mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-18 01:46:09 +00:00
293 lines
7.8 KiB
C
293 lines
7.8 KiB
C
#pragma once
|
|
/*
|
|
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "quantum.h"
|
|
#include "process_keycode/process_tap_dance.h"
|
|
#include "eeconfig.h"
|
|
|
|
//#define ONESHOT_TAP_TOGGLE 2 /* Tapping this number of times holds the key until tapped once again. */
|
|
|
|
void tap(uint16_t keycode);
|
|
bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
|
|
|
|
|
|
typedef union {
|
|
uint8_t raw;
|
|
struct {
|
|
bool clicky_enable :1;
|
|
bool rgb_layer_change :1;
|
|
bool is_overwatch :1;
|
|
bool nuke_switch :1;
|
|
};
|
|
} userspace_config_t;
|
|
|
|
|
|
// for the creation of dvorak keys on an Bepo keyboard at the OS layer.
|
|
// so we can create an array of reasonable size
|
|
// for our translation keys. We have to create a
|
|
// good range of numbers
|
|
#define GR(x) (x-SAFE_RANGE)
|
|
|
|
uint8_t gr(uint8_t);
|
|
void send_keycode(uint8_t);
|
|
|
|
#define MOD_NONE 0x00
|
|
|
|
// indexs for the keycode translation table.
|
|
#define UNSHIFTED_KEY(key) key_translations[gr(key)][0][0]
|
|
#define UNSHIFTED_MODS(key) key_translations[gr(key)][0][1]
|
|
#define SHIFTED_KEY(key) key_translations[gr(key)][1][0]
|
|
#define SHIFTED_MODS(key) key_translations[gr(key)][1][1]
|
|
|
|
|
|
enum userspace_custom_keycodes {
|
|
// keep the keycodes using the send_key function close to SAFE_RANGE
|
|
// so the array of keycodes remains a reasonbale size.
|
|
DB_1 = SAFE_RANGE, // can always be here
|
|
DB_2,
|
|
DB_3,
|
|
DB_4,
|
|
DB_5,
|
|
DB_6,
|
|
DB_7,
|
|
DB_8,
|
|
DB_9,
|
|
DB_0,
|
|
DB_GRV,
|
|
DB_SCOLON,
|
|
DB_SLASH,
|
|
DB_BACKSLASH,
|
|
DB_EQL,
|
|
DB_DOT,
|
|
DB_COMM,
|
|
DB_QUOT,
|
|
DB_MINUS,
|
|
DB_RPRN,
|
|
DB_LPRN,
|
|
DB_RBRC,
|
|
DB_LBRC,
|
|
// for symbols layer
|
|
DB_HASH,
|
|
DB_LCBR,
|
|
DB_RCBR,
|
|
DB_PIPE,
|
|
DB_TILD,
|
|
DB_CIRC,
|
|
DB_LESS,
|
|
DB_GRTR,
|
|
// End of dvorak on bepo translation keys.
|
|
|
|
EPRM,
|
|
VRSN,
|
|
KC_DVORAK_ON_BEPO,
|
|
KC_BEPO,
|
|
KC_NORMAN,
|
|
KC_QWERTY,
|
|
KC_COLEMAK,
|
|
KC_DVORAK,
|
|
KC_WORKMAN,
|
|
KC_MAKE,
|
|
KC_RESET,
|
|
KC_RGB_T,
|
|
KC_SECRET_1,
|
|
KC_SECRET_2,
|
|
KC_SECRET_3,
|
|
KC_SECRET_4,
|
|
KC_SECRET_5,
|
|
KC_CCCV
|
|
};
|
|
|
|
#define SFTGUI_T(kc) { MT(MOD_LGUI | MOD_LSFT, kc) }
|
|
#define SFT_GUI_ESC MT(MOD_LSFT | MOD_LGUI, KC_PGDN) // shift LGUI or Escape.
|
|
#define ALT_ENT ALT_T(KC_ENT) // Alt or enter
|
|
#define CTL_SPC CTL_T(KC_SPC) // ctrl or space
|
|
#define CTL_BSPC CTL_T(KC_BSPC) // ctrl or backspace
|
|
#define ALT_DEL ALT_T(KC_DEL) // Alt or delete
|
|
#define GUI_ESC GUI_T(KC_ESC) // Gui or escape
|
|
#define ALGR_SYMB ALGR_T(TG(SYMB)) // Alt gre or toggle symbol layer
|
|
|
|
|
|
|
|
// OSM keycodes, to keep things clean and easy to change
|
|
#define KC_MLSF OSM(MOD_LSFT)
|
|
#define KC_MRSF OSM(MOD_RSFT)
|
|
#define OS_LGUI OSM(MOD_LGUI)
|
|
#define OS_RGUI OSM(MOD_RGUI)
|
|
#define OS_LSFT OSM(MOD_LSFT)
|
|
#define OS_RSFT OSM(MOD_RSFT)
|
|
#define OS_LCTL OSM(MOD_LCTL)
|
|
#define OS_RCTL OSM(MOD_RCTL)
|
|
#define OS_LALT OSM(MOD_LALT)
|
|
#define OS_RALT OSM(MOD_RALT)
|
|
#define ALT_APP ALT_T(KC_APP)
|
|
|
|
#define MG_NKRO MAGIC_TOGGLE_NKRO
|
|
|
|
|
|
//// TAP DANCE
|
|
|
|
typedef struct {
|
|
bool is_press_action;
|
|
int state;
|
|
} tdtap;
|
|
|
|
enum {
|
|
SINGLE_TAP = 1,
|
|
SINGLE_HOLD = 2,
|
|
DOUBLE_TAP = 3,
|
|
DOUBLE_HOLD = 4,
|
|
DOUBLE_SINGLE_TAP = 5, //send two single taps
|
|
TRIPLE_TAP = 6,
|
|
TRIPLE_HOLD = 7
|
|
};
|
|
|
|
//Tap Dance Declarations
|
|
enum {
|
|
TD_ESC_CAPS = 0,
|
|
TD_TAB_BKTAB = 1,
|
|
TD_MDIA_SYMB = 2,
|
|
TD_HOME_END = 3,
|
|
TD_XMONAD_ESC = 4,
|
|
TD_DEF_LAYER_SW = 5,
|
|
TD_DEF_OS_LAYER_SW = 6,
|
|
TD_MOUSE_BTNS = 7,
|
|
TD_DVORAK_BEPO = 8
|
|
};
|
|
|
|
|
|
// Tap dance
|
|
#define TAB_BKTAB TD(TD_TAB_BKTAB) // Tab or backtab tapdance.
|
|
#define MDIA_SYMB_KP_LAYERS TD(TD_MDIA_SYMB) // MDIA, symb, keypad, layouts layer tapdance toggle.
|
|
#define DEF_LAYER_SW TD(TD_DEF_LAYER_SW) // dvorak, dvorak_on_bepo, bepo default layer
|
|
#define DEF_OS_LAYER_SW TD(TD_DEF_OS_LAYER_SW) // dvorak, dvorak_on_bepo, bepo default layer
|
|
#define HOME_END TD(TD_HOME_END) // home or end tapdance.
|
|
#define XMONAD_ESC TD(TD_XMONAD_ESC) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4
|
|
#define DVORAK_ET_BEPO TD(TD_DVORAK_BEPO) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4
|
|
#define TDMOUSE_BTNS TD(TD_MOUSE_BTNS) // hmmm. 1-5
|
|
|
|
// HOME ROW LAYER TOGGLE (LT) and Shift.
|
|
// both sides of the home row have "shift, ___, media , symb, ___" and "___, symb, media, ___, shift".
|
|
// so pinky fingers are shift when held and the index and second fingers are symbol and
|
|
// media layers when held.
|
|
|
|
// Dvorak
|
|
// shift and layer switch on hold on the home row.
|
|
#define KC_SFT_T_A SFT_T(KC_A)
|
|
#define KC_SFT_T_S SFT_T(KC_S)
|
|
|
|
#define KC_LT_SYMB_U LT(SYMB, KC_U)
|
|
#define KC_LT_SYMB_H LT(SYMB, KC_H)
|
|
|
|
#define KC_LT_MDIA_E LT(MDIA, KC_E)
|
|
#define KC_LT_MDIA_T LT(MDIA, KC_T)
|
|
|
|
// Need to add this to the others.
|
|
#define KC_LT_KP_N LT(KEYPAD, KC_N)
|
|
#define KC_LT_KP_O LT(KEYPAD, KC_O)
|
|
|
|
// for dvorak on bepo
|
|
#define BP_SFT_T_A SFT_T(BP_A)
|
|
#define BP_SFT_T_S SFT_T(BP_S)
|
|
|
|
#define BP_LT_SYMB_U LT(SYMB, BP_U)
|
|
#define BP_LT_SYMB_H LT(MDIA, BP_H)
|
|
|
|
#define BP_LT_MDIA_E LT(MDIA, BP_E)
|
|
#define BP_LT_MDIA_T LT(MDIA, BP_T)
|
|
|
|
// Need to add this to the others.
|
|
#define BP_LT_KP_N LT(KEYPAD, BP_N)
|
|
#define BP_LT_KP_O LT(KEYPAD, BP_O)
|
|
|
|
// for bepo on bepo
|
|
#define BP_SFT_T_T SFT_T(BP_T)
|
|
#define BP_SFT_T_W SFT_T(BP_W)
|
|
|
|
#define BP_LT_SYMB_I LT(SYMB_ON_BEPO, BP_I)
|
|
#define BP_LT_MDIA_E LT(MDIA, BP_E)
|
|
#define BP_LT_KP_U LT(KEYPAD, BP_U)
|
|
|
|
#define BP_LT_SYMB_S LT(SYMB_ON_BEPO, BP_S)
|
|
#define BP_LT_MDIA_R LT(MDIA, BP_R)
|
|
#define BP_LT_KP_N LT(KEYPAD, BP_N)
|
|
|
|
#define BP_SFT_T_A SFT_T(BP_A)
|
|
#define BP_SFT_T_S SFT_T(BP_S)
|
|
#define BP_SFT_T_E SFT_T(BP_E)
|
|
#define BP_SFT_T_M SFT_T(BP_M)
|
|
|
|
#define BP_SFT_T_ECRC SFT_T(BP_ECIR)
|
|
#define BP_SFT_T_CCED SFT_T(BP_CCED)
|
|
#define BP_LT_SYMB_COMM LT(SYMB,BP_COMM)
|
|
|
|
//QWERTY
|
|
#define KC_SFT_T_SCLN SFT_T(KC_SCLN)
|
|
|
|
#define KC_LT_MDIA_D LT(MDIA, KC_D)
|
|
#define KC_LT_MDIA_K LT(MDIA, KC_K)
|
|
#define KC_LT_SYMB_F LT(SYMB, KC_F)
|
|
#define KC_LT_SYMB_J LT(SYMB, KC_J)
|
|
|
|
//COLEMAK
|
|
#define KC_SFT_T_O SFT_T(KC_O)
|
|
#define KC_LT_MDIA_S LT(MDIA, KC_S)
|
|
#define KC_LT_SYMB_T LT(SYMB, KC_T)
|
|
|
|
#define KC_LT_MDIA_E LT(MDIA, KC_E)
|
|
#define KC_LT_SYMB_N LT(SYMB, KC_N)
|
|
|
|
//WORKMAN
|
|
#define KC_SFT_T_I SFT_T(KC_I)
|
|
#define KC_LT_MDIA_H LT(MDIA, KC_H)
|
|
|
|
//NORMAN
|
|
// For keys on the homerow. Hold for shift, keypad,mouse,and smbol layers
|
|
#define KC_SFT_T_U SFT_T(KC_U)
|
|
#define KC_LT_MDIA_I LT(MDIA, KC_I)
|
|
|
|
// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators).
|
|
#define MK_CUT LSFT(KC_DEL) // shift + delete
|
|
#define MK_COPY LCTL(KC_INS) // ctrl + insert
|
|
#define MK_PASTE LSFT(KC_INS) // shift + insert
|
|
|
|
#define ___ KC_TRNS
|
|
#define XXX KC_NO
|
|
|
|
// Blocking keys
|
|
#define ___X___ XXX
|
|
#define ___X2___ XXX, XXX
|
|
#define ___X3___ ___X2___, XXX
|
|
#define ___X5___ ___X3___, XXX, XXX
|
|
#define ___X15___ ___X5___, ___X5___, ___X5___
|
|
|
|
// Transparent keys
|
|
#define ___2___ ___, ___
|
|
#define ___3___ ___2___, ___
|
|
#define ___4___ ___3___, ___
|
|
#define ___5___ ___4___, ___
|
|
#define ___6___ ___5___, ___
|
|
#define ___14___ ___5___, ___4___, ___5___
|
|
#define ___15___ ___5___, ___5___, ___5___
|
|
|
|
int on_qwerty(void);
|
|
int get_xmonad_layer(void);
|
|
int cur_dance (qk_tap_dance_state_t *state);
|
|
|
|
//for the x tap dance. Put it here so it can be used in any keymap
|
|
void x_finished (qk_tap_dance_state_t *state, void *user_data);
|
|
void x_reset (qk_tap_dance_state_t *state, void *user_data);
|