mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-15 16:35:15 +00:00
a0fed0ea17
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
181 lines
5.1 KiB
C
181 lines
5.1 KiB
C
/* Copyright 2017 Zach White <skullydazed@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "2019.h"
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void matrix_init_kb(void) {
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// Set our LED pins as output
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setPinOutput(D6);
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setPinOutput(B4);
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setPinOutput(B5);
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setPinOutput(B6);
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// Set our Tilt Sensor pins as input
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setPinInputHigh(SHAKE_PIN_A);
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setPinInputHigh(SHAKE_PIN_B);
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// Run the keymap level init
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matrix_init_user();
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}
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#ifdef DRAWING_ENABLE
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bool drawing_mode = false;
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bool btn1_pressed = false;
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bool btn2_pressed = false;
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bool btn3_pressed = false;
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bool btn4_pressed = false;
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void check_encoder_buttons(void) {
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if (btn1_pressed && btn2_pressed && btn3_pressed && btn4_pressed) {
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// All 4 buttons pressed, toggle drawing mode
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if (drawing_mode) {
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dprintf("Turning drawing mode off.\n");
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drawing_mode = false;
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writePinLow(D6);
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unregister_code(KC_BTN1);
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} else {
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dprintf("Turning drawing mode on.\n");
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drawing_mode = true;
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writePinHigh(D6);
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register_code(KC_BTN1);
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}
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}
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}
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#endif
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#ifdef SHAKE_ENABLE
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uint8_t tilt_state = 0x11;
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uint8_t detected_shakes = 0;
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static uint16_t shake_timer;
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#endif
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void matrix_scan_kb(void) {
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#ifdef SHAKE_ENABLE
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// Read the current state of the tilt sensor. It is physically
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// impossible for both pins to register a low state at the same time.
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uint8_t tilt_read = (readPin(SHAKE_PIN_A) << 4) | readPin(SHAKE_PIN_B);
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// Check to see if the tilt sensor has changed state since our last read
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if (tilt_state != tilt_read) {
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shake_timer = timer_read();
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detected_shakes++;
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tilt_state = tilt_read;
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}
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if ((detected_shakes > 0) && (timer_elapsed(shake_timer) > SHAKE_TIMEOUT)) {
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if (detected_shakes > SHAKE_COUNT) {
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dprintf("Shake triggered! We detected %d shakes.\n", detected_shakes);
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tap_code16(SHAKE_KEY);
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} else {
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dprintf("Shake not triggered! We detected %d shakes.\n", detected_shakes);
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}
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detected_shakes = 0;
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}
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#endif
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matrix_scan_user();
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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#ifdef DRAWING_ENABLE
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if (keycode == ENC_BTN1) {
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if (record->event.pressed) {
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btn1_pressed = true;
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register_code(KC_BTN1);
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} else {
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btn1_pressed = false;
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unregister_code(KC_BTN1);
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}
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}
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if (keycode == ENC_BTN2) {
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if (record->event.pressed) {
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btn2_pressed = true;
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register_code(KC_BTN2);
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} else {
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btn2_pressed = false;
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unregister_code(KC_BTN2);
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}
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}
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if (keycode == ENC_BTN3) {
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if (record->event.pressed) {
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btn3_pressed = true;
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register_code(KC_BTN3);
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} else {
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btn3_pressed = false;
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unregister_code(KC_BTN3);
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}
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}
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if (keycode == ENC_BTN4) {
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if (record->event.pressed) {
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btn4_pressed = true;
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register_code(KC_BTN4);
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} else {
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btn4_pressed = false;
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unregister_code(KC_BTN4);
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}
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}
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check_encoder_buttons();
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#endif
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return process_record_user(keycode, record);
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}
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bool led_update_kb(led_t led_state) {
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bool res = led_update_user(led_state);
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if(res) {
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writePin(B4, !led_state.num_lock);
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writePin(B5, !led_state.caps_lock);
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writePin(B6, !led_state.scroll_lock);
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}
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return res;
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}
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__attribute__((weak)) bool encoder_update_keymap(uint8_t index, bool clockwise) { return true; }
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__attribute__((weak)) bool encoder_update_user(uint8_t index, bool clockwise) { return encoder_update_keymap(index, clockwise); }
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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if (!encoder_update_user(index, clockwise)) {
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// Encoder 1, outside left
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if (index == 0 && clockwise) {
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tap_code(KC_MS_U); // turned right
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} else if (index == 0) {
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tap_code(KC_MS_D); // turned left
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}
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// Encoder 2, inside left
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else if (index == 1 && clockwise) {
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tap_code(KC_WH_D); // turned right
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} else if (index == 1) {
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tap_code(KC_WH_U); // turned left
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}
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// Encoder 3, inside right
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else if (index == 2 && clockwise) {
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tap_code(KC_VOLU); // turned right
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} else if (index == 2) {
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tap_code(KC_VOLD); // turned left
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}
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// Encoder 4, outside right
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else if (index == 3 && clockwise) {
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tap_code(KC_MS_R); // turned right
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} else if (index == 3) {
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tap_code(KC_MS_L); // turned left
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}
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}
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return true;
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}
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