qmk_firmware/keyboards/dztech/dz60rgb_ansi/keymaps/bingocaller/keymap.c
Jesper Nellemann Jakobsen 54f429edd8
[Keymap] Create bingocaller keymap for DZ60RGB-ANSI (#13311)
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-07-01 00:42:10 -07:00

128 lines
6.6 KiB
C

/* Copyright 2021 Jesper Nellemann Jakobsen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers {
_BASE,
_ARROWS,
_HDUE, /* Home, pgDown, pgUp, End */
_MOUSE,
_FN
};
/* Custom keys */
/* Word movement/deletetion */
#define WORD_BK A(KC_LEFT)
#define WORD_FW A(KC_RIGHT)
#define D_WORD_BK A(KC_BSPACE)
#define D_WORD_FW A(KC_DELETE)
/* Fine volume control */
#define FVOLU S(A(KC_VOLU))
#define F_VOLD S(A(KC_VOLD))
/* Multi-purpose keys */
#define HYPR_CAPS ALL_T(KC_CAPS)
#define CTL_ESC LCTL_T(KC_ESC)
/* Layer keys */
#define ARROWS LT(_ARROWS, KC_D)
#define HDUE MO(_HDUE)
#define MOUSP LT(_MOUSE, KC_SPC)
#define FN MO(_FN)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default layer:
* Space Cadet shifts (parentheses on tap)
* Caps Lock is Control on hold, Esc on tap
* Hyper/Caps Lock on Control keys
* Hold D to activate layer 1 (Arrows)
* Hold Space to activate layer 3 (Mouse keys)
* Hold FN to activate layer 4 (FN layer)
*/
[_BASE] = LAYOUT_60_ansi(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
CTL_ESC, KC_A, KC_S, ARROWS, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
HYPR_CAPS, KC_LALT, KC_LGUI, MOUSP, KC_RGUI, KC_RALT, FN, HYPR_CAPS
),
/* Layer 1:
* Vim arrows (HJKL)
* Vim-like move across words with W(ord), and B(eginning)
* Media controls (fine volume controls using Option+Shift)
* Backspace/Del on N/M
* Hold F to activate layer 2 (HDUE: Home, Down, Up, End)
*/
[_ARROWS] = LAYOUT_60_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, WORD_FW, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, F_VOLD, FVOLU, _______,
_______, _______, _______, _______, HDUE, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
_______, _______, _______, _______, _______, WORD_BK, KC_BSPC, KC_DEL, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
/* Layer 2:
* Home, Page Down, Page Up, End
* Delete word forward/back on W/B
*/
[_HDUE] = LAYOUT_60_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, D_WORD_FW, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______,
_______, _______, _______, _______, _______, D_WORD_BK, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
/* Layer 3:
* Mouse keys
* Cursor movement: HJKL
* MB 1, 2, and 3 on F, D, and S, respectively
* Mouse wheel: up (V), down (R) (reversed because of Natural Scrolling)
* Change mouse acceleration on U, I, O (0, 1, 2)
*/
[_MOUSE] = LAYOUT_60_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_WH_D, _______, _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______,
_______, _______, KC_BTN3, KC_BTN2, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______,
_______, _______, _______, _______, KC_WH_U, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
/* Layer 4:
* F1-12
* Del on backspace
* Lots of RGB controls
* RESET firmware on backslash
* Screen brightness: Z (decrease), X (increase)
*/
[_FN] = LAYOUT_60_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, RGB_M_P, RGB_M_B, RGB_M_R, _______, _______, _______, RESET,
_______, _______, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, RGB_M_SW, RGB_M_SN, RGB_M_K, _______, _______, _______,
_______, KC_BRID, KC_BRIU, _______, _______, _______, _______, RGB_M_X, RGB_M_G, RGB_M_T, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)
// TEMPLATE
// LAYOUT_60_ansi(
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______,
// ),
};