mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-16 08:56:11 +00:00
127 lines
4.4 KiB
C
127 lines
4.4 KiB
C
/* Copyright 2021 bdtc123
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#pragma once
|
|
|
|
#include "config_common.h"
|
|
|
|
/* key matrix size */
|
|
#define MATRIX_ROWS 5
|
|
#define MATRIX_COLS 14
|
|
|
|
/*
|
|
* Keyboard Matrix Assignments
|
|
*
|
|
* Change this to how you wired your keyboard
|
|
* COLS: AVR pins used for columns, left to right
|
|
* ROWS: AVR pins used for rows, top to bottom
|
|
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
|
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
|
*
|
|
*/
|
|
#define MATRIX_ROW_PINS { E6, D2, D3, D5, F6 }
|
|
#define MATRIX_COL_PINS { B2, B3, B7, B0, B1, F7, D4, D6, D7, B4, B5, B6, C6, C7 }
|
|
|
|
/* COL2ROW, ROW2COL*/
|
|
#define DIODE_DIRECTION ROW2COL
|
|
|
|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
|
#define DEBOUNCE 3
|
|
|
|
//rgb light setting
|
|
#define RGBLIGHT_LIMIT_VAL 150
|
|
#define RGBLED_NUM 6
|
|
#define RGB_DI_PIN F0
|
|
#define RGBLIGHT_ANIMATIONS
|
|
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_MOOD
|
|
#define RGBLIGHT_HUE_STEP 8
|
|
#define RGBLIGHT_SAT_STEP 8
|
|
#define RGBLIGHT_VAL_STEP 8
|
|
|
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
|
#define DRIVER_ADDR_1 0b1010000
|
|
|
|
#define RGB_MATRIX_KEYPRESSES
|
|
// RGB Matrix Animation modes. Explicitly enabled
|
|
// For full list of effects, see:
|
|
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
|
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
|
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
|
#define ENABLE_RGB_MATRIX_BREATHING
|
|
#define ENABLE_RGB_MATRIX_BAND_VAL
|
|
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
|
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
|
#define ENABLE_RGB_MATRIX_CYCLE_ALL
|
|
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
|
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
|
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
|
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
|
#define ENABLE_RGB_MATRIX_DUAL_BEACON
|
|
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
#define ENABLE_RGB_MATRIX_HUE_BREATHING
|
|
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
|
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
|
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
|
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
|
|
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
|
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
|
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
|
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
|
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
|
#define ENABLE_RGB_MATRIX_SPLASH
|
|
#define ENABLE_RGB_MATRIX_MULTISPLASH
|
|
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
|
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
|
|
|
#define DRIVER_COUNT 2
|
|
#define DRIVER_1_LED_TOTAL 63
|
|
//#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
|
|
|
|
#if defined(RGB_MATRIX_ENABLE) && defined(RGBLIGHT_ENABLE)
|
|
#define RGB_MATRIX_DISABLE_KEYCODES
|
|
#endif
|
|
|
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
|
|
|
|
#define ISSI_LED_TOTAL DRIVER_1_LED_TOTAL
|
|
|
|
// Underglow LEDs are WS2812, but someone might want to use RGBLIGHT for them;
|
|
// don't use those LEDs in RGB Matrix in that case.
|
|
#ifdef RGBLIGHT_ENABLE
|
|
# define WS2812_LED_TOTAL 0
|
|
#else
|
|
# define WS2812_LED_TOTAL 6
|
|
#endif
|
|
|
|
#define DRIVER_LED_TOTAL (ISSI_LED_TOTAL + WS2812_LED_TOTAL)
|
|
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
# define RGB_MATRIX_KEYPRESSES
|
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
|
#endif
|
|
|