mirror of
https://github.com/qmk/qmk_firmware
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e9f73e5454
* Initialize domnantas layout * Update oled status display * Layout and oled changes * Updates to keymap * Add F keys and page moves * Add media keys, rearrange home and end * Add instructions * Swap backspace and enter * Remove unnecesary Enter keymap * - Change display timeout - Update minus sign to work on both English and Lithuanian layouts * Add copyright header * Replace static strings with PSTR * Update keyboards/lily58/keymaps/domnantas/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/lily58/keymaps/domnantas/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/lily58/keymaps/domnantas/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/lily58/keymaps/domnantas/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/lily58/keymaps/domnantas/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
284 lines
26 KiB
C
284 lines
26 KiB
C
/* Copyright 2020 Domantas Petrauskas
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include <stdio.h>
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#define LT_1 RALT(KC_1)
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#define LT_2 RALT(KC_2)
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#define LT_3 RALT(KC_3)
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#define LT_4 RALT(KC_4)
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#define LT_5 RALT(KC_5)
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#define LT_6 RALT(KC_6)
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#define LT_7 RALT(KC_7)
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#define LT_8 RALT(KC_8)
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#define LT_9 RALT(KC_9)
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#define LT_0 RALT(KC_0)
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// Naming according to Unicode specifications
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#define LT_A_OG KC_1
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#define LT_C_CA KC_2
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#define LT_E_OG KC_3
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#define LT_E_DO KC_4
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#define LT_I_OG KC_5
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#define LT_S_CA KC_6
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#define LT_U_OG KC_7
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#define LT_U_MA KC_8
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#define LT_Z_CA KC_EQL
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#define LT_EQL RALT(KC_EQL)
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// OLED setup
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#define IDLE_FRAMES 5
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#define IDLE_SPEED 30
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#define TAP_FRAMES 2
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#define TAP_SPEED 40
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#define ANIM_FRAME_DURATION 200
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#define ANIM_SIZE 512
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char wpm_str[10];
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uint32_t anim_timer = 0;
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uint32_t anim_sleep = 0;
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uint8_t current_idle_frame = 0;
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uint8_t current_tap_frame = 0;
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static long int oled_timeout = OLED_TIMEOUT; // 10 minutes
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enum layer_number {
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_QWERTY = 0,
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_LOWER,
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_RAISE,
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_ADJUST,
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};
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const bool *is_keyboard_left(void);
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* QWERTY
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* ,-----------------------------------------. ,-----------------------------------------.
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* | ESC | Ą | Č | Ę | Ė | Į | | Š | Ų | Ū | ( | ) | Ž |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | | Y | U | I | O | P | - |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |LShift| A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
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* |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
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* |LCTRL | Z | X | C | V | B |-------| |-------| N | M | , | . | / | RAlt |
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* `-----------------------------------------/ / \ \-----------------------------------------'
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* | LGUI | LAlt |LOWER | / Space / \Enter \ | Bksp |RAISE | Del |
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* | | | |/ / \ \ | | | |
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* `----------------------------' '------''--------------------'
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*/
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[_QWERTY] = LAYOUT(
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KC_ESC, LT_A_OG, LT_C_CA, LT_E_OG, LT_E_DO, LT_I_OG, LT_S_CA, LT_U_OG, LT_U_MA, KC_9, KC_0, LT_Z_CA,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
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KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LCTRL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RALT,
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KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, KC_ENT, KC_BSPC, MO(_RAISE), KC_DEL
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),
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/* LOWER
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* ,-----------------------------------------. ,-----------------------------------------.
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* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | 4 | 5 | 6 | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |LShift| 7 | 8 | 9 | 0 | |-------. ,-------| | | | | | |
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* |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
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* |LCTRL | = | + | - | | | |-------| |-------| | | | | | |
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* `-----------------------------------------/ / \ \-----------------------------------------'
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* | LGUI | LAlt |LOWER | / Space / \ Enter\ | Bksp |RAISE | Del |
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* | | ||||||||/ / \ \ | | | |
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* `----------------------------' '------''--------------------'
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*/
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[_LOWER] = LAYOUT(
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_______, LT_1, LT_2, LT_3, LT_4, LT_5, LT_6, LT_7, LT_8, LT_9, LT_0, KC_GRV,
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_______, LT_4, LT_5, LT_6, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, LT_7, LT_8, LT_9, LT_0, _______, _______, _______, _______, _______, _______, _______,
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_______, LT_EQL, KC_PPLS, KC_PMNS, KC_PIPE, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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),
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/* RAISE
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* ,-----------------------------------------. ,-----------------------------------------.
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* | ESC | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |PrScr |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | F11 | F12 | | | | | | PgUp | Home | Up | End | Vol+ |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |LShift| | | | | |-------. ,-------| | PgDn | Left | Down |Right | Vol- |
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* |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
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* |LCTRL | Undo | Cut | Copy |Paste | |-------| |-------| | |MPrev |MNext |MPlPa | |
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* `-----------------------------------------/ / \ \-----------------------------------------'
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* | LGUI | LAlt |LOWER | / Space / \ Enter\ | Bksp |RAISE | Del |
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* | | | |/ / \ \ | |||||||| |
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* `----------------------------' '------''--------------------'
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*/
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[_RAISE] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PSCR,
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_______, KC_F11, KC_F12, _______, _______, _______, _______, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_VOLU,
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_______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_VOLD,
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_______, C(KC_Z), C(KC_X), C(KC_C), C(KC_V), _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_MPLY, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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),
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/* ADJUST
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* ,-----------------------------------------. ,-----------------------------------------.
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | CAPS | | | | | |-------. ,-------| | | | | | |
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* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
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* | | | | | | |-------| |-------| | | | | | |
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* `-----------------------------------------/ / \ \-----------------------------------------'
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* | LGUI | LAlt |LOWER | /Space / \Enter \ | Bksp |RAISE | Del |
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* | | ||||||||/ / \ \ | |||||||| |
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* `----------------------------' '------''--------------------'
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*/
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[_ADJUST] = LAYOUT(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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if (is_keyboard_left()) return OLED_ROTATION_270;
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return OLED_ROTATION_180;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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}
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static void render_bongo_cat(void) {
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// Idle animation
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static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
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{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 4, 4, 4, 8, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 100, 130, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 56, 4, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 4, 4, 4, 8, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 100, 130, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 56, 4, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 8, 4, 2, 2, 4, 24, 96, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 194, 1, 1, 2, 2, 4, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 96, 0, 129, 130, 130, 132, 8, 16, 32, 64, 128, 0, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 25, 6, 0, 0, 0, 0, 0, 0, 0, 24, 24, 24, 27, 3, 0, 64, 160, 34, 36, 20, 18, 18, 18, 11, 8, 8, 8, 8, 5, 5, 9, 9, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
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|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 4, 2, 2, 2, 4, 56, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 226, 1, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
|
|
|
|
};
|
|
|
|
// Prep animation
|
|
static const char PROGMEM prep[][ANIM_SIZE] = {
|
|
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 129, 128, 128, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 0, 1, 225, 26, 6, 9, 49, 53, 1, 138, 124, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 24, 6, 5, 152, 153, 132, 195, 124, 65, 65, 64, 64, 32, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 4, 4, 4, 4, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
|
|
|
|
};
|
|
|
|
// Typing animation
|
|
static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
|
|
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 248, 248, 248, 248, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 129, 128, 128, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 0, 1, 1, 2, 4, 8, 16, 32, 67, 135, 7, 1, 0, 184, 188, 190, 159, 95, 95, 79, 76, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 24, 6, 5, 152, 153, 132, 67, 124, 65, 65, 64, 64, 32, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 61, 124, 252, 252, 252, 252, 252, 60, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 0, 1, 225, 26, 6, 9, 49, 53, 1, 138, 124, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 4, 4, 4, 4, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 122, 122, 121, 121, 121, 121, 57, 49, 2, 2, 4, 4, 8, 8, 8, 136, 136, 135, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
|
|
|
|
};
|
|
|
|
void animation_phase(void) {
|
|
if (get_current_wpm() <= IDLE_SPEED) {
|
|
current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
|
|
oled_write_raw_P(idle[abs((IDLE_FRAMES - 1) - current_idle_frame)], ANIM_SIZE);
|
|
}
|
|
|
|
if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) {
|
|
oled_write_raw_P(prep[0], ANIM_SIZE);
|
|
}
|
|
|
|
if (get_current_wpm() >= TAP_SPEED) {
|
|
current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
|
|
oled_write_raw_P(tap[abs((TAP_FRAMES - 1) - current_tap_frame)], ANIM_SIZE);
|
|
}
|
|
}
|
|
|
|
if (get_current_wpm() != 000) {
|
|
oled_on();
|
|
|
|
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
|
|
anim_timer = timer_read32();
|
|
animation_phase();
|
|
}
|
|
|
|
anim_sleep = timer_read32();
|
|
} else {
|
|
if (timer_elapsed32(anim_sleep) > oled_timeout) {
|
|
oled_off();
|
|
} else {
|
|
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
|
|
anim_timer = timer_read32();
|
|
animation_phase();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void render_status(void) {
|
|
// WPM
|
|
oled_write_ln_P(PSTR("wpm"), false);
|
|
sprintf(wpm_str, "%03d", get_current_wpm());
|
|
oled_write_ln(wpm_str, false);
|
|
oled_write_ln_P(PSTR(""), false);
|
|
|
|
// Layer display
|
|
switch (get_highest_layer(layer_state)) {
|
|
case _QWERTY:
|
|
oled_write_ln_P(PSTR("deflt"), false);
|
|
break;
|
|
case _RAISE:
|
|
oled_write_ln_P(PSTR("raise"), false);
|
|
break;
|
|
case _LOWER:
|
|
oled_write_ln_P(PSTR("lower"), false);
|
|
break;
|
|
case _ADJUST:
|
|
oled_write_ln_P(PSTR("adjst"), false);
|
|
break;
|
|
default:
|
|
oled_write_ln_P(PSTR("error"), false);
|
|
}
|
|
|
|
led_t led_state = host_keyboard_led_state();
|
|
oled_write_ln_P(PSTR(""), false);
|
|
oled_write_ln_P(PSTR(""), false);
|
|
oled_write_ln_P(PSTR("caps"), led_state.caps_lock);
|
|
}
|
|
|
|
void oled_task_user(void) {
|
|
if (is_keyboard_left()) {
|
|
render_status();
|
|
} else {
|
|
render_bongo_cat();
|
|
}
|
|
}
|