mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-18 01:46:09 +00:00
3f3d0551cd
* Update smk65 fn layer, add iso * Added Fn layer to ISO keymap * Fix error when backlight is disabled but lighting isn't * Remove broke mini1800 iso map * Add keymaps * Add LFKPad * Add split delete to lfk78 * Typo * Custom keymap
159 lines
4.3 KiB
C
159 lines
4.3 KiB
C
#ifdef ISSI_ENABLE
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#include <avr/sfr_defs.h>
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#include <avr/timer_avr.h>
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#include <avr/wdt.h>
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#include "quantum.h"
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// #include "lfk87.h"
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#include "issi.h"
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#include "TWIlib.h"
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#include "lighting.h"
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#include "debug.h"
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#include "rgblight.h"
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#include "audio/audio.h"
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extern rgblight_config_t rgblight_config; // Declared in rgblight.c
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#ifdef BACKLIGHT_ENABLE
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const uint8_t backlight_pwm_map[BACKLIGHT_LEVELS] = BACKLIGHT_PWM_MAP;
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#endif
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// RGB# to ISSI matrix, this is the same across all revisions
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const uint8_t rgb_leds[][3][2] = {
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{{0, 0}, {0, 0}, {0, 0}},
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{{1, 1}, {2, 3}, {2, 4}}, // RGB1/RGB17
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{{2, 1}, {2, 2}, {3, 4}}, // RGB2/RGB18
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{{3, 1}, {3, 2}, {3, 3}}, // RGB3/RGB19
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{{4, 1}, {4, 2}, {4, 3}}, // RGB4/RGB20
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{{5, 1}, {5, 2}, {5, 3}}, // RGB5/RGB21
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{{6, 1}, {6, 2}, {6, 3}}, // RGB6/RGB22
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{{7, 1}, {7, 2}, {7, 3}}, // RGB6/RGB23
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{{8, 1}, {8, 2}, {8, 3}}, // RGB8/RGB24
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{{1, 9}, {1, 8}, {1, 7}}, // RGB9/RGB25
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{{2, 9}, {2, 8}, {2, 7}}, // RGB10/RGB26
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{{3, 9}, {3, 8}, {3, 7}}, // RGB11/RGB27
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{{4, 9}, {4, 8}, {4, 7}}, // RGB12/RGB28
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{{5, 9}, {5, 8}, {5, 7}}, // RGB13/RGB29
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{{6, 9}, {6, 8}, {6, 7}}, // RGB14/RGB30
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{{7, 9}, {7, 8}, {6, 6}}, // RGB15/RGB31
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{{8, 9}, {7, 7}, {7, 6}} // RGB16/RGB32
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};
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void set_rgb(uint8_t rgb_led, uint8_t red, uint8_t green, uint8_t blue){
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#ifdef RGBLIGHT_ENABLE
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uint8_t matrix = rgb_matrices[0];
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if(rgb_led >= 17){
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matrix = rgb_matrices[1];
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rgb_led -= 16;
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}
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if(rgb_leds[rgb_led][0][1] != 0){
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activateLED(matrix, rgb_leds[rgb_led][0][0], rgb_leds[rgb_led][0][1], red);
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}
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if(rgb_leds[rgb_led][1][1] != 0){
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activateLED(matrix, rgb_leds[rgb_led][1][0], rgb_leds[rgb_led][1][1], green);
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}
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if(rgb_leds[rgb_led][2][1] != 0){
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activateLED(matrix, rgb_leds[rgb_led][2][0], rgb_leds[rgb_led][2][1], blue);
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}
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#endif
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}
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void backlight_set(uint8_t level){
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#ifdef BACKLIGHT_ENABLE
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uint8_t pwm_value = 0;
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if(level >= BACKLIGHT_LEVELS){
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level = BACKLIGHT_LEVELS;
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}
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if(level > 0){
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pwm_value = backlight_pwm_map[level-1];
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}
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for(int x = 1; x <= 9; x++){
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for(int y = 1; y <= 9; y++){
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activateLED(switch_matrices[0], x, y, pwm_value);
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activateLED(switch_matrices[1], x, y, pwm_value);
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}
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}
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#endif
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}
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void set_underglow(uint8_t red, uint8_t green, uint8_t blue){
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#ifdef RGBLIGHT_ENABLE
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for(uint8_t x = 1; x <= 32; x++){
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set_rgb(x, red, green, blue);
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}
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#endif
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}
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void rgblight_set(void) {
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#ifdef RGBLIGHT_ENABLE
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for(uint8_t i = 0; (i < sizeof(rgb_sequence)) && (i < RGBLED_NUM); i++){
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if(rgblight_config.enable){
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set_rgb(rgb_sequence[i], led[i].r, led[i].g, led[i].b);
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}else{
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set_rgb(rgb_sequence[i], 0, 0, 0);
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}
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}
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#endif
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}
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void set_backlight_by_keymap(uint8_t col, uint8_t row){
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#ifdef RGBLIGHT_ENABLE
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uint8_t lookup_value = switch_leds[row][col];
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uint8_t matrix = switch_matrices[0];
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if(lookup_value & 0x80){
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matrix = switch_matrices[1];
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}
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issi_devices[0]->led_dirty = 1;
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uint8_t led_col = (lookup_value & 0x70) >> 4;
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uint8_t led_row = lookup_value & 0x0F;
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activateLED(matrix, led_col, led_row, 255);
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#endif
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}
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void force_issi_refresh(){
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#ifdef ISSI_ENABLE
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issi_devices[0]->led_dirty = true;
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update_issi(0, true);
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issi_devices[3]->led_dirty = true;
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update_issi(3, true);
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#endif
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}
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void led_test(){
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#ifdef ISSI_ENABLE
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#ifdef WATCHDOG_ENABLE
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// This test take a long time to run, disable the WTD until its complete
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wdt_disable();
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#endif
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backlight_set(0);
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set_underglow(0, 0, 0);
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force_issi_refresh();
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set_underglow(0, 0, 0);
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for(uint8_t x = 0; x < sizeof(rgb_sequence); x++){
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set_rgb(rgb_sequence[x], 255, 0, 0);
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force_issi_refresh();
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_delay_ms(250);
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set_rgb(rgb_sequence[x], 0, 255, 0);
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force_issi_refresh();
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_delay_ms(250);
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set_rgb(rgb_sequence[x], 0, 0, 255);
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force_issi_refresh();
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_delay_ms(250);
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set_rgb(rgb_sequence[x], 0, 0, 0);
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force_issi_refresh();
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}
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#ifdef WATCHDOG_ENABLE
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wdt_enable(WDTO_250MS);
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#endif
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#endif
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}
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void backlight_init_ports(void){
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issi_init();
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}
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#endif
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