mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-15 00:15:03 +00:00
aed18a5ff3
* [Keyboard] Add a new keyboard Chidori. * Update keyboards/chidori/info.json * Update keyboards/chidori/keymaps/default/keymap.c * Update keyboards/chidori/chidori.h * Update keyboards/chidori/keymaps/extended/keymap.c * Update keyboards/chidori/keymaps/extended/keymap.c * Update keyboards/chidori/keymaps/extended/keymap.c * Update keyboards/chidori/keymaps/extended/keymap.c * Update keyboards/chidori/keymaps/extended/keymap.c * Update keyboards/chidori/keymaps/extended/keymap.c * Update keyboards/chidori/keymaps/extended/keymap.c * Update keyboards/chidori/readme.md * Update keyboards/chidori/readme.md * Update keyboards/chidori/readme.md * Update keyboards/chidori/readme.md * Update keyboards/chidori/rules.mk * Update keyboards/chidori/rules.mk * Update keyboards/chidori/rules.mk * Update keyboards/chidori/rules.mk * Update keyboards/chidori/rules.mk * Update keyboards/chidori/rules.mk * Update keyboards/chidori/rules.mk * Update keyboards/chidori/rules.mk * Update keyboards/chidori/rules.mk * Update rules.mk * Delete unnecesarry lines. * Changes layer keys handing.
113 lines
3.4 KiB
C
113 lines
3.4 KiB
C
/*
|
|
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include <stdint.h>
|
|
#include <stdbool.h>
|
|
#include "wait.h"
|
|
#include "print.h"
|
|
#include "debug.h"
|
|
#include "util.h"
|
|
#include "matrix.h"
|
|
#include "debounce.h"
|
|
#include "quantum.h"
|
|
#include "board.h"
|
|
|
|
#if (MATRIX_COLS <= 8)
|
|
# define print_matrix_header() print("\nr/c 01234567\n")
|
|
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
|
|
# define matrix_bitpop(i) bitpop(matrix[i])
|
|
# define ROW_SHIFTER ((uint8_t)1)
|
|
#elif (MATRIX_COLS <= 16)
|
|
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
|
|
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
|
|
# define matrix_bitpop(i) bitpop16(matrix[i])
|
|
# define ROW_SHIFTER ((uint16_t)1)
|
|
#elif (MATRIX_COLS <= 32)
|
|
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
|
|
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
|
|
# define matrix_bitpop(i) bitpop32(matrix[i])
|
|
# define ROW_SHIFTER ((uint32_t)1)
|
|
#endif
|
|
|
|
#ifdef MATRIX_MASKED
|
|
extern const matrix_row_t matrix_mask[];
|
|
#endif
|
|
|
|
/* matrix state(1:on, 0:off) */
|
|
static matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
|
|
static matrix_row_t matrix[MATRIX_ROWS]; // debounced values
|
|
|
|
__attribute__((weak)) void matrix_init_quantum(void) { matrix_init_kb(); }
|
|
|
|
__attribute__((weak)) void matrix_scan_quantum(void) { matrix_scan_kb(); }
|
|
|
|
__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
|
|
|
|
__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
|
|
|
|
__attribute__((weak)) void matrix_init_user(void) {}
|
|
|
|
__attribute__((weak)) void matrix_scan_user(void) {}
|
|
|
|
inline matrix_row_t matrix_get_row(uint8_t row) {
|
|
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
|
|
// switch blocker installed and the switch is always pressed.
|
|
#ifdef MATRIX_MASKED
|
|
return matrix[row] & matrix_mask[row];
|
|
#else
|
|
return matrix[row];
|
|
#endif
|
|
}
|
|
|
|
void matrix_print(void) {
|
|
print_matrix_header();
|
|
|
|
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
|
phex(row);
|
|
print(": ");
|
|
print_matrix_row(row);
|
|
print("\n");
|
|
}
|
|
}
|
|
|
|
void matrix_init(void) {
|
|
// initialize key pins
|
|
board_init();
|
|
|
|
// initialize matrix state: all keys off
|
|
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
|
raw_matrix[i] = 0;
|
|
matrix[i] = 0;
|
|
}
|
|
|
|
debounce_init(MATRIX_ROWS);
|
|
|
|
matrix_init_quantum();
|
|
}
|
|
|
|
uint8_t matrix_scan(void) {
|
|
bool changed = false;
|
|
|
|
// Set row, read cols
|
|
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
|
|
changed |= board_read_cols_on_row(raw_matrix, current_row);
|
|
}
|
|
|
|
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
|
|
|
|
matrix_scan_quantum();
|
|
return 1;
|
|
}
|