mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-18 18:04:57 +00:00
7da97c293d
* Change animations to require explicet activation * Add support for legacy config * Make default for now * Add LED Matrix support * change LED Matrix docs
153 lines
5 KiB
C
153 lines
5 KiB
C
/* Copyright 2021 QMK
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// to-do: remove this
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#pragma once
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#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
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# define ENABLE_RGB_MATRIX_ALPHAS_MODS
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#endif
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#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#endif
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#ifndef DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#endif
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#ifndef DISABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_BREATHING
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#endif
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#ifndef DISABLE_RGB_MATRIX_BAND_SAT
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# define ENABLE_RGB_MATRIX_BAND_SAT
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#endif
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#ifndef DISABLE_RGB_MATRIX_BAND_VAL
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# define ENABLE_RGB_MATRIX_BAND_VAL
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#endif
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#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#endif
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#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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#endif
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#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#endif
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#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#endif
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#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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#endif
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#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#endif
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#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#endif
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#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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#endif
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#ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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#endif
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#ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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#endif
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#ifndef DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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#endif
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#ifndef DISABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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#endif
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#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
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# define ENABLE_RGB_MATRIX_DUAL_BEACON
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#endif
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#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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#endif
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#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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#endif
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#ifndef DISABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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#endif
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#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#endif
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#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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#endif
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#ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#endif
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#ifndef DISABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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#endif
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#ifndef DISABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#endif
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#ifndef DISABLE_RGB_MATRIX_PIXEL_FLOW
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW
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#endif
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#ifndef DISABLE_RGB_MATRIX_PIXEL_FRACTAL
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# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#endif
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#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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# ifndef DISABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# endif
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# ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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# endif
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#endif
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#if defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
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# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# endif
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# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# endif
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# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# endif
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# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# endif
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# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# endif
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# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# endif
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# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# endif
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# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# endif
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# ifndef DISABLE_RGB_MATRIX_SPLASH
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# define ENABLE_RGB_MATRIX_SPLASH
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# endif
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# ifndef DISABLE_RGB_MATRIX_MULTISPLASH
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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# endif
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# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
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# define ENABLE_RGB_MATRIX_SOLID_SPLASH
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# endif
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# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
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# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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# endif
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#endif
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