qmk_firmware/keyboards/clueboard/66_hotswap/gen1/config.h

112 lines
3.6 KiB
C

/*
* Copyright 2017 skully <skullydazed@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
// #define DEBOUNCE 6
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* Backlight configuration
*/
#define BACKLIGHT_LEVELS 10
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 0b1110100 AD <-> GND
// 0b1110111 AD <-> VCC
// 0b1110101 AD <-> SCL
// 0b1110110 AD <-> SDA
#define LED_DRIVER_ADDR_1 0b1110100
#define I2C1_SCL_PIN B8
#define I2C1_SDA_PIN B9
#define LED_DRIVER_COUNT 1
#define LED_MATRIX_LED_COUNT 71
// LED Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_led_matrix?id=led-matrix-effects
#define ENABLE_LED_MATRIX_ALPHAS_MODS
#define ENABLE_LED_MATRIX_BREATHING
#define ENABLE_LED_MATRIX_BAND
#define ENABLE_LED_MATRIX_BAND_PINWHEEL
#define ENABLE_LED_MATRIX_BAND_SPIRAL
#define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN
#define ENABLE_LED_MATRIX_CYCLE_OUT_IN
#define ENABLE_LED_MATRIX_DUAL_BEACON
#if defined(LED_MATRIX_KEYREACTIVE_ENABLED)
# define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_LED_MATRIX_SPLASH
# define ENABLE_LED_MATRIX_MULTISPLASH
#endif
#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT
#define ENABLE_LED_MATRIX_WAVE_UP_DOWN
#define AUDIO_PIN A5
#define AUDIO_PIN_ALT A4
#define AUDIO_PIN_ALT_AS_NEGATIVE