mirror of
https://github.com/qmk/qmk_firmware
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7d4955b2c4
* preonic-kuatsure: ctrl / esc in one key + hello ` again * preonic-kuatsure: remove esc on lower * preonic-kuatsure: programmy macros * user-kuatsure: turn off console all the time * preonic-kuatsure: auto shift, but only for numbers * preonic-kuatsure: remove programmery macros * preonic-kuatsure: move braces, parens, etc over to raise backwards compat move &*() on lower * preonic-kuatsure: stop with the full rep of game layer
46 lines
1 KiB
C
46 lines
1 KiB
C
#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "config_common.h"
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#define NO_AUTO_SHIFT_SPECIAL
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#define NO_AUTO_SHIFT_ALPHA
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PREONIC_SOUND)
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// #define STARTUP_SONG SONG(NO_SOUND)
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#define GAME_SOUND VICTORY_FANFARE_SHORT
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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SONG(GAME_SOUND) \
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}
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#endif
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#define MUSIC_MASK (keycode != KC_NO)
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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#endif
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