mirror of
https://github.com/qmk/qmk_firmware
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f871f7a56f
* added spooky keyboard t o boardsouce folder * restoring to clean start I think * added back in my files for this keyboard * Update keyboards/boardsource/holiday/spooky/config.h * Update keyboards/boardsource/holiday/spooky/keymaps/rip_mx/keymap.c * Update keyboards/boardsource/holiday/spooky/readme.md * Update keyboards/boardsource/holiday/spooky/spooky.h * updated all keymaps to support 2x3 ortho * Apply suggestions from code review
35 lines
1.1 KiB
C
35 lines
1.1 KiB
C
/* Copyright 2020 boardsource
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT_ortho_2x3( \
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k00, k01, k02, \
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k10, k11, k12 \
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) { \
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{ k00, k01, k02 }, \
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{ k10, k11, k12 } \
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}
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