mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-12 06:54:42 +00:00
303fa4ec33
* Include both base keyboards * Merge the keymap * Merge the configs * Add wiring diagram for clarity of documentation * Merge rules * Merge keyboard sources * Change names to compile * Update documentation to suit * Add qwerty layout to 108keyTrackpoint * Separate the dvorak standard layout from a media focused one * Update documentation to reflect new keymaps * [style] Add empty lines at ends of files * [style] Meet current QMK style guide * Bring READEME closer to the QMK template * [style] Change all "108keyTrackpoint" to "108key_trackpoint" * [style] Use "LAYOUT" instead of "KEYMAP" QMK terminology has changed Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com> * Add two spaces after maintainer in README This is required to render properly Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com> * Remove redundant line "PREVENT_STUCK_MODIFIERS" is default on for QMK Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com> * Change include of keymaps to use QMK_KEYBOARD_H This includes automatically * Update make rules to match template * Change from KC_MENU to KC_APP The button functionality actually wanted is the context menu key * [style] Change "dvorakMedia" to "dvorak_media" * Update README to reflect minor changes
73 lines
2.2 KiB
C
73 lines
2.2 KiB
C
#pragma once
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#include "config_common.h"
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#define VENDOR_ID 0x1234
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#define PRODUCT_ID 0x5678
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#define DEVICE_VER 0x0001
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#define MANUFACTURER QMK
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#define PRODUCT 108Key-Trackpoint
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#define DESCRIPTION A 108 key ANSI keyboard with a trackpoint and three mouse buttons
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 23
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#ifdef PS2_USE_USART
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#define PS2_CLOCK_PORT PORTD
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#define PS2_CLOCK_PIN PIND
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#define PS2_CLOCK_DDR DDRD
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#define PS2_CLOCK_BIT 5
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#define PS2_DATA_PORT PORTD
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#define PS2_DATA_PIN PIND
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#define PS2_DATA_DDR DDRD
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#define PS2_DATA_BIT 2
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/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
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/* set DDR of CLOCK as input to be slave */
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#define PS2_USART_INIT() do { \
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PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
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PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
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UCSR1C = ((1 << UMSEL10) | \
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(3 << UPM10) | \
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(0 << USBS1) | \
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(3 << UCSZ10) | \
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(0 << UCPOL1)); \
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UCSR1A = 0; \
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UBRR1H = 0; \
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UBRR1L = 0; \
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} while (0)
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#define PS2_USART_RX_INT_ON() do { \
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UCSR1B = ((1 << RXCIE1) | \
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(1 << RXEN1)); \
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} while (0)
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#define PS2_USART_RX_POLL_ON() do { \
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UCSR1B = (1 << RXEN1); \
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} while (0)
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#define PS2_USART_OFF() do { \
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UCSR1C = 0; \
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UCSR1B &= ~((1 << RXEN1) | \
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(1 << TXEN1)); \
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} while (0)
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#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
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#define PS2_USART_RX_DATA UDR1
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#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
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#define PS2_USART_RX_VECT USART1_RX_vect
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#endif
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#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
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#define MATRIX_COL_PINS { C0, C1, C2, C3, C4, C5, C6, C7, D0, D1, F0, D3, D4, F1, D6, D7, E0, E1, E2, E3, E4, E5, E6 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define DEBOUNCING_DELAY 5
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#define LOCKING_SUPPORT_ENABLE
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#define LOCKING_RESYNC_ENABLE
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/* key combination for commkand */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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