mirror of
https://github.com/qmk/qmk_firmware
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f48e20c1eb
* fixing ortho_4x12 configs * Using upstream/master version instead * Additions and Corrections Corrected the Kinesis/Stapelberg's .c file to allow LEDs to work Removed excess cruft from my Kinesis keymap to reflect this change Other minor tweaks and adjustments to my ortho_4x12 and 5x12 layouts * Rules for vitamins_included Added a section to disable RGB underglow for the Let's Split Vitamins Included board. * fixing ortho_4x12 configs * Using upstream/master version instead * Additions and Corrections Corrected the Kinesis/Stapelberg's .c file to allow LEDs to work Removed excess cruft from my Kinesis keymap to reflect this change Other minor tweaks and adjustments to my ortho_4x12 and 5x12 layouts * Creating my own userspace * Added Rorschach keymap * renamed userspace folder I renamed my userspace folder since I'm not ready to start using it just yet, and I want to get my keyboards programmed. This is a temporary thing and will be fixed later as I get time. * adding files in "new" folder * Disabling LEDs on Pro Micro * Modifications to Kinesis keymap * More kinesis tweaks * removed userspace from master Created a new branch for my userspace stuff. I'll work on it there. * Moved keymap to separate branch Moved the Rorschach keymap I was working on to a separate branch for development purposes. Not ready to push it up to upstream master. |
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.. | ||
alvicstep | ||
keymaps | ||
stapelberg | ||
config.h | ||
info.json | ||
kinesis.c | ||
kinesis.h | ||
readme.md | ||
rules.mk |
Firmware for the Kinesis Advantage/Contoured keyboard
There are at least two different ways to replace the controller in this keyboard.
The Stapelberg folder contains the docs and configuration for using the custom controller created by Michael Stapelberg.
The alvicstep folder contains docs and configuration for directly wiring a Teensy2++ to the existing controller board. This follows the pinouts described in https://github.com/alvicstep/tmk_keyboard, which is where the name comes from.
Keymaps
Both hardware solutions should work with the same keymaps