mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-14 16:05:11 +00:00
2ffcf47793
layers including qwerty, colemak, navigation, and gui layers. I also was playing around with dancing tap keys.
406 lines
18 KiB
C
406 lines
18 KiB
C
#include "planck.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#include "keymap_plover.h"
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#include "action_tapping.h"
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extern keymap_config_t keymap_config;
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// Keymap layers
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enum planck_layers {
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BASE_QWERTY_LAYER,
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BASE_COLEMAK_LAYER,
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BASE_STENO_LAYER,
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LOWER_LAYER,
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RAISE_LAYER,
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NAVIGATION_LAYER,
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GUI_LAYER,
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KEYBOARD_LAYER
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};
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// Key aliases for legibility
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#define _______ KC_TRNS
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#define ___x___ KC_NO
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// Macros
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enum planck_macros {
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LALT_BRACE,
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RALT_BRACE
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};
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// Dashes (macOS)
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#define KC_NDSH LALT(KC_MINS)
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#define KC_MDSH S(LALT(KC_MINS))
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// Window manager keys
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#define WM_FULL LALT(LGUI(KC_F))
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#define WM_NEXT LCTL(LALT(LGUI(KC_RGHT)))
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#define WM_PREV LCTL(LALT(LGUI(KC_LEFT)))
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#define WM_NW LCTL(LGUI(KC_LEFT))
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#define WM_N LALT(LGUI(KC_UP))
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#define WM_NE LCTL(LGUI(KC_RGHT))
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#define WM_E LALT(LGUI(KC_RGHT))
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#define WM_SE S(LCTL(LGUI(KC_RGHT)))
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#define WM_S LALT(LGUI(KC_DOWN))
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#define WM_SW S(LCTL(LGUI(KC_LEFT)))
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#define WM_W LALT(LGUI(KC_LEFT))
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#define WM_CNTR LALT(LGUI(KC_C))
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// Special key codes
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enum planck_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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STENO,
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LOWER,
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RAISE,
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PV_EXIT,
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PV_LOOK
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};
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//Tap Dance Declarations
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enum {
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TD_ESC_GRV = 0
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};
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// Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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// Tap once for Esc, twice for Backspace
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[TD_ESC_GRV] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_GRV)
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// Other declarations would go here, separated by commas, if you have them
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base layer (Qwerty)
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* ,-----------------------------------------------------------------------.
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* Double tap 4 ~ | ESC | Q | W | E | R | T | Y | U | I | O | P | ' |
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* |-----------------------------------------------------------------------|
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* Tap for Tab -- |Ctrl | A | S | D | F | G | H | J | K | L |; Fn4|Ctrl | -- Tap for Enter
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* |-----------------------------------------------------------------------|
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* Tap for ( -- |Shift| Z | X | C | V | B | N | M | , | . | / |Shift| -- Tap for )
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* |-----------------------------------------------------------------------|
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* Tap for [ -- | Fn3 |Hyper| Alt |Super| Fn1 | Space | Fn2 |Super| Alt |Hyper| Fn3 | -- Tap for ]
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* `-----------------------------------------------------------------------'
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* / /
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* Tap for ] [ --------'-----------------------------------------------------'
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*/
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[BASE_QWERTY_LAYER] = {
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{TD(TD_ESC_GRV), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_QUOT},
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{F(5), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, F(1), F(6)},
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{KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC},
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{F(3), ALL_T(KC_RBRC), M(LALT_BRACE), KC_LGUI, LOWER, KC_SPC, KC_BSPC, RAISE, KC_RGUI, M(RALT_BRACE), ALL_T(KC_LBRC), F(4)}
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},
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/* Base layer (Colemak)
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* ,-----------------------------------------------------------------------.
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* | | Q | W | F | P | G | J | L | U | Y | ; | |
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* |-----------------------------------------------------------------------|
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* | | A | R | S | T | D | H | N | E | I |O Fn4| |
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* |-----------------------------------------------------------------------|
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* | | Z | X | C | V | B | K | M | | | | |
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* |-----------------------------------------------------------------------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------'
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*/
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[BASE_COLEMAK_LAYER] = {
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{_______, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______},
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{_______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, F(2), _______},
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{_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* Base layer (Qwerty-Steno)
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* ,-----------------------------------------------------------------------.
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* | # | # | # | # | # | # | # | # | # | # | # | # |
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* |-----------------------------------------------------------------------|
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* |Look | | T | P | H | | F | P | L | T | D |
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* | -up | S |-----+-----+-----| * |-----+-----+-----+-----+-----|
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* | | | K | W | R | | R | B | G | S | Z |
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* |-----------------------------------------------------------------------|
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* |Exit | | | A | O | | E | U | | | |
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* `-----------------------------------------------------------------------'
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*/
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[BASE_STENO_LAYER] = {
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{PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM},
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{PV_LOOK, PV_LS, PV_LT, PV_LP, PV_LH, PV_STAR, PV_STAR, PV_RF, PV_RP, PV_RL, PV_RT, PV_RD},
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{PV_LOOK, PV_LS, PV_LK, PV_LW, PV_LR, PV_STAR, PV_STAR, PV_RR, PV_RB, PV_RG, PV_RS, PV_RZ},
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{PV_EXIT, ___x___, ___x___, PV_A, PV_O, _______, _______, PV_E, PV_U, ___x___, ___x___, ___x___}
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},
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/* Numeric layer
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* ,-----------------------------------------------------------------------.
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* Application -- |D-Grv| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | # |
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* window |-----------------------------------------------------------------------|
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* switcher | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
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* |-----------------------------------------------------------------------|
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* | | - | = | ` | \ | |ndash|mdash| , | . | / | |
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* |-----------------------------------------------------------------------|
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* | | | | | | Backspace | | | | | |
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* `-----------------------------------------------------------------------'
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*/
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[LOWER_LAYER] = {
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{LGUI(KC_GRV), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, S(KC_3)},
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{F(5), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, F(6)},
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{KC_LSPO, KC_MINS, KC_EQL, KC_GRV, KC_BSLS, ___x___, KC_NDSH, KC_MDSH, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC},
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{F(3), ALL_T(KC_LBRC), M(LALT_BRACE), KC_LGUI, LOWER, KC_BSPC, KC_BSPC, RAISE, KC_RGUI, M(RALT_BRACE), ALL_T(KC_RBRC), F(4)}
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},
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/* Symbol layer
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* ,-----------------------------------------------------------------------.
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* | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | # |
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* |-----------------------------------------------------------------------|
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* | | ! | @ | # | $ | % | ^ | & | * | ' | " | | \
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* |-----------------------------------------------------------------------| |-- Mostly shifted version
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* | | _ | + | ~ | | | |ndash|mdash| , | . | / | | / of lower layer
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* |-----------------------------------------------------------------------|
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* | | | | | | Delete | | | | | |
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* `-----------------------------------------------------------------------'
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*/
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[RAISE_LAYER] = {
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{_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, S(KC_3)},
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{_______, S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), KC_QUOT, S(KC_QUOT), _______},
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{_______, KC_UNDS, KC_PLUS, KC_TILD, KC_PIPE, ___x___, KC_NDSH, KC_MDSH, KC_COMM, KC_DOT, KC_SLSH, _______},
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{_______, _______, _______, _______, _______, KC_DEL, KC_DEL, _______, _______, _______, _______, _______}
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},
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/* Directional navigation layer
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*
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* Large movements -----/```````````````````\ /```````````````````\----- Vim-style arrow keys
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* ,-----------------------------------------------------------------------.
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* | | | | | | | | | | | | |
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* |-----------------------------------------------------------------------|
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* | | |Home |PgUp |PgDn | End |Left |Down | Up |Right| | |
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* |-----------------------------------------------------------------------|
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* | | | | | | | | | | | | |
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* |-----------------------------------------------------------------------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------'
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*/
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[NAVIGATION_LAYER] = {
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{___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___},
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{_______, ___x___, KC_HOME, KC_PGUP, KC_PGDN, KC_END, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, F(1), _______},
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{_______, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, _______},
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{_______, _______, _______, _______, ___x___, ___x___, ___x___, ___x___, _______, _______, _______, _______}
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},
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/* GUI (window management/mouse/media controls) layer
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*
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* Mouse keys -----/```````````````````\ /```````````````````\----- Window manager
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* ,-----------------------------------------------------------------------.
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* | |Ms B2|Ms Up|Ms B1|Ms WD| | |Prev | NW | N | NE | |
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* |-----------------------------------------------------------------------|
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* | |Ms L |Ms Dn|Ms R |Ms WU| | |Full | W |Centr| E | |
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* |-----------------------------------------------------------------------|
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* | |Ms WL|Ms B3|Ms WR| | | |Next | SW | S | SE | |
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* |-----------------------------------------------------------------------|
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* | |Prev |Play |Next |Brig-| Sleep |Brig+|Mute |Vol- |Vol+ | |
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* `-----------------------------------------------------------------------'
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* \___ Media ___/ \___ Screen/sleep __/ \___ Volume __/
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*/
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[GUI_LAYER] = {
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{_______, KC_BTN2, KC_MS_U, KC_BTN1, KC_WH_D, ___x___, ___x___, WM_PREV, WM_NW, WM_N, WM_NE, _______},
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{_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U, ___x___, ___x___, WM_FULL, WM_W, WM_CNTR, WM_E, _______},
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{_______, KC_WH_L, KC_BTN3, KC_WH_R, ___x___, ___x___, ___x___, WM_NEXT, WM_SW, WM_S, WM_SE, _______},
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{_______, KC_MPRV, KC_MPLY, KC_MNXT, KC_SLCK, KC_SLEP, KC_SLEP, KC_PAUS, KC_MUTE, KC_VOLD, KC_VOLU, _______}
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},
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/* Keyboard settings layer
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* ,-----------------------------------------------------------------------.
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* Firmware -- | |Reset| | | | | | | | | | |
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* |-----------------------------------------------------------------------|
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* Set layer -- | |Qwert|Colem|Steno| ... | | | | | | | |
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* |-----------------------------------------------------------------------|
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* Audio -- | |Voic-|Voic+|Mus +|Mus -|MIDI+|MIDI-| | |Aud +|Aud -| |
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* |-----------------------------------------------------------------------|
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* | | | | | | Toggle | |Toggl| BL- | BL+ | |
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* `-----------------------------------------------------------------------'
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* \_____________\_ Backlight _/
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*/
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[KEYBOARD_LAYER] = {
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{___x___, RESET, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___},
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{___x___, QWERTY, COLEMAK, STENO, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___},
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{___x___, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, ___x___, ___x___, AU_ON, AU_OFF, ___x___},
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{___x___, ___x___, ___x___, ___x___, LOWER, BL_TOGG, BL_TOGG, RAISE, BL_TOGG, BL_DEC, BL_INC, ___x___}
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}
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};
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const uint16_t PROGMEM fn_actions[] = {
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// Layer switching
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[1] = ACTION_LAYER_TAP_KEY(NAVIGATION_LAYER, KC_SCOLON),
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[2] = ACTION_LAYER_TAP_KEY(NAVIGATION_LAYER, KC_O),
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[3] = ACTION_LAYER_TAP_KEY(GUI_LAYER, KC_LBRACKET),
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[4] = ACTION_LAYER_TAP_KEY(GUI_LAYER, KC_RBRACKET),
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// Modifiers
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[5] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_TAB),
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[6] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENT),
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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switch(id) {
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case LALT_BRACE:
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if (record->event.pressed) {
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register_mods(MOD_LALT);
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record->tap.interrupted = 0;
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} else {
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unregister_mods(MOD_LALT);
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if (record->tap.count && !record->tap.interrupted) {
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add_weak_mods(MOD_LSFT);
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register_code(KC_LBRACKET);
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unregister_code(KC_LBRACKET);
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del_weak_mods(MOD_LSFT);
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}
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record->tap.count = 0;
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}
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break;
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case RALT_BRACE:
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if (record->event.pressed) {
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register_mods(MOD_RALT);
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record->tap.interrupted = 0;
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} else {
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unregister_mods(MOD_RALT);
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if (record->tap.count && !record->tap.interrupted) {
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add_weak_mods(MOD_LSFT);
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register_code(KC_RBRACKET);
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unregister_code(KC_RBRACKET);
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del_weak_mods(MOD_LSFT);
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}
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record->tap.count = 0;
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}
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break;
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}
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return MACRO_NONE;
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}
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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// Send PHROPB ({PLOVER:RESUME}).
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void plover_resume(void) {
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register_code(PV_LP);
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register_code(PV_LH);
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register_code(PV_LR);
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register_code(PV_O);
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register_code(PV_RP);
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register_code(PV_RB);
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unregister_code(PV_LP);
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unregister_code(PV_LH);
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unregister_code(PV_LR);
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unregister_code(PV_O);
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unregister_code(PV_RP);
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unregister_code(PV_RB);
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}
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// Send PHROF ({PLOVER:SUSPEND}).
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void plover_suspend(void) {
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register_code(PV_LP);
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register_code(PV_LH);
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register_code(PV_LR);
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register_code(PV_O);
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register_code(PV_RF);
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unregister_code(PV_LP);
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unregister_code(PV_LH);
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unregister_code(PV_LR);
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unregister_code(PV_O);
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unregister_code(PV_RF);
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}
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// Send PHROBG ({PLOVER:LOOKUP}).
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void plover_lookup(void) {
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register_code(PV_LP);
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register_code(PV_LH);
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register_code(PV_LR);
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register_code(PV_O);
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register_code(PV_RB);
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register_code(PV_RG);
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unregister_code(PV_LP);
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unregister_code(PV_LH);
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unregister_code(PV_LR);
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unregister_code(PV_O);
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unregister_code(PV_RB);
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unregister_code(PV_RG);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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persistant_default_layer_set(1UL<<BASE_QWERTY_LAYER);
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}
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return false;
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case COLEMAK:
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if (record->event.pressed) {
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persistant_default_layer_set(1UL<<BASE_COLEMAK_LAYER);
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}
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return false;
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case LOWER:
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if (record->event.pressed) {
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layer_on(LOWER_LAYER);
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update_tri_layer(LOWER_LAYER, RAISE_LAYER, KEYBOARD_LAYER);
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} else {
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layer_off(LOWER_LAYER);
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update_tri_layer(LOWER_LAYER, RAISE_LAYER, KEYBOARD_LAYER);
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}
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return false;
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case RAISE:
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if (record->event.pressed) {
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layer_on(RAISE_LAYER);
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update_tri_layer(LOWER_LAYER, RAISE_LAYER, KEYBOARD_LAYER);
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} else {
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layer_off(RAISE_LAYER);
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update_tri_layer(LOWER_LAYER, RAISE_LAYER, KEYBOARD_LAYER);
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}
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return false;
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case STENO:
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if (record->event.pressed) {
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layer_off(RAISE_LAYER);
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layer_off(LOWER_LAYER);
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layer_off(KEYBOARD_LAYER);
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layer_on(BASE_STENO_LAYER);
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if (!eeconfig_is_enabled()) {
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eeconfig_init();
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}
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keymap_config.raw = eeconfig_read_keymap();
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keymap_config.nkro = 1;
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eeconfig_update_keymap(keymap_config.raw);
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plover_resume();
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}
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return false;
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case PV_EXIT:
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if (record->event.pressed) {
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plover_suspend();
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layer_off(BASE_STENO_LAYER);
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}
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return false;
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case PV_LOOK:
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if (record->event.pressed) {
|
|
plover_lookup();
|
|
}
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void matrix_init_user(void) {
|
|
#ifdef AUDIO_ENABLE
|
|
startup_user();
|
|
#endif
|
|
}
|