mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-19 11:46:08 +00:00
e88f80a891
* Add a quefrency keymap * New Alt-ernate layouts * Enable Per Key Tapping Term to preserve sanity * Use underglow and mod lights for status on Corne * Update the drashna_ms keymap for quefrency * Disable Audio since there isn't enough space * Update KC_MAKE to ues :flash target * Cleanup ergodox layout * Enable i2c support for Iris * Add keymap support for CG_SWAP * Enable RGB Matrix Shutdown mode * enable heatmap * Update gitlab CI to install python3 * Remove game macros These are no longer needed, and haven't been used in ages * Cleanup planck layout * Add RGB Matrix fun and RGB cleanup * Add keycode and config for RGB Matrix idle animations * Clean up rgb idle animation code * Add rgb idle keycode to keymaps * Fix issues with rgb matrix idle animation * Fix some handling for idle animation * Reduce idle animation timeout to 15s to be more reasonable * fix up rgb stuff * Fix isses with rgb functions not being called for matrix * Use custom EEPROM Magic Number so testing is easier * Extend Default Layer macro to support a lot more layers * Fix bjohnson macropad * Adjust KC_MAKE to process mods for more consistent behavior * Fix up rgb stuff on corne * Corne OLED Overhaul * Fixes a number of issues with weirdness. * Fixes issues with keylogger (should be more reliable now) * Modulaize the OLED render sections * Rewrite layer display code * Update URL for Font Editor Due to odd issues, I ended up rewriting from scratch. And using PROGMEM versions, since I think I was getting memory overflows. * Update polling rate on all keebs * Fix planck ez layout config * Remove macros from Viterbi
93 lines
2.7 KiB
C
93 lines
2.7 KiB
C
/*
|
|
Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
#include "quantum.h"
|
|
#include "version.h"
|
|
#include "eeprom.h"
|
|
#include "wrappers.h"
|
|
#include "process_records.h"
|
|
#ifdef TAP_DANCE_ENABLE
|
|
# include "tap_dances.h"
|
|
#endif // TAP_DANCE_ENABLE
|
|
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
|
|
# include "rgb_stuff.h"
|
|
#endif
|
|
|
|
/* Define layer names */
|
|
enum userspace_layers {
|
|
_QWERTY = 0,
|
|
_NUMLOCK = 0,
|
|
_COLEMAK,
|
|
_DVORAK,
|
|
_WORKMAN,
|
|
_NORMAN,
|
|
_MALTRON,
|
|
_EUCALYN,
|
|
_CARPLAX,
|
|
_MODS, /* layer 8 */
|
|
_GAMEPAD,
|
|
_DIABLO,
|
|
_MACROS,
|
|
_MEDIA,
|
|
_LOWER,
|
|
_RAISE,
|
|
_ADJUST,
|
|
};
|
|
|
|
bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed);
|
|
bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
|
|
void matrix_init_keymap(void);
|
|
void shutdown_keymap(void);
|
|
void suspend_power_down_keymap(void);
|
|
void suspend_wakeup_init_keymap(void);
|
|
void matrix_scan_keymap(void);
|
|
layer_state_t layer_state_set_keymap(layer_state_t state);
|
|
layer_state_t default_layer_state_set_keymap(layer_state_t state);
|
|
void led_set_keymap(uint8_t usb_led);
|
|
void eeconfig_init_keymap(void);
|
|
|
|
typedef union {
|
|
uint32_t raw;
|
|
struct {
|
|
bool rgb_layer_change :1;
|
|
bool is_overwatch :1;
|
|
bool nuke_switch :1;
|
|
uint8_t unicode_mod :4;
|
|
bool swapped_numbers :1;
|
|
bool rgb_matrix_idle_anim :1;
|
|
};
|
|
} userspace_config_t;
|
|
|
|
extern userspace_config_t userspace_config;
|
|
|
|
/*
|
|
Custom Keycodes for Diablo 3 layer
|
|
But since TD() doesn't work when tap dance is disabled
|
|
We use custom codes here, so we can substitute the right stuff
|
|
*/
|
|
#ifdef TAP_DANCE_ENABLE
|
|
# define KC_D3_1 TD(TD_D3_1)
|
|
# define KC_D3_2 TD(TD_D3_2)
|
|
# define KC_D3_3 TD(TD_D3_3)
|
|
# define KC_D3_4 TD(TD_D3_4)
|
|
#else // TAP_DANCE_ENABLE
|
|
# define KC_D3_1 KC_1
|
|
# define KC_D3_2 KC_2
|
|
# define KC_D3_3 KC_3
|
|
# define KC_D3_4 KC_4
|
|
#endif // TAP_DANCE_ENABLE
|