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https://github.com/qmk/qmk_firmware
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abcf64ecbd
* DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
90 lines
5.2 KiB
C
90 lines
5.2 KiB
C
#include QMK_KEYBOARD_H
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#define ______ KC_TRNS
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#define LAYER_1 1
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#define LAYER_2 2
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#define LAYER_3 3
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base Layer
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* ,-----------------------------------------------------------------------------------------.
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* | ` ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
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* |-----------------------------------------------------------------------------------------+
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
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* |-----------------------------------------------------------------------------------------+
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* | LAY1 | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
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* |-----------------------------------------------------------------------------------------+
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* | Shift | Z | X | C | V | B | N | M | , | . | / | RSh | U | LAY2|
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* |-----------------------------------------------------------------------------------------+
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* | Ctrl | Cmd | Alt | LAY1 | LAY2 | SPACE | RAlt | LAY1 | L | D | R |
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* `-----------------------------------------------------------------------------------------'
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*/
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LAYOUT_all(
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KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, ______, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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MO(LAYER_1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, ______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(LAYER_2),
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KC_LCTL, KC_LGUI, KC_LALT, MO(LAYER_1), MO(LAYER_1), KC_SPC, KC_RALT, MO(LAYER_1), KC_LEFT, KC_DOWN, KC_RIGHT
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),
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/* Layer 1
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* ,-----------------------------------------------------------------------------------------.
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* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
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* |-----------------------------------------------------------------------------------------+
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* | | PREV | PLAY | NEXT | | | | | Up | | | | | |
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* |-----------------------------------------------------------------------------------------+
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* | | | | | | | | Home| Left | Down | Right | End | | |
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* |-----------------------------------------------------------------------------------------+
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* | | | | | | | | | | | | |VOL+| |
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* |-----------------------------------------------------------------------------------------+s
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* | | | | | | | |VOL-| MUTE |
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* `-----------------------------------------------------------------------------------------'
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KC_VOLD, KC_VOLU, KC_MUTE,
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KC_MPRV, KC_MPLY, KC_MNXT,
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*/
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LAYOUT_all(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, KC_DEL,
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______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, ______, ______, KC_UP, ______, ______, ______, ______, ______,
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______, ______, ______, ______, ______, ______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_END, ______, ______,
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______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_VOLU, ______,
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______, ______, ______, ______, ______, ______, ______, ______, ______, KC_VOLD, KC_MUTE
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),
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/* Layer 2
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* ,-----------------------------------------------------------------------------------------.
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* | RESET | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | RESET |
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* |-----------------------------------------------------------------------------------------+
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* | |RBB T|RGB M| Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | |
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* |-----------------------------------------------------------------------------------------+
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* | | BL T| BL M| BL+ | BL- | | | | | | | | |
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* |-----------------------------------------------------------------------------------------+
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* | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------------------------------------+
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* | | | | | | | | | |
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* `-----------------------------------------------------------------------------------------'
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*/
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LAYOUT_all(
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RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, RESET,
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______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, ______, ______, ______, ______, ______,
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______, BL_TOGG, BL_STEP, BL_INC, BL_DEC, ______, ______, ______, ______, ______, ______, ______, ______,
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______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
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______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______
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),
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};
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