mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-16 17:04:50 +00:00
62ef4a9c8a
* clean up keyboard header files * use #pragma once include guard * convert tabs to spaces * remove redundant #include statements * update revision references to main header (`../meira.h` -> `meira.h`) * refactor default keymap * use LAYOUT as layout macro reference * use enum statement for layer indexes; make layers contiguous * use four-space indent * update keycode grid alignment * update layout macro aliases * move layout macro aliases to info.json * alias KEYMAP to LAYOUT_ortho_4x12 so the user keymaps don't have to be edited * touch up meira.h There's no Planck MIT layout reference here. * add copyright headers * workaround patch for grahampheath keymap The `matrix_init_kb()` function in `meira.c` calls `backlight_set()`, but the grahampheath keymap disables Backlight to make space for Audio, causing the firmware to fail to compile. This commit wraps the `backlight_set()` call in an ifdef statement, so the call is excluded if Backlight is disabled. * clean up rules.mk inline comments * re-order rules.mk settings * clean up readme.md * correct link to keyboard image * change metadata section to unordered list * spelling corrections * update make instructions and Docs links
37 lines
1.5 KiB
C
37 lines
1.5 KiB
C
/* Copyright 2017 Cole Markham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#include "issi.h"
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void reset_keyboard_kb(void);
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// This a shortcut to help you visually see your layout.
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT_ortho_4x12( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
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k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
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{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b } \
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}
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