mirror of
https://github.com/qmk/qmk_firmware
synced 2024-11-18 09:55:48 +00:00
86 lines
3.9 KiB
C
86 lines
3.9 KiB
C
#pragma once
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
#define RGB_DI_PIN E2
|
|
#define RGBLED_NUM 13
|
|
#define RGBLIGHT_HUE_STEP 8
|
|
#define RGBLIGHT_SAT_STEP 8
|
|
#define RGBLIGHT_VAL_STEP 8
|
|
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
|
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
|
#define RGBLIGHT_EFFECT_BREATHING
|
|
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
|
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
|
#define RGBLIGHT_EFFECT_SNAKE
|
|
#define RGBLIGHT_EFFECT_KNIGHT
|
|
#define RGBLIGHT_EFFECT_CHRISTMAS
|
|
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
|
#define RGBLIGHT_EFFECT_RGB_TEST
|
|
#define RGBLIGHT_EFFECT_ALTERNATING
|
|
#define RGBLIGHT_EFFECT_TWINKLE
|
|
#endif
|
|
|
|
//rgb matrix setting// This is a 7-bit address, that gets left-shifted and bit 0
|
|
// set to 0 for write, 1 for read (as per I2C protocol)
|
|
// The address will vary depending on your wiring:
|
|
// 0b1110100 AD <-> GND
|
|
// 0b1110111 AD <-> VCC
|
|
// 0b1110101 AD <-> SCL
|
|
// 0b1110110 AD <-> SDA
|
|
#define DRIVER_ADDR_1 0b1110110
|
|
#define DRIVER_COUNT 1
|
|
#define RGB_MATRIX_LED_COUNT 25
|
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
|
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
|
// RGB Matrix Animation modes. Explicitly enabled
|
|
// For full list of effects, see:
|
|
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
|
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
|
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
|
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
|
# define ENABLE_RGB_MATRIX_BREATHING
|
|
# define ENABLE_RGB_MATRIX_BAND_SAT
|
|
# define ENABLE_RGB_MATRIX_BAND_VAL
|
|
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
|
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
|
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
|
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_ALL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
|
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
|
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
|
# define ENABLE_RGB_MATRIX_DUAL_BEACON
|
|
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
# define ENABLE_RGB_MATRIX_RAINDROPS
|
|
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
|
# define ENABLE_RGB_MATRIX_HUE_BREATHING
|
|
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
|
# define ENABLE_RGB_MATRIX_HUE_WAVE
|
|
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
|
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
|
|
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
|
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
|
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
|
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
|
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
|
# define ENABLE_RGB_MATRIX_SPLASH
|
|
# define ENABLE_RGB_MATRIX_MULTISPLASH
|
|
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
|
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|