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https://github.com/qmk/qmk_firmware
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41c50bb653
* Change keyboard level include guards to `pragma once` And clean up a lot of layout macros * Oops * Remove dangling endif
62 lines
2.6 KiB
C
62 lines
2.6 KiB
C
#pragma once
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#include "quantum.h"
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#define red_led_off PORTF |= (1<<5)
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#define red_led_on PORTF &= ~(1<<5)
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#define blu_led_off PORTF |= (1<<4)
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#define blu_led_on PORTF &= ~(1<<4)
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#define grn_led_off PORTD |= (1<<1)
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#define grn_led_on PORTD &= ~(1<<1)
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#define set_led_off red_led_off; grn_led_off; blu_led_off
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#define set_led_red red_led_on; grn_led_off; blu_led_off
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#define set_led_blue red_led_off; grn_led_off; blu_led_on
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#define set_led_green red_led_off; grn_led_on; blu_led_off
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#define set_led_yellow red_led_on; grn_led_on; blu_led_off
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#define set_led_magenta red_led_on; grn_led_off; blu_led_on
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#define set_led_cyan red_led_off; grn_led_on; blu_led_on
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#define set_led_white red_led_on; grn_led_on; blu_led_on
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/*
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#define LED_B 5
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#define LED_R 6
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#define LED_G 7
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#define all_leds_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
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#define red_led_on PORTF |= (1<<LED_R)
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#define red_led_off PORTF &= ~(1<<LED_R)
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#define grn_led_on PORTF |= (1<<LED_G)
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#define grn_led_off PORTF &= ~(1<<LED_G)
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#define blu_led_on PORTF |= (1<<LED_B)
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#define blu_led_off PORTF &= ~(1<<LED_B)
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#define set_led_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
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#define set_led_red PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_G) | (1<<LED_R)
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#define set_led_blue PORTF = PORTF & ~(1<<LED_G) & ~(1<<LED_R) | (1<<LED_B)
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#define set_led_green PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_R) | (1<<LED_G)
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#define set_led_yellow PORTF = PORTF & ~(1<<LED_B) | (1<<LED_R) | (1<<LED_G)
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#define set_led_magenta PORTF = PORTF & ~(1<<LED_G) | (1<<LED_R) | (1<<LED_B)
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#define set_led_cyan PORTF = PORTF & ~(1<<LED_R) | (1<<LED_B) | (1<<LED_G)
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#define set_led_white PORTF |= (1<<LED_B) | (1<<LED_R) | (1<<LED_G)
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*/
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#define XXX KC_NO
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// This a shortcut to help you visually see your layout.
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// The first section contains all of the arguements
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT( \
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k10, k05, k22, k42, k33, k34, k37, k38, k48, k29, k49, k1B, \
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k20, k31, k12, k03, k14, k24, k27, k17, k08, k19, k3A, k2B, \
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k30, k21, k02, k13, k04, k40, k46, k07, k18, k09, k2A, k3B, \
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k15, k44, k32, k23, k43, k41, k06, k47, k28, k39, k4A, k16, \
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k35, k25, k26, k36 \
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) { \
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{ XXX, XXX, k02, k03, k04, k05, k06, k07, k08, k09, XXX, XXX }, \
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{ k10, XXX, k12, k13, k14, k15, k16, k17, k18, k19, XXX, k1B }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B }, \
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{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B }, \
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{ k40, k41, k42, k43, k44, XXX, k46, k47, k48, k49, k4A, XXX } \
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}
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