mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-18 01:46:09 +00:00
940c294d26
* Trifecta 09-20 * Update keyboards/basekeys/trifecta/config.h * Update keyboards/basekeys/trifecta/config.h * Update keyboards/basekeys/trifecta/config.h * Update keyboards/basekeys/trifecta/keymaps/default/keymap.c * Update keyboards/basekeys/trifecta/keymaps/via/keymap.c * Update keyboards/basekeys/trifecta/rules.mk * Update rules.mk Suggested Changes * Update keyboards/basekeys/trifecta/readme.md * Update keyboards/basekeys/trifecta/readme.md * Tap Dance Removal * Update keyboards/basekeys/trifecta/keymaps/default/keymap.c * Update keyboards/basekeys/trifecta/keymaps/default/keymap.c * Update keyboards/basekeys/trifecta/keymaps/via/keymap.c
123 lines
4.7 KiB
C
123 lines
4.7 KiB
C
/* Copyright 2020 Swiftrax and Basekeys.com
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "config_common.h"
|
|
|
|
/* USB Device descriptor parameter */
|
|
#define VENDOR_ID 0x04D8
|
|
#define PRODUCT_ID 0xEAF3
|
|
#define DEVICE_VER 0x0001
|
|
#define MANUFACTURER Swiftrax
|
|
#define PRODUCT Trifecta
|
|
|
|
/* key matrix size */
|
|
#define MATRIX_ROWS 10
|
|
#define MATRIX_COLS 8
|
|
|
|
/* key matrix pins */
|
|
|
|
#define MATRIX_ROW_PINS { B0, B7, F7, B1, B6, C6, C7, B5, F6, D2 }
|
|
#define MATRIX_COL_PINS { F0, F1, F4, F5, D1, B2, D0, B3 }
|
|
|
|
|
|
#define ENCODERS_PAD_A { D4, D6, D7 }
|
|
#define ENCODERS_PAD_B { B4, D3, D5 }
|
|
|
|
/* COL2ROW, ROW2COL*/
|
|
#define DIODE_DIRECTION COL2ROW
|
|
|
|
|
|
#define RGB_DI_PIN E6
|
|
#define DRIVER_LED_TOTAL 80
|
|
|
|
/* RGB LED */
|
|
#ifdef RGBLIGHT_ENABLE
|
|
#define RGB_DI_PIN E6
|
|
#define RGBLED_NUM 80 // Number of LEDs. backlight x69
|
|
#define RGBLIGHT_HUE_STEP 10
|
|
#define RGBLIGHT_SAT_STEP 17
|
|
#define RGBLIGHT_VAL_STEP 17
|
|
#define RGBLIGHT_ANIMATIONS
|
|
#endif
|
|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
|
#define DEBOUNCE 5
|
|
|
|
/* Limits the brightness of the LEDS range of 255-0 (255 is default)*/
|
|
#define RGBLIGHT_LIMIT_VAL 128
|
|
|
|
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
|
//#define MATRIX_HAS_GHOST
|
|
|
|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
|
#define LOCKING_SUPPORT_ENABLE
|
|
|
|
/* Locking resynchronize hack */
|
|
#define LOCKING_RESYNC_ENABLE
|
|
|
|
/* EEPROM for via */
|
|
#define DYNAMIC_KEYMAP_LAYER_COUNT 3
|
|
|
|
/* bootmagic row col assignment */
|
|
#define BOOTMAGIC_LITE_ROW 1
|
|
#define BOOTMAGIC_LITE_COLUMN 0
|
|
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
|
//# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
|
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
|
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
|
# define RGB_MATRIX_HUE_STEP 8
|
|
# define RGB_MATRIX_SAT_STEP 8
|
|
# define RGB_MATRIX_VAL_STEP 8
|
|
# define RGB_MATRIX_SPD_STEP 10
|
|
|
|
/* Disable the animations you don't want/need. You will need to disable a good number of these *
|
|
* because they take up a lot of space. Disable until you can successfully compile your firmware. */
|
|
// # define DISABLE_RGB_MATRIX_ALPHAS_MODS
|
|
// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
|
// # define DISABLE_RGB_MATRIX_BREATHING
|
|
// # define DISABLE_RGB_MATRIX_CYCLE_ALL
|
|
// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
|
|
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
|
// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
// # define DISABLE_RGB_MATRIX_DUAL_BEACON
|
|
// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
// # define DISABLE_RGB_MATRIX_RAINDROPS
|
|
// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
|
// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
|
|
// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
|
|
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE
|
|
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
|
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
|
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
|
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
|
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
|
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
|
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
|
// # define DISABLE_RGB_MATRIX_SPLASH
|
|
// # define DISABLE_RGB_MATRIX_MULTISPLASH
|
|
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
|
|
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
|
#endif
|