mirror of
https://github.com/qmk/qmk_firmware
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178 lines
6.1 KiB
C
178 lines
6.1 KiB
C
/*
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* Copyright 2020 Richard Sutherland (rich@brickbots.com)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "wpm.h"
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#include "timer.h"
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#include "keycode.h"
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#include "quantum_keycodes.h"
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#include "action_util.h"
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#include <math.h>
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// WPM Stuff
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static uint8_t current_wpm = 0;
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static uint32_t wpm_timer = 0;
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/* The WPM calculation works by specifying a certain number of 'periods' inside
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* a ring buffer, and we count the number of keypresses which occur in each of
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* those periods. Then to calculate WPM, we add up all of the keypresses in
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* the whole ring buffer, divide by the number of keypresses in a 'word', and
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* then adjust for how much time is captured by our ring buffer. The size
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* of the ring buffer can be configured using the keymap configuration
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* value `WPM_SAMPLE_PERIODS`.
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*
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*/
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#define MAX_PERIODS (WPM_SAMPLE_PERIODS)
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#define PERIOD_DURATION (1000 * WPM_SAMPLE_SECONDS / MAX_PERIODS)
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static int16_t period_presses[MAX_PERIODS] = {0};
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static uint8_t current_period = 0;
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static uint8_t periods = 1;
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#if !defined(WPM_UNFILTERED)
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/* LATENCY is used as part of filtering, and controls how quickly the reported
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* WPM trails behind our actual instantaneous measured WPM value, and is
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* defined in milliseconds. So for LATENCY == 100, the displayed WPM is
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* smoothed out over periods of 0.1 seconds. This results in a nice,
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* smoothly-moving reported WPM value which nevertheless is never more than
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* 0.1 seconds behind the typist's actual current WPM.
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*
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* LATENCY is not used if WPM_UNFILTERED is defined.
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*/
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# define LATENCY (100)
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static uint32_t smoothing_timer = 0;
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static uint8_t prev_wpm = 0;
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static uint8_t next_wpm = 0;
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#endif
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void set_current_wpm(uint8_t new_wpm) {
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current_wpm = new_wpm;
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}
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uint8_t get_current_wpm(void) {
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return current_wpm;
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}
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bool wpm_keycode(uint16_t keycode) {
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return wpm_keycode_kb(keycode);
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}
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__attribute__((weak)) bool wpm_keycode_kb(uint16_t keycode) {
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return wpm_keycode_user(keycode);
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}
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__attribute__((weak)) bool wpm_keycode_user(uint16_t keycode) {
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if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX) || (keycode >= QK_MODS && keycode <= QK_MODS_MAX)) {
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keycode = keycode & 0xFF;
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} else if (keycode > 0xFF) {
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keycode = 0;
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}
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if ((keycode >= KC_A && keycode <= KC_0) || (keycode >= KC_TAB && keycode <= KC_SLASH)) {
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return true;
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}
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return false;
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}
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#if defined(WPM_ALLOW_COUNT_REGRESSION)
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__attribute__((weak)) uint8_t wpm_regress_count(uint16_t keycode) {
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bool weak_modded = (keycode >= QK_LCTL && keycode < QK_LSFT) || (keycode >= QK_RCTL && keycode < QK_RSFT);
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if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX) || (keycode >= QK_MODS && keycode <= QK_MODS_MAX)) {
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keycode = keycode & 0xFF;
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} else if (keycode > 0xFF) {
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keycode = 0;
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}
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if (keycode == KC_DELETE || keycode == KC_BACKSPACE) {
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if (((get_mods() | get_oneshot_mods()) & MOD_MASK_CTRL) || weak_modded) {
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return WPM_ESTIMATED_WORD_SIZE;
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} else {
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return 1;
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}
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} else {
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return 0;
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}
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}
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#endif
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// Outside 'raw' mode we smooth results over time.
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void update_wpm(uint16_t keycode) {
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if (wpm_keycode(keycode) && period_presses[current_period] < INT16_MAX) {
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period_presses[current_period]++;
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}
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#if defined(WPM_ALLOW_COUNT_REGRESSION)
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uint8_t regress = wpm_regress_count(keycode);
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if (regress && period_presses[current_period] > INT16_MIN) {
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period_presses[current_period]--;
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}
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#endif
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}
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void decay_wpm(void) {
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int32_t presses = period_presses[0];
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for (int i = 1; i <= periods; i++) {
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presses += period_presses[i];
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}
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if (presses < 0) {
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presses = 0;
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}
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int32_t elapsed = timer_elapsed32(wpm_timer);
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uint32_t duration = (((periods)*PERIOD_DURATION) + elapsed);
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int32_t wpm_now = (60000 * presses) / (duration * WPM_ESTIMATED_WORD_SIZE);
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if (wpm_now < 0) // set some reasonable WPM measurement limits
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wpm_now = 0;
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if (wpm_now > 240) wpm_now = 240;
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if (elapsed > PERIOD_DURATION) {
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current_period = (current_period + 1) % MAX_PERIODS;
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period_presses[current_period] = 0;
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periods = (periods < MAX_PERIODS - 1) ? periods + 1 : MAX_PERIODS - 1;
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elapsed = 0;
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wpm_timer = timer_read32();
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}
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if (presses < 2) // don't guess high WPM based on a single keypress.
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wpm_now = 0;
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#if defined(WPM_LAUNCH_CONTROL)
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/*
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* If the `WPM_LAUNCH_CONTROL` option is enabled, then whenever our WPM
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* drops to absolute zero due to no typing occurring within our sample
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* ring buffer, we reset and start measuring fresh, which lets our WPM
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* immediately reach the correct value even before a full sampling buffer
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* has been filled.
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*/
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if (presses == 0) {
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current_period = 0;
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periods = 0;
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wpm_now = 0;
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period_presses[0] = 0;
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}
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#endif // WPM_LAUNCH_CONTROL
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#if defined(WPM_UNFILTERED)
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current_wpm = wpm_now;
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#else
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int32_t latency = timer_elapsed32(smoothing_timer);
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if (latency > LATENCY) {
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smoothing_timer = timer_read32();
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prev_wpm = current_wpm;
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next_wpm = wpm_now;
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}
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current_wpm = prev_wpm + (latency * ((int)next_wpm - (int)prev_wpm) / LATENCY);
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#endif
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}
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