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* [Keymap] Add vitoni layout for GMMK Pro (ISO) Keymap has layered cursor keys similar to laptop keyboards. * Configure RGB defaults for startup * Configure encoder to change value/brightness on FN layer * Remove FN layer and add dedicated RGB layer * Make RGB layer sticky (using TG) to avoid holding FN while configuring RGB * Add RGB indicators for active layers * Add RGB indicator for active RESET mode Signed-off-by: Victor Toni <victor.toni@gmail.com> * Configure idle / USB suspend settings * Add RGB fade in when resuming after suspend * Add RGB fade out before suspend * Add fade out before idle * Add breathe effect when idle
16 lines
686 B
Text
16 lines
686 B
Text
= User functions
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Functions are mostly related to changing the RGB lights depending on user interaction and when idling.
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== utils.h
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Common functions are declared in link:utils.h[]. These function are not directly RGB related but used to modify state and calculate values.
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== rgb_matrix_effects.h
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Functions in link:rgb_matrix_effects.h[] make use of common function in `utils.h` and are used to create to RGB matrix effects such as fading or breathing.
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== vitoni.h
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The functions declared in link:vitoni.h[] are used as entry points for usage of RGB effects.
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One entry point is `matrix_scan` based for regular task while the other is `process_record` based for user activity tasks.
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