qmk_firmware/keyboards/dm9records/ergoinu/config.h

83 lines
2 KiB
C

/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2018 Takuya Urakawa<twitter:@hsgw>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D2
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 10
#define MATRIX_ROW_PINS { F6, F7, B1, B3, B2 }
// wiring of each half
#define MATRIX_COLS 7
#define MATRIX_COL_PINS { B4, E6, D7, C6, D4, F5, F4 }
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* ws2812 RGB LED */
#define RGB_DI_PIN B6
#define RGBLED_NUM 7
#ifndef IOS_DEVICE_ENABLE
#if RGBLED_NUM <= 7
#define RGBLIGHT_LIMIT_VAL 255
#define RGBLIGHT_VAL_STEP 17
#endif
#else
#define RGBLIGHT_LIMIT_VAL 90
#define RGBLIGHT_VAL_STEP 4
#endif
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
#define USB_MAX_POWER_CONSUMPTION 500
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT