465 lines
13 KiB
C++
465 lines
13 KiB
C++
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/* Copyright (c) 2012-2016, The Linux Foundation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of The Linux Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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// System dependencies
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#include <string.h>
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#include <utils/Errors.h>
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// Camera dependencies
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#include "QCameraQueue.h"
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extern "C" {
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#include "mm_camera_dbg.h"
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}
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namespace qcamera {
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/*===========================================================================
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* FUNCTION : QCameraQueue
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*
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* DESCRIPTION: default constructor of QCameraQueue
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*
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* PARAMETERS : None
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*
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* RETURN : None
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*==========================================================================*/
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QCameraQueue::QCameraQueue()
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{
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pthread_mutex_init(&m_lock, NULL);
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cam_list_init(&m_head.list);
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m_size = 0;
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m_dataFn = NULL;
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m_userData = NULL;
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m_active = true;
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}
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/*===========================================================================
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* FUNCTION : QCameraQueue
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*
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* DESCRIPTION: constructor of QCameraQueue
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*
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* PARAMETERS :
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* @data_rel_fn : function ptr to release node data internal resource
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* @user_data : user data ptr
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*
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* RETURN : None
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*==========================================================================*/
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QCameraQueue::QCameraQueue(release_data_fn data_rel_fn, void *user_data)
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{
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pthread_mutex_init(&m_lock, NULL);
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cam_list_init(&m_head.list);
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m_size = 0;
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m_dataFn = data_rel_fn;
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m_userData = user_data;
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m_active = true;
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}
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/*===========================================================================
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* FUNCTION : ~QCameraQueue
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*
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* DESCRIPTION: deconstructor of QCameraQueue
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*
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* PARAMETERS : None
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*
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* RETURN : None
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*==========================================================================*/
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QCameraQueue::~QCameraQueue()
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{
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flush();
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pthread_mutex_destroy(&m_lock);
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}
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/*===========================================================================
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* FUNCTION : init
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*
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* DESCRIPTION: Put the queue to active state (ready to enqueue and dequeue)
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*
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* PARAMETERS : None
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*
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* RETURN : None
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*==========================================================================*/
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void QCameraQueue::init()
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{
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pthread_mutex_lock(&m_lock);
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m_active = true;
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pthread_mutex_unlock(&m_lock);
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}
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/*===========================================================================
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* FUNCTION : isEmpty
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*
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* DESCRIPTION: return if the queue is empty or not
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*
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* PARAMETERS : None
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*
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* RETURN : true -- queue is empty; false -- not empty
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*==========================================================================*/
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bool QCameraQueue::isEmpty()
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{
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bool flag = true;
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pthread_mutex_lock(&m_lock);
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if (m_size > 0) {
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flag = false;
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}
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pthread_mutex_unlock(&m_lock);
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return flag;
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}
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/*===========================================================================
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* FUNCTION : enqueue
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*
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* DESCRIPTION: enqueue data into the queue
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*
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* PARAMETERS :
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* @data : data to be enqueued
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*
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* RETURN : true -- success; false -- failed
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*==========================================================================*/
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bool QCameraQueue::enqueue(void *data)
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{
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bool rc;
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camera_q_node *node =
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(camera_q_node *)malloc(sizeof(camera_q_node));
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if (NULL == node) {
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LOGE("No memory for camera_q_node");
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return false;
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}
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memset(node, 0, sizeof(camera_q_node));
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node->data = data;
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pthread_mutex_lock(&m_lock);
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if (m_active) {
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cam_list_add_tail_node(&node->list, &m_head.list);
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m_size++;
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rc = true;
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} else {
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free(node);
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rc = false;
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}
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pthread_mutex_unlock(&m_lock);
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return rc;
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}
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/*===========================================================================
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* FUNCTION : enqueueWithPriority
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*
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* DESCRIPTION: enqueue data into queue with priority, will insert into the
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* head of the queue
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*
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* PARAMETERS :
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* @data : data to be enqueued
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*
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* RETURN : true -- success; false -- failed
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*==========================================================================*/
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bool QCameraQueue::enqueueWithPriority(void *data)
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{
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bool rc;
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camera_q_node *node =
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(camera_q_node *)malloc(sizeof(camera_q_node));
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if (NULL == node) {
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LOGE("No memory for camera_q_node");
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return false;
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}
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memset(node, 0, sizeof(camera_q_node));
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node->data = data;
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pthread_mutex_lock(&m_lock);
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if (m_active) {
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struct cam_list *p_next = m_head.list.next;
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m_head.list.next = &node->list;
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p_next->prev = &node->list;
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node->list.next = p_next;
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node->list.prev = &m_head.list;
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m_size++;
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rc = true;
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} else {
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free(node);
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rc = false;
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}
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pthread_mutex_unlock(&m_lock);
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return rc;
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}
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/*===========================================================================
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* FUNCTION : peek
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*
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* DESCRIPTION: return the head element without removing it
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*
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* PARAMETERS : None
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*
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* RETURN : data ptr. NULL if not any data in the queue.
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*==========================================================================*/
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void* QCameraQueue::peek()
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{
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camera_q_node* node = NULL;
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void* data = NULL;
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struct cam_list *head = NULL;
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struct cam_list *pos = NULL;
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pthread_mutex_lock(&m_lock);
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if (m_active) {
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head = &m_head.list;
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pos = head->next;
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if (pos != head) {
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node = member_of(pos, camera_q_node, list);
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}
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}
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pthread_mutex_unlock(&m_lock);
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if (NULL != node) {
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data = node->data;
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}
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return data;
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}
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/*===========================================================================
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* FUNCTION : dequeue
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*
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* DESCRIPTION: dequeue data from the queue
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*
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* PARAMETERS :
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* @bFromHead : if true, dequeue from the head
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* if false, dequeue from the tail
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*
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* RETURN : data ptr. NULL if not any data in the queue.
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*==========================================================================*/
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void* QCameraQueue::dequeue(bool bFromHead)
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{
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camera_q_node* node = NULL;
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void* data = NULL;
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struct cam_list *head = NULL;
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struct cam_list *pos = NULL;
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pthread_mutex_lock(&m_lock);
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if (m_active) {
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head = &m_head.list;
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if (bFromHead) {
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pos = head->next;
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} else {
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pos = head->prev;
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}
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if (pos != head) {
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node = member_of(pos, camera_q_node, list);
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cam_list_del_node(&node->list);
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m_size--;
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}
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}
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pthread_mutex_unlock(&m_lock);
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if (NULL != node) {
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data = node->data;
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free(node);
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}
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return data;
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}
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/*===========================================================================
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* FUNCTION : dequeue
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*
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* DESCRIPTION: dequeue data from the queue
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*
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* PARAMETERS :
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* @match : matching function callback
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* @match_data : the actual data to be matched
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*
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* RETURN : data ptr. NULL if not any data in the queue.
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*==========================================================================*/
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void* QCameraQueue::dequeue(match_fn_data match, void *match_data){
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camera_q_node* node = NULL;
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struct cam_list *head = NULL;
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struct cam_list *pos = NULL;
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void* data = NULL;
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if ( NULL == match || NULL == match_data ) {
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return NULL;
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}
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pthread_mutex_lock(&m_lock);
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if (m_active) {
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head = &m_head.list;
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pos = head->next;
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while(pos != head) {
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node = member_of(pos, camera_q_node, list);
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pos = pos->next;
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if (NULL != node) {
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if ( match(node->data, m_userData, match_data) ) {
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cam_list_del_node(&node->list);
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m_size--;
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data = node->data;
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free(node);
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pthread_mutex_unlock(&m_lock);
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return data;
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}
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}
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}
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}
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pthread_mutex_unlock(&m_lock);
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return NULL;
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}
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/*===========================================================================
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* FUNCTION : flush
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*
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* DESCRIPTION: flush all nodes from the queue, queue will be empty after this
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* operation.
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*
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* PARAMETERS : None
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*
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* RETURN : None
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*==========================================================================*/
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void QCameraQueue::flush(){
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camera_q_node* node = NULL;
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struct cam_list *head = NULL;
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struct cam_list *pos = NULL;
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pthread_mutex_lock(&m_lock);
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if (m_active) {
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head = &m_head.list;
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pos = head->next;
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while(pos != head) {
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node = member_of(pos, camera_q_node, list);
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pos = pos->next;
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cam_list_del_node(&node->list);
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m_size--;
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if (NULL != node->data) {
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if (m_dataFn) {
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m_dataFn(node->data, m_userData);
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}
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free(node->data);
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}
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free(node);
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}
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m_size = 0;
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m_active = false;
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}
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pthread_mutex_unlock(&m_lock);
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}
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/*===========================================================================
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* FUNCTION : flushNodes
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*
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* DESCRIPTION: flush only specific nodes, depending on
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* the given matching function.
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*
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* PARAMETERS :
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* @match : matching function
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*
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* RETURN : None
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*==========================================================================*/
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void QCameraQueue::flushNodes(match_fn match){
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camera_q_node* node = NULL;
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struct cam_list *head = NULL;
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struct cam_list *pos = NULL;
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if ( NULL == match ) {
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return;
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}
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pthread_mutex_lock(&m_lock);
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if (m_active) {
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head = &m_head.list;
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pos = head->next;
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while(pos != head) {
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node = member_of(pos, camera_q_node, list);
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pos = pos->next;
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if ( match(node->data, m_userData) ) {
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cam_list_del_node(&node->list);
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m_size--;
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if (NULL != node->data) {
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if (m_dataFn) {
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m_dataFn(node->data, m_userData);
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}
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free(node->data);
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}
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free(node);
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}
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}
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}
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pthread_mutex_unlock(&m_lock);
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}
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/*===========================================================================
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* FUNCTION : flushNodes
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*
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* DESCRIPTION: flush only specific nodes, depending on
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* the given matching function.
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*
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* PARAMETERS :
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* @match : matching function
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*
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* RETURN : None
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*==========================================================================*/
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void QCameraQueue::flushNodes(match_fn_data match, void *match_data){
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camera_q_node* node = NULL;
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struct cam_list *head = NULL;
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struct cam_list *pos = NULL;
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if ( NULL == match ) {
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return;
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}
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pthread_mutex_lock(&m_lock);
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if (m_active) {
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head = &m_head.list;
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pos = head->next;
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while(pos != head) {
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node = member_of(pos, camera_q_node, list);
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pos = pos->next;
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if ( match(node->data, m_userData, match_data) ) {
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cam_list_del_node(&node->list);
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m_size--;
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if (NULL != node->data) {
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if (m_dataFn) {
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m_dataFn(node->data, m_userData);
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}
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free(node->data);
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}
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free(node);
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}
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}
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}
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pthread_mutex_unlock(&m_lock);
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}
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}; // namespace qcamera
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