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https://github.com/qmk/qmk_firmware
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258954dc3e
* preonic-keymap: kuatsure keymap * preonic-kuatsure: move arrows and braces and stuffs * preonic-kuatsure: give more time for leader * preonic-kuatsure: move _ to lower o * preonic-kuatsure: tap dance space to enter * preonic-kuatsure: move vol buttons around conflicted with kaleidoscope file navigation * preonic-kuatsure: lower+spc = esc * preonic-kuatsure: add lock key & remove led stuff * preonic-kuatsure: little bit of tmux leadering * preonic-kuatsure: remove colemak and dvorak * preonic-kuatsure: remove lock key and tap dance * preonic-kuatsure: lower space -> enter -- raise space -> esc * preonice-kuatsure: move tmux stuff to homerow keys * preonic-kuatsure: set tmux prefix to a function * preonic-kuatsure: hello game layers * preonic-kuatsure: instead of zelda, ffvii for game mode :) * preonic-kuatsure: mild changes after playing games to game modes * preonice-kuatsure: omg comma dangles and spaces in switch! * preonic-kuatsure: kinda make lower a shift on special characters * preonic-kuatsure: I don't use these * preonic-kuatsure: move vol- to the begining of media row * preonic-kuatsure: more tmux leader stuff ( pane 3 & last pane ) * preonic-kuatsure: abstract out tmux pane zooming * preonic-kuatsure: abstract pane switch * preonic-kuatsure: game_mod is carries over lower positions starting to wonder if I need game_mod ... lol * preonic-kuatsure: switch lwr/rse esc / ent * preonic-kuatsure: add leaders for window switching * preonic-kuatsure: major pruning of adjust layer * preonic-kuatsure: major rework on raise layer * preonic-kuatsure: game mods f layer is raise now * user-kuatsure: hello * various-kuatsure: use layout format + globalize querty / number keys * preonic-kuatsure: don't use tap dance anymore * various-kuatsure: code formatting * various-kuatsure: add function layer vars * preonic-kuatsure: moar formatting * preonic-kuatsure: add home / end keys
216 lines
11 KiB
C
216 lines
11 KiB
C
/* Copyright 2015-2017 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "kuatsure.h"
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enum preonic_layers {
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_QWERTY,
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_GAME,
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_GAME_MOD,
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_LOWER,
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_RAISE,
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_ADJUST,
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};
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enum preonic_keycodes {
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QWERTY = SAFE_RANGE,
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GAME,
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GAME_MOD,
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LOWER,
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RAISE,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Leader| Game | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT_preonic_grid_wrapper( \
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KC_ESC, _________________NUMBER_L1_________________, _________________NUMBER_R1_________________, KC_BSPC, \
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KC_TAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS, \
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KC_LCTL, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, \
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KC_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT, \
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KC_LEAD, GAME, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Game
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* ,-----------------------------------------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Leader|Qwerty| Alt | Spc |Game+ | Space |Game+ | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_GAME] = LAYOUT_preonic_grid_wrapper( \
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KC_ESC, _________________NUMBER_L1_________________, _________________NUMBER_R1_________________, KC_BSPC, \
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KC_TAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS, \
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KC_LCTL, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, \
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KC_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT, \
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KC_LEAD, QWERTY, KC_LALT, KC_SPC, GAME_MOD, KC_SPC, KC_SPC, GAME_MOD, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Game Modifiers
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | F9 | F10 | F11 | F12 | ` | | 7 | 8 | 9 | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | F5 | F6 | F7 | F8 | ~ | | 4 | 5 | 6 | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |Shift | F1 | F2 | F3 | F4 | | | 1 | 2 | 3 | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | 0 | 0 | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_GAME_MOD] = LAYOUT_preonic_grid_wrapper( \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, ____________FUNCTION_3____________, KC_GRV, _______, KC_7, KC_8, KC_9, _______, _______, \
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_______, ____________FUNCTION_2____________, KC_TILD, _______, KC_4, KC_5, KC_6, _______, _______, \
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KC_LSFT, ____________FUNCTION_1____________, _______, _______, KC_1, KC_2, KC_3, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_0, KC_0, _______, _______ \
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | < | > | | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | Up | | ` | | { | } | _ | | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | Del | Left | Down | Right| ~ | = | ( | ) | + | : | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | Vol- | Prev | Play | Next | Vol+ | - | [ | ] | | ? | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | Mute | | | | Esc | | Home | PgUp | PgDwn| End |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT_preonic_grid_wrapper( \
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_LT, KC_GT, _______, _______, _______, \
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_______, _______, _______, KC_UP, _______, KC_GRV, _______, KC_LCBR, KC_RCBR, KC_UNDS, _______, KC_PIPE, \
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_______, KC_DEL, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TILD, KC_EQL, KC_LPRN, KC_RPRN, KC_PLUS, KC_COLN, KC_DQT , \
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_______, KC_VOLD, KC_MRWD, KC_MPLY, KC_MFFD, KC_VOLU, KC_MINS, KC_LBRC, KC_RBRC, _______, KC_QUES, _______, \
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_______, KC_MUTE, _______, _______, _______, KC_ESC, KC_ESC, _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END \
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | E`~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | F9 | F10 | F11 | F12 | | | | | | | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | F5 | F6 | F7 | F8 | | | | | | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | Enter | | Home | PgUp | PgDwn| End |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_preonic_grid_wrapper( \
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KC_GESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
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_______, ____________FUNCTION_3____________, _______, _______, _______, _______, _______, _______, KC_BSPC, \
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_______, ____________FUNCTION_2____________, _______, _______, _______, _______, _______, _______, _______, \
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_______, ____________FUNCTION_1____________, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, KC_ENT, KC_ENT, _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END \
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | Reset| Debug| | | | | | | | | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | |Aud on|AudOff| | | | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | |MusMod|Mus on|MusOff| | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | |Qwerty| Game | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT_preonic_grid_wrapper( \
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____________FUNCTION_1____________, ____________FUNCTION_2____________, ____________FUNCTION_3____________, \
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_______, RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
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_______, _______, _______, _______, _______, AU_ON, AU_OFF, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, MU_MOD, MU_ON, MU_OFF, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, QWERTY, GAME, _______, _______ \
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),
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case GAME:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_GAME);
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}
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return false;
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break;
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case GAME_MOD:
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if (record->event.pressed) {
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layer_on(_GAME_MOD);
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} else {
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layer_off(_GAME_MOD);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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}
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return true;
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};
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