qmk_firmware/keyboards/wuque/creek70
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

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* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
matrix_diagram.md
readme.md
rules.mk

creek70

More Info at creek70

  • Keyboard Maintainer: spbgzh
  • Hardware Supported: creek 70
  • Hardware Availability: creek70

Make example for this keyboard (after setting up your build environment):

make wuque/creek70:default

Flashing example for this keyboard:

make wuque/creek70:default:flash

Bootloader

Enter the bootloader using one of the following methods:

  • Tap the Reset switch mounted on the PCB
  • In the case of the default keymap, use the key combination Fn + PageUp
  • Hold the Esc key while connecting the USB cable (also erases persistent settings)

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.