223569e
Also cleanup sepolicy files that was using /data/vendor as they are not
needed and /data is not ready by the time we start time_daemon
Bug: 62184939
Test: walleye boot with correct time in airplane mode
* In O, the default setting for mobile data always active was
changed from off to on, meaning that when non-WiFi tethering
is being attempted, more than one connection can be active
* Since the first active connection type in this overlay is used,
reorder the values to get WiFi connections first, and then
any type of mobile data connection, instead of vice versa
* Ultra low latency playback is currently broken. Crackling audio
can be well noticed while playing WhatsApp audio messages or even
during some games.
* This patch routes all audio that normally used audio-ull-playback
paths to low-latency-playback paths instead, thus meaning we're
switching from ULL to LL mode.
Android needs this text file to know what libraries are allowed to be loaded by apps directly.
For now, add:
libOpenCL.so to the list, in order to get OpenCL to function properly.
adsprpc related libraries, since they were also declared public in stock.
Change-Id: I15ef7a7ab7d1f1a0cc6b484cd2ca9993f40de23b
* Based on LA.UM.6.6.r1-07400-89xx.0, adapted for the new format.
* Required by perf_hint in libqti-perfd-client.so.
Change-Id: Ief38dc242a92de05305452634fe2318e4de42f90
They both got replaced by runtime checks, see system/core @ 795267d4c
Change-Id: If6a5b5d93dd327475a1e6d3b80244381b1414f99
Signed-off-by: Alexander Martinz <alex@amartinz.at>