mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-18 01:46:09 +00:00
102 lines
4.4 KiB
C
102 lines
4.4 KiB
C
/*
|
|
This is the c configuration file for the keymap
|
|
|
|
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
|
Copyright 2015 Jack Humbert
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
//#define USE_MATRIX_I2C
|
|
|
|
/* Select hand configuration */
|
|
|
|
#define MASTER_LEFT
|
|
// #define MASTER_RIGHT
|
|
// #define EE_HANDS
|
|
|
|
#define RGBLIGHT_SPLIT
|
|
|
|
//#define SSD1306OLED
|
|
|
|
#define TAPPING_TERM 200
|
|
#define PERMISSIVE_HOLD
|
|
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
#define RGB_MATRIX_STARTUP_HUE 231
|
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
|
#define RGB_MATRIX_TYPING_MEATMAP_DECREASE_DELAY_MS 50
|
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
|
#define RGB_MATRIX_HUE_STEP 8
|
|
#define RGB_MATRIX_SAT_STEP 8
|
|
#define RGB_MATRIX_VAL_STEP 8
|
|
#define RGB_MATRIX_SPD_STEP 10
|
|
|
|
// RGB Matrix Animation modes. Explicitly enabled
|
|
// For full list of effects, see:
|
|
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
|
// # define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
|
// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
|
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
|
// # define ENABLE_RGB_MATRIX_BREATHING
|
|
# define ENABLE_RGB_MATRIX_BAND_SAT
|
|
# define ENABLE_RGB_MATRIX_BAND_VAL
|
|
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
|
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
|
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
|
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_ALL
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
|
// # define ENABLE_RGB_MATRIX_DUAL_BEACON
|
|
// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
// # define ENABLE_RGB_MATRIX_RAINDROPS
|
|
// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
|
// # define ENABLE_RGB_MATRIX_HUE_BREATHING
|
|
// # define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
|
// # define ENABLE_RGB_MATRIX_HUE_WAVE
|
|
// # define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
|
// # define ENABLE_RGB_MATRIX_PIXEL_FLOW
|
|
// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
|
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
|
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
|
// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
|
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
|
// # define ENABLE_RGB_MATRIX_SPLASH
|
|
// # define ENABLE_RGB_MATRIX_MULTISPLASH
|
|
// # define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
|
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
|
#endif
|