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https://github.com/qmk/qmk_firmware
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60103a12b2
- Makefile use LUFA now - Change MCU ports PF{0,1} to PD{0,1} - Add build option for keymap to Makefile: make keymap=hasu
73 lines
1.9 KiB
Text
73 lines
1.9 KiB
Text
# Target file name (without extension).
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TARGET = m0110_pjrc
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# Directory common source filess exist
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TOP_DIR = ../..
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# keyboard dependent files
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SRC = matrix.c \
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led.c \
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m0110.c
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# To use own keymap file run make like: make keymap=hasu
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ifdef keymap
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SRC += keymap_$(keymap).c
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else
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SRC += keymap.c
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endif
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CONFIG_H = config.h
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# MCU name, you MUST set this to match the board you are using
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# type "make clean" after changing this, so all files will be rebuilt
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#MCU = at90usb162 # Teensy 1.0
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MCU = atmega32u4 # Teensy 2.0
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#MCU = at90usb646 # Teensy++ 1.0
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#MCU = at90usb1286 # Teensy++ 2.0
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# Processor frequency.
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# Normally the first thing your program should do is set the clock prescaler,
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# so your program will run at the correct speed. You should also set this
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# variable to same clock speed. The _delay_ms() macro uses this, and many
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# examples use this variable to calculate timings. Do not add a "UL" here.
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F_CPU = 16000000
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# Boot Section Size in bytes
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# Teensy halfKay 512
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# *Comment out* to disable the options.
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#
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#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
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#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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#---------------- Programming Options --------------------------
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PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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include $(TOP_DIR)/protocol/pjrc.mk
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include $(TOP_DIR)/protocol.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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