mirror of
https://github.com/qmk/qmk_firmware
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b7fe24923e
* update for LTO and guard RGBLED_SPLIT * Revert "update for LTO and guard RGBLED_SPLIT" This reverts commitce81177cbe
. * Revert "Revert "update for LTO and guard RGBLED_SPLIT"" This reverts commit67da0ce9f3
. * update iris keymap for keymap_kc removal and overhaul userspace * add licenses * fix tap_dance error when rgblight is disabled and update/clean iris/sinc maps
52 lines
1.8 KiB
C
52 lines
1.8 KiB
C
/* Copyright 2021 SethBarberee <seth.barberee@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "rgb_light.h"
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#if defined(RGBLIGHT_ENABLE)
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layer_state_t layer_state_set_rgb_light(layer_state_t state){
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switch(get_highest_layer(state)) {
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case _QWERTY:
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rgblight_set_hsv_and_mode(HSV_RED, RGBLIGHT_MODE_BREATHING + 3);
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break;
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case _LOWER:
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rgblight_set_hsv_and_mode(HSV_GREEN, RGBLIGHT_MODE_BREATHING + 3);
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break;
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case _RAISE:
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rgblight_set_hsv_and_mode(HSV_BLUE, RGBLIGHT_MODE_BREATHING + 3);
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break;
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case _ADJUST:
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rgblight_set_hsv_and_mode(HSV_GOLDENROD, RGBLIGHT_MODE_BREATHING + 3);
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break;
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default:
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rgblight_set_hsv_and_mode(HSV_PINK, RGBLIGHT_MODE_TWINKLE + 3);
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break;
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}
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return state;
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}
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void rgblight_set_hsv_and_mode(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode) {
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rgblight_sethsv_noeeprom(hue, sat, val);
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// wait_us(175); // Add a slight delay between color and mode to ensure it's processed correctly
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rgblight_mode_noeeprom(mode);
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}
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void keyboard_post_init_rgb_light(void)
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{
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layer_state_set_rgb_light(layer_state);
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}
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#endif
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