mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-18 18:04:57 +00:00
ac2e6e01f1
The prototype of matrix_output_unselect_delay() has been changed as follows. ```c void matrix_output_unselect_delay(uint8_t line, bool key_pressed); ``` Currently, no keyboard seems to be redefining `matrix_output_unselect_delay()`, so there is no change in the system behavior. With this change, the keyboard level code can get some optimization hints, for example, the following. ```c void matrix_output_unselect_delay(uint8_t line, bool key_pressed) { /* If none of the keys are pressed, * there is no need to wait for time for the next line. */ if (key_pressed) { #ifdef MATRIX_IO_DELAY # if MATRIX_IO_DELAY > 0 wait_us(MATRIX_IO_DELAY); # endif #else wait_us(30); #endif } } ```
376 lines
11 KiB
C
376 lines
11 KiB
C
/*
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Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <string.h>
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#include "util.h"
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#include "matrix.h"
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#include "debounce.h"
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#include "quantum.h"
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#ifdef SPLIT_KEYBOARD
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# include "split_common/split_util.h"
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# include "split_common/transactions.h"
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# ifndef ERROR_DISCONNECT_COUNT
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# define ERROR_DISCONNECT_COUNT 5
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# endif // ERROR_DISCONNECT_COUNT
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# define ROWS_PER_HAND (MATRIX_ROWS / 2)
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#else
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# define ROWS_PER_HAND (MATRIX_ROWS)
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#endif
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#ifdef DIRECT_PINS_RIGHT
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# define SPLIT_MUTABLE
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#else
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# define SPLIT_MUTABLE const
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#endif
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#ifdef MATRIX_ROW_PINS_RIGHT
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# define SPLIT_MUTABLE_ROW
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#else
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# define SPLIT_MUTABLE_ROW const
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#endif
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#ifdef MATRIX_COL_PINS_RIGHT
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# define SPLIT_MUTABLE_COL
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#else
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# define SPLIT_MUTABLE_COL const
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#endif
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#ifdef DIRECT_PINS
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static SPLIT_MUTABLE pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
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#elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
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# ifdef MATRIX_ROW_PINS
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static SPLIT_MUTABLE_ROW pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
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# endif // MATRIX_ROW_PINS
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# ifdef MATRIX_COL_PINS
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static SPLIT_MUTABLE_COL pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
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# endif // MATRIX_COL_PINS
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#endif
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/* matrix state(1:on, 0:off) */
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extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
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extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
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#ifdef SPLIT_KEYBOARD
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// row offsets for each hand
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uint8_t thisHand, thatHand;
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#endif
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// user-defined overridable functions
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__attribute__((weak)) void matrix_init_pins(void);
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__attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
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__attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col);
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#ifdef SPLIT_KEYBOARD
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__attribute__((weak)) void matrix_slave_scan_kb(void) { matrix_slave_scan_user(); }
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__attribute__((weak)) void matrix_slave_scan_user(void) {}
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#endif
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static inline void setPinOutput_writeLow(pin_t pin) {
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ATOMIC_BLOCK_FORCEON {
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setPinOutput(pin);
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writePinLow(pin);
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}
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}
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static inline void setPinInputHigh_atomic(pin_t pin) {
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ATOMIC_BLOCK_FORCEON { setPinInputHigh(pin); }
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}
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static inline uint8_t readMatrixPin(pin_t pin) {
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if (pin != NO_PIN) {
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return readPin(pin);
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} else {
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return 1;
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}
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}
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// matrix code
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#ifdef DIRECT_PINS
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__attribute__((weak)) void matrix_init_pins(void) {
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for (int row = 0; row < MATRIX_ROWS; row++) {
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for (int col = 0; col < MATRIX_COLS; col++) {
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pin_t pin = direct_pins[row][col];
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if (pin != NO_PIN) {
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setPinInputHigh(pin);
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}
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}
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}
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}
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__attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
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// Start with a clear matrix row
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matrix_row_t current_row_value = 0;
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for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
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pin_t pin = direct_pins[current_row][col_index];
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if (pin != NO_PIN) {
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current_row_value |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
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}
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}
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// Update the matrix
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current_matrix[current_row] = current_row_value;
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}
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#elif defined(DIODE_DIRECTION)
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# if defined(MATRIX_ROW_PINS) && defined(MATRIX_COL_PINS)
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# if (DIODE_DIRECTION == COL2ROW)
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static bool select_row(uint8_t row) {
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pin_t pin = row_pins[row];
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if (pin != NO_PIN) {
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setPinOutput_writeLow(pin);
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return true;
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}
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return false;
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}
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static void unselect_row(uint8_t row) {
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pin_t pin = row_pins[row];
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if (pin != NO_PIN) {
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setPinInputHigh_atomic(pin);
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}
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}
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static void unselect_rows(void) {
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for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
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unselect_row(x);
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}
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}
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__attribute__((weak)) void matrix_init_pins(void) {
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unselect_rows();
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for (uint8_t x = 0; x < MATRIX_COLS; x++) {
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if (col_pins[x] != NO_PIN) {
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setPinInputHigh_atomic(col_pins[x]);
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}
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}
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}
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__attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
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// Start with a clear matrix row
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matrix_row_t current_row_value = 0;
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if (!select_row(current_row)) { // Select row
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return; // skip NO_PIN row
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}
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matrix_output_select_delay();
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// For each col...
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for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
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uint8_t pin_state = readMatrixPin(col_pins[col_index]);
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// Populate the matrix row with the state of the col pin
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current_row_value |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
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}
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// Unselect row
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unselect_row(current_row);
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matrix_output_unselect_delay(current_row, current_row_value != 0); // wait for all Col signals to go HIGH
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// Update the matrix
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current_matrix[current_row] = current_row_value;
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}
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# elif (DIODE_DIRECTION == ROW2COL)
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static bool select_col(uint8_t col) {
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pin_t pin = col_pins[col];
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if (pin != NO_PIN) {
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setPinOutput_writeLow(pin);
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return true;
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}
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return false;
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}
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static void unselect_col(uint8_t col) {
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pin_t pin = col_pins[col];
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if (pin != NO_PIN) {
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setPinInputHigh_atomic(pin);
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}
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}
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static void unselect_cols(void) {
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for (uint8_t x = 0; x < MATRIX_COLS; x++) {
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unselect_col(x);
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}
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}
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__attribute__((weak)) void matrix_init_pins(void) {
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unselect_cols();
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for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
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if (row_pins[x] != NO_PIN) {
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setPinInputHigh_atomic(row_pins[x]);
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}
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}
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}
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__attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
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bool key_pressed = false;
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// Select col
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if (!select_col(current_col)) { // select col
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return; // skip NO_PIN col
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}
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matrix_output_select_delay();
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// For each row...
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for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
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// Check row pin state
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if (readMatrixPin(row_pins[row_index]) == 0) {
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// Pin LO, set col bit
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current_matrix[row_index] |= (MATRIX_ROW_SHIFTER << current_col);
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key_pressed = true;
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} else {
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// Pin HI, clear col bit
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current_matrix[row_index] &= ~(MATRIX_ROW_SHIFTER << current_col);
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}
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}
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// Unselect col
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unselect_col(current_col);
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matrix_output_unselect_delay(current_col, key_pressed); // wait for all Row signals to go HIGH
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}
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# else
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# error DIODE_DIRECTION must be one of COL2ROW or ROW2COL!
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# endif
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# endif // defined(MATRIX_ROW_PINS) && defined(MATRIX_COL_PINS)
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#else
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# error DIODE_DIRECTION is not defined!
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#endif
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void matrix_init(void) {
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#ifdef SPLIT_KEYBOARD
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split_pre_init();
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// Set pinout for right half if pinout for that half is defined
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if (!isLeftHand) {
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# ifdef DIRECT_PINS_RIGHT
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const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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for (uint8_t j = 0; j < MATRIX_COLS; j++) {
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direct_pins[i][j] = direct_pins_right[i][j];
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}
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}
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# endif
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# ifdef MATRIX_ROW_PINS_RIGHT
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const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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row_pins[i] = row_pins_right[i];
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}
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# endif
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# ifdef MATRIX_COL_PINS_RIGHT
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const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
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for (uint8_t i = 0; i < MATRIX_COLS; i++) {
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col_pins[i] = col_pins_right[i];
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}
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# endif
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}
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thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
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thatHand = ROWS_PER_HAND - thisHand;
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#endif
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// initialize key pins
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matrix_init_pins();
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// initialize matrix state: all keys off
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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raw_matrix[i] = 0;
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matrix[i] = 0;
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}
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debounce_init(ROWS_PER_HAND);
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matrix_init_quantum();
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#ifdef SPLIT_KEYBOARD
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split_post_init();
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#endif
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}
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#ifdef SPLIT_KEYBOARD
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bool matrix_post_scan(void) {
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bool changed = false;
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if (is_keyboard_master()) {
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static uint8_t error_count;
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matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
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if (!transport_master(matrix + thisHand, slave_matrix)) {
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error_count++;
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if (error_count > ERROR_DISCONNECT_COUNT) {
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// reset other half if disconnected
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for (int i = 0; i < ROWS_PER_HAND; ++i) {
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matrix[thatHand + i] = 0;
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slave_matrix[i] = 0;
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}
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changed = true;
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}
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} else {
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error_count = 0;
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for (int i = 0; i < ROWS_PER_HAND; ++i) {
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if (matrix[thatHand + i] != slave_matrix[i]) {
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matrix[thatHand + i] = slave_matrix[i];
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changed = true;
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}
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}
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}
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matrix_scan_quantum();
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} else {
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transport_slave(matrix + thatHand, matrix + thisHand);
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matrix_slave_scan_kb();
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}
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return changed;
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}
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#endif
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uint8_t matrix_scan(void) {
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matrix_row_t curr_matrix[MATRIX_ROWS] = {0};
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#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
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// Set row, read cols
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for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
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matrix_read_cols_on_row(curr_matrix, current_row);
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}
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#elif (DIODE_DIRECTION == ROW2COL)
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// Set col, read rows
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for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
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matrix_read_rows_on_col(curr_matrix, current_col);
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}
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#endif
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bool changed = memcmp(raw_matrix, curr_matrix, sizeof(curr_matrix)) != 0;
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if (changed) memcpy(raw_matrix, curr_matrix, sizeof(curr_matrix));
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#ifdef SPLIT_KEYBOARD
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debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
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changed = (changed || matrix_post_scan());
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#else
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debounce(raw_matrix, matrix, ROWS_PER_HAND, changed);
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matrix_scan_quantum();
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#endif
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return (uint8_t)changed;
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}
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