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https://github.com/qmk/qmk_firmware
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698ce733b7
* Refactor matrices and keymaps * Fixes for @ericgebhart keymap * Deleted macro aliases * ericgebhart/keymap.c to LAYOUT_ergodox_wrapper
286 lines
13 KiB
C
286 lines
13 KiB
C
// Netable differences vs. the default firmware for the ErgoDox EZ:
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// 1. The Cmd key is now on the right side, making Cmd+Space easier.
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// 2. The media keys work on OSX (But not on Windows).
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#include QMK_KEYBOARD_H
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#include "action_layer.h"
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enum keyboard_layers {
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QWERTY = 0, // default layer
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NUMS, // numbers + symbols
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MOVE, // vim-like movement
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AFK,
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};
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enum custom_keycodes {
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BF_AFK = SAFE_RANGE,
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BF_WAKE,
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BF_NUMS,
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BF_MOVE,
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};
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// Dashes (macOS)
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#define KC_NDSH LALT(KC_MINS)
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#define KC_MDSH S(LALT(KC_MINS))
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#define VIM_B LALT(KC_LEFT)
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#define VIM_W LALT(KC_RIGHT)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | Power| | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* |Ctrl/Esc| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
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* |--------+------+------+------+------+------| ( | | ) |------+------+------+------+------+--------|
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* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Hyper | F19 |AltShf| | NUMS | | NUMS | |Ctrl/E| F19 | Meh |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | V- | V+ | | Next |Play/Pau|
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* ,------|------|------| |------+--------+------.
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* | | | Vx | | Prev | | |
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* | Space| LGUI |------| |------| Bsp | Enter|
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* | | | LAlt | | LAlt | | |
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* `--------------------' `----------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[QWERTY] = LAYOUT_ergodox( // layer 0 : default
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// left hand
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
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CTL_T(KC_ESC),KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, S(KC_9),
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ALL_T(KC_NO), KC_F19,KC_LALT,KC_NO, BF_NUMS,
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KC_VOLD,KC_VOLU,
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KC_MUTE,
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KC_SPC,KC_LGUI,KC_LALT,
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// right hand
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BF_AFK, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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KC_H, KC_J, KC_K, KC_L, LT(MOVE, KC_SCLN),KC_QUOT,
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S(KC_0), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
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BF_NUMS,KC_NO, CTL_T(KC_ESC),KC_F19, MEH_T(KC_NO),
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KC_MNXT,KC_MPLY,
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KC_MPRV,
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KC_LALT,KC_BSPC,KC_ENT
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),
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/* Keymap: Number Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | ⌘-` | ` | | | | | | | | | | | - | = | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | 1 | 2 | 3 | 4 | 5 |------| |------| 6 | 7 | 8 | 9 | 0 | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | F11 | F12 | F13 | F14 | F15 | | | | F16 | F17 | F18 | F19 | F20 | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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[NUMS] = LAYOUT_ergodox(
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// left hand
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KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
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LGUI(KC_GRV),KC_GRV, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,
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KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5,
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KC_TRNS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_TRNS,
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KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
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KC_TRNS,KC_TRNS,
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KC_TRNS,
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KC_TRNS,KC_TRNS,KC_TRNS,
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// right hand
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KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_MINS, KC_EQL, KC_TRNS,
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KC_6 , KC_7, KC_8, KC_9, KC_0, KC_TRNS,
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KC_TRNS, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_TRNS,
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KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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/* Keymap 2: Movement Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | |VIM W | | | | | | | ⌘ ← | ⌥ ← | ⌥ → | ⌘ → | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | HOME | PGUP | PGDW | END |------| |------| ← | ↓ | ↑ | → | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | |VIM B | | | | | | | | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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[MOVE] = LAYOUT_ergodox(
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// left hand
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KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
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KC_TRNS,KC_TRNS,VIM_W, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
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KC_TRNS,KC_TRNS,KC_HOME,KC_PGUP,KC_PGDOWN,KC_END,
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KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,VIM_B, KC_TRNS,
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KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
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KC_TRNS,KC_TRNS,
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KC_TRNS,
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KC_TRNS,KC_TRNS,KC_TRNS,
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// right hand
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KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
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KC_TRNS,LGUI(KC_LEFT),LALT(KC_LEFT),LALT(KC_RIGHT),LGUI(KC_RIGHT),KC_TRNS,KC_TRNS,
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KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS,KC_TRNS,
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KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
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KC_TRNS,KC_TRNS,
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KC_TRNS,
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KC_TRNS,KC_TRNS,KC_TRNS
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),
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/* Keymap: AFK Layer
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* All keys wake
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*/
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[AFK] = LAYOUT_ergodox(
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// left hand
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BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
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BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
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BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
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BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
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BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
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BF_WAKE,BF_WAKE,
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BF_WAKE,
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BF_WAKE,BF_WAKE,BF_WAKE,
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// right hand
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KC_TRNS,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
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BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
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BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
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BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
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BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
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BF_WAKE,BF_WAKE,
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BF_WAKE,
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BF_WAKE,BF_WAKE,BF_WAKE
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),
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};
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#ifdef RGBLIGHT_ENABLE
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/*
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* Led Configuration
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*/
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extern rgblight_config_t rgblight_config;
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typedef struct {
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uint16_t hue :9;
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uint8_t sat :8;
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uint8_t val :8;
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uint8_t mode :6;
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} bf_rgb_data;
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bf_rgb_data bf_rgb_config[] = { // color mode
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[QWERTY] = { .hue = 274, .sat = 255, .val = 36, .mode = 3 }, // purple breathing
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[MOVE] = { .hue = 180, .sat = 255, .val = 75, .mode = 1 }, // teal solid
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[NUMS] = { .hue = 120, .sat = 255, .val = 75, .mode = 1 }, // green solid
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[AFK] = { .hue = 0, .sat = 255, .val = 150, .mode = 22 }, // red knight
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};
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static inline void bf_set_led(uint8_t layer) {
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bf_rgb_data cfg = bf_rgb_config[layer];
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if (rgblight_config.mode != cfg.mode) {
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rgblight_mode(cfg.mode);
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}
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rgblight_sethsv(cfg.hue, cfg.sat, cfg.val);
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}
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static inline void mod_layer_with_rgb(keyrecord_t *record, uint8_t layer) {
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if (record->event.pressed) {
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layer_on(layer);
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bf_set_led(layer);
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} else {
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layer_off(layer);
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uint8_t currentLayer = biton32(layer_state);
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bf_set_led(currentLayer);
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};
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};
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#endif
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/*
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* Custom keycodes
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*/
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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case BF_AFK:
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if (record->event.pressed) {
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layer_on(AFK);
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SEND_STRING(SS_DOWN(X_LCTRL)SS_DOWN(X_LSHIFT)SS_TAP(X_POWER)SS_UP(X_LSHIFT)SS_UP(X_LCTRL));
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}
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return false; break;
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case BF_WAKE:
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if (record->event.pressed) {
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layer_off(AFK);
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SEND_STRING(" ");
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}
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return false; break;
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#ifdef RGBLIGHT_ENABLE
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case BF_NUMS:
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mod_layer_with_rgb(record, NUMS);
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return false; break;
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case BF_MOVE:
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mod_layer_with_rgb(record, MOVE);
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return false; break;
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#endif
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}
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return true;
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};
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/*
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* Active Routines
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*/
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void matrix_init_user(void) {
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#ifdef RGBLIGHT_ENABLE
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bf_set_led(QWERTY);
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#endif
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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uint8_t layer = biton32(layer_state);
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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switch (layer) {
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case NUMS:
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ergodox_right_led_2_on();
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break;
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case MOVE:
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ergodox_right_led_3_on();
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break;
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case AFK:
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ergodox_right_led_1_on();
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break;
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}
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};
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