qmk_firmware/keyboards/bop
Ryan 5974d989fe
Normalise Unicode keycodes (#18898)
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV`

* `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*`

* `UC_MAC` -> `UNICODE_MODE_MACOS`

* `UC_LNX` -> `UNICODE_MODE_LINUX`

* `UC_WIN` -> `UNICODE_MODE_WINDOWS`

* `UC_BSD` -> `UNICODE_MODE_BSD`

* `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE`

* `UC_EMACS` -> `UNICODE_MODE_EMACS`

* `UC__COUNT` -> `UNICODE_MODE_COUNT`

* `UC_M_MA` -> `UC_MAC`

* `UC_M_LN` -> `UC_LINX`

* `UC_M_WI` -> `UC_WIN`

* `UC_M_BS` -> `UC_BSD`

* `UC_M_WC` -> `UC_WINC`

* `UC_M_EM` -> `UC_EMAC`

* Docs

* Update quantum/unicode/unicode.h
2022-10-31 21:15:12 +00:00
..
keymaps
bop.c
bop.h
config.h
info.json
readme.md
rules.mk Tidy up NKRO_ENABLE rules (#15382) 2021-12-09 16:05:44 +11:00

bop

Bop Bop-top

A huge 6x20 ortholinear keyboard inspired by the BFO-9000

  • Keyboard Maintainer: Fruit
  • Hardware Supported: Bop v1.1 PCB, Teensy 2.0++
  • Hardware Availablility: Through Group Buy - Jan 2021

Make example for this keyboard (after setting up your build envionment):

make bop:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.