/* Copyright (c) 2012-2016, The Linux Foundation. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of The Linux Foundation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ // System dependencies #include #include // Camera dependencies #include "QCameraQueue.h" extern "C" { #include "mm_camera_dbg.h" } namespace qcamera { /*=========================================================================== * FUNCTION : QCameraQueue * * DESCRIPTION: default constructor of QCameraQueue * * PARAMETERS : None * * RETURN : None *==========================================================================*/ QCameraQueue::QCameraQueue() { pthread_mutex_init(&m_lock, NULL); cam_list_init(&m_head.list); m_size = 0; m_dataFn = NULL; m_userData = NULL; m_active = true; } /*=========================================================================== * FUNCTION : QCameraQueue * * DESCRIPTION: constructor of QCameraQueue * * PARAMETERS : * @data_rel_fn : function ptr to release node data internal resource * @user_data : user data ptr * * RETURN : None *==========================================================================*/ QCameraQueue::QCameraQueue(release_data_fn data_rel_fn, void *user_data) { pthread_mutex_init(&m_lock, NULL); cam_list_init(&m_head.list); m_size = 0; m_dataFn = data_rel_fn; m_userData = user_data; m_active = true; } /*=========================================================================== * FUNCTION : ~QCameraQueue * * DESCRIPTION: deconstructor of QCameraQueue * * PARAMETERS : None * * RETURN : None *==========================================================================*/ QCameraQueue::~QCameraQueue() { flush(); pthread_mutex_destroy(&m_lock); } /*=========================================================================== * FUNCTION : init * * DESCRIPTION: Put the queue to active state (ready to enqueue and dequeue) * * PARAMETERS : None * * RETURN : None *==========================================================================*/ void QCameraQueue::init() { pthread_mutex_lock(&m_lock); m_active = true; pthread_mutex_unlock(&m_lock); } /*=========================================================================== * FUNCTION : isEmpty * * DESCRIPTION: return if the queue is empty or not * * PARAMETERS : None * * RETURN : true -- queue is empty; false -- not empty *==========================================================================*/ bool QCameraQueue::isEmpty() { bool flag = true; pthread_mutex_lock(&m_lock); if (m_size > 0) { flag = false; } pthread_mutex_unlock(&m_lock); return flag; } /*=========================================================================== * FUNCTION : enqueue * * DESCRIPTION: enqueue data into the queue * * PARAMETERS : * @data : data to be enqueued * * RETURN : true -- success; false -- failed *==========================================================================*/ bool QCameraQueue::enqueue(void *data) { bool rc; camera_q_node *node = (camera_q_node *)malloc(sizeof(camera_q_node)); if (NULL == node) { LOGE("No memory for camera_q_node"); return false; } memset(node, 0, sizeof(camera_q_node)); node->data = data; pthread_mutex_lock(&m_lock); if (m_active) { cam_list_add_tail_node(&node->list, &m_head.list); m_size++; rc = true; } else { free(node); rc = false; } pthread_mutex_unlock(&m_lock); return rc; } /*=========================================================================== * FUNCTION : enqueueWithPriority * * DESCRIPTION: enqueue data into queue with priority, will insert into the * head of the queue * * PARAMETERS : * @data : data to be enqueued * * RETURN : true -- success; false -- failed *==========================================================================*/ bool QCameraQueue::enqueueWithPriority(void *data) { bool rc; camera_q_node *node = (camera_q_node *)malloc(sizeof(camera_q_node)); if (NULL == node) { LOGE("No memory for camera_q_node"); return false; } memset(node, 0, sizeof(camera_q_node)); node->data = data; pthread_mutex_lock(&m_lock); if (m_active) { struct cam_list *p_next = m_head.list.next; m_head.list.next = &node->list; p_next->prev = &node->list; node->list.next = p_next; node->list.prev = &m_head.list; m_size++; rc = true; } else { free(node); rc = false; } pthread_mutex_unlock(&m_lock); return rc; } /*=========================================================================== * FUNCTION : peek * * DESCRIPTION: return the head element without removing it * * PARAMETERS : None * * RETURN : data ptr. NULL if not any data in the queue. *==========================================================================*/ void* QCameraQueue::peek() { camera_q_node* node = NULL; void* data = NULL; struct cam_list *head = NULL; struct cam_list *pos = NULL; pthread_mutex_lock(&m_lock); if (m_active) { head = &m_head.list; pos = head->next; if (pos != head) { node = member_of(pos, camera_q_node, list); } } pthread_mutex_unlock(&m_lock); if (NULL != node) { data = node->data; } return data; } /*=========================================================================== * FUNCTION : dequeue * * DESCRIPTION: dequeue data from the queue * * PARAMETERS : * @bFromHead : if true, dequeue from the head * if false, dequeue from the tail * * RETURN : data ptr. NULL if not any data in the queue. *==========================================================================*/ void* QCameraQueue::dequeue(bool bFromHead) { camera_q_node* node = NULL; void* data = NULL; struct cam_list *head = NULL; struct cam_list *pos = NULL; pthread_mutex_lock(&m_lock); if (m_active) { head = &m_head.list; if (bFromHead) { pos = head->next; } else { pos = head->prev; } if (pos != head) { node = member_of(pos, camera_q_node, list); cam_list_del_node(&node->list); m_size--; } } pthread_mutex_unlock(&m_lock); if (NULL != node) { data = node->data; free(node); } return data; } /*=========================================================================== * FUNCTION : dequeue * * DESCRIPTION: dequeue data from the queue * * PARAMETERS : * @match : matching function callback * @match_data : the actual data to be matched * * RETURN : data ptr. NULL if not any data in the queue. *==========================================================================*/ void* QCameraQueue::dequeue(match_fn_data match, void *match_data){ camera_q_node* node = NULL; struct cam_list *head = NULL; struct cam_list *pos = NULL; void* data = NULL; if ( NULL == match || NULL == match_data ) { return NULL; } pthread_mutex_lock(&m_lock); if (m_active) { head = &m_head.list; pos = head->next; while(pos != head) { node = member_of(pos, camera_q_node, list); pos = pos->next; if (NULL != node) { if ( match(node->data, m_userData, match_data) ) { cam_list_del_node(&node->list); m_size--; data = node->data; free(node); pthread_mutex_unlock(&m_lock); return data; } } } } pthread_mutex_unlock(&m_lock); return NULL; } /*=========================================================================== * FUNCTION : flush * * DESCRIPTION: flush all nodes from the queue, queue will be empty after this * operation. * * PARAMETERS : None * * RETURN : None *==========================================================================*/ void QCameraQueue::flush(){ camera_q_node* node = NULL; struct cam_list *head = NULL; struct cam_list *pos = NULL; pthread_mutex_lock(&m_lock); if (m_active) { head = &m_head.list; pos = head->next; while(pos != head) { node = member_of(pos, camera_q_node, list); pos = pos->next; cam_list_del_node(&node->list); m_size--; if (NULL != node->data) { if (m_dataFn) { m_dataFn(node->data, m_userData); } free(node->data); } free(node); } m_size = 0; m_active = false; } pthread_mutex_unlock(&m_lock); } /*=========================================================================== * FUNCTION : flushNodes * * DESCRIPTION: flush only specific nodes, depending on * the given matching function. * * PARAMETERS : * @match : matching function * * RETURN : None *==========================================================================*/ void QCameraQueue::flushNodes(match_fn match){ camera_q_node* node = NULL; struct cam_list *head = NULL; struct cam_list *pos = NULL; if ( NULL == match ) { return; } pthread_mutex_lock(&m_lock); if (m_active) { head = &m_head.list; pos = head->next; while(pos != head) { node = member_of(pos, camera_q_node, list); pos = pos->next; if ( match(node->data, m_userData) ) { cam_list_del_node(&node->list); m_size--; if (NULL != node->data) { if (m_dataFn) { m_dataFn(node->data, m_userData); } free(node->data); } free(node); } } } pthread_mutex_unlock(&m_lock); } /*=========================================================================== * FUNCTION : flushNodes * * DESCRIPTION: flush only specific nodes, depending on * the given matching function. * * PARAMETERS : * @match : matching function * * RETURN : None *==========================================================================*/ void QCameraQueue::flushNodes(match_fn_data match, void *match_data){ camera_q_node* node = NULL; struct cam_list *head = NULL; struct cam_list *pos = NULL; if ( NULL == match ) { return; } pthread_mutex_lock(&m_lock); if (m_active) { head = &m_head.list; pos = head->next; while(pos != head) { node = member_of(pos, camera_q_node, list); pos = pos->next; if ( match(node->data, m_userData, match_data) ) { cam_list_del_node(&node->list); m_size--; if (NULL != node->data) { if (m_dataFn) { m_dataFn(node->data, m_userData); } free(node->data); } free(node); } } } pthread_mutex_unlock(&m_lock); } }; // namespace qcamera