* Replace Tapping Force Hold feature with Quick Tap Term
* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0
* Deprecate force hold in info_config.json
* Before and after quick tap term unit tests
* Quick tap unit tests iteration
* Keymap config.h correction
* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed
* Add two more test cases for quick tap
* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2
* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2
* Add function declaration for get_quick_tap_term
Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
* Fix up bastardkb boards since blackpill support is officially added.
* Check for blackpill version, not elite c.
* Add checks in chibiOS config since multiple ARM controllers supported.
* Rework rules.mk for keymaps to better handle arm vs avr support
* Start moving away from `matrix_*_*` functions.
* `housekeeping_task_*` instead of `matrix_scan_*`
* `keyboard_(pre|post)_init_*` instead of `matrix_init_*`
* Add ℂℴmⅈℂ unicode input method.
* Clean up unicode code to be more compact and flexible.
* Remove/move Pro Micro LED commands to userspace and better filter them
* Fixup OLED code
* Use newer quantum keycode functions/preprocessors rather than manual bit manipulation
* Make unicode mode render much more compact/simple.
* Make qmk secrets more self contained
* Remove custom implementation of split watchdog
* [miryoku] Revert "[Keymap] manna-harbour_miryoku RESET to QK_BOOT (#18755)"
This reverts commit 89dbc18161.
* [miryoku] Add keyboardio/model01
* [miryoku] Add handwired/dactyl_manuform/4x6
* [miryoku] Update BT keycodes
- Update BT keycodes on Media inner index:
- Move OUT_AUTO to bottom row
- Move RGB_TOG in vi to pinkie column to match other TOG keycodes, and rotate row
* [miryoku] Add Extra and Tap layers
* [miryoku] Rename config workflow option to custom_config
* [miryoku] Update custom_config.h and custom_rules.mk behaviour
* [miryoku] Make mapping macro customisable globally and per layer
* [miryoku] Add layer lock
* [miryoku] Update RGB order in media-l-invertedt
* [miryoku] Change mouse button order
* [miryoku] Change to X macros for layer list
- Supports adding and removing layers from custom_config.h
- Add "U_" prefix to layer names
- Add layer name strings
- Populate keymaps array from X macro
- Populate layers enum from X macro
- Move layers enum to manna-harbour_miryoku.h
- Rename miryoku_alternatives.h to miryoku_layer_alternatives.h
- Rename miryoku_layer.h to miryoku_layer_selection.h
- Remove miryoku_layer_names.h
- Add miryoku_layer_list.h
* [miryoku] Reformat split_3x6_3 mapping
* [miryoku] Add merge field to workflows
* [miryoku] Update thumb combos with new layer names
* [miryoku] Update cover image
* [miryoku] Add satt/vision
* [miryoku] Update Branches and Building docs
* [miryoku] Update reset keycode
* [miryoku] Add xmk
* [miryoku] Add boardsource/lulu
* [miryoku] Fix keyboardio/model01
* add tkl_f13_ansi_split_bs_rshift Community Layout
* add tkl_f13_ansi_tsangan_split_bs_rshift Community Layout
* add tkl_f13_iso_split_bs_rshift Community Layout
* add tkl_f13_iso_tsangan_split_bs_rshift Community Layout
* Add script to build all bcat keymaps at once
* Move userspace RGB to separate source file
* Move layer handling logic into userspace
* Move keycap aliases into userspace
* Add OLED userspace library and Lily58 OLED setup
* Add Luna keyboard pet, generic OLED pet framework
Luna artwork and original implementation by HellSingCoder, licensed
under GPL v2.0.
See also: 6dfe915e26/keyboards/sofle/keymaps/helltm/keymap.c
* Use OLED on bcat's Crkbd
I had to turn off a few unused features to address firmware size limits.
* Remove vestigial NK_TOGG keybindings
* Add post-render hook to OLED pet API
This enables OLED pets to draw custom widgets (e.g., LED indicator
status) on top of their animation frames.
* Add Isda keyboard pet
For future use on my Unicorne keyboard. Unicorn artwork by sparrow666,
licensed under GPL v2.0.
See also: https://opengameart.org/content/unicorn-2
* Replace OLED timeout implementation with custom
The default implementation never lets the OLED turn off if a continuous
animation is in progress. The custom one does.
* Move keyboard state for OLED functions into struct
No change in firmware size, but makes keymaps read a little nicer and
enables more functionality in OLED pets.
* Enable continuously running OLED pet (for Luna)
* Sync OLED state; enable Bootmagic only when needed
The new extensible split transport for Split Common finally allows OLED
on/off status to be synced between halves of the keyboard. :)
Unfortunately, this required disabling Bootmagic Lite to keep my Crkbd
under the firmware size limit. (I now after 28 bytes free on avr-gcc
version 8.5.0.) So now I'll enable Bootmagic only on keyboards that
actually require it, i.e., ones lacking an accessible reset button.
* Update 9-Key macropad keymap for working from home
* Remove includes redundant with quantum.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Simplify BCAT_OLED_PET makefile logic
* Swap some keys on my 9-Key macropad around
* Inline spurious variable in OLED code
* Remove max brightness that's now set by default
The default max brightness is only 120 rather than 150, but that might
actually fix some weirdness I've seen with bright white LED settings.
* Enable specific RGBLIGHT modes instead of default
The general trend these days seems to be enabling only the modes you
want, so I'm manually expanding the ones currently enabled by
RGBLIGHT_ANIMATIONS.
I'd like to try out the TWINKLE mode too, but it seems not to work at
all on ARM right now, and all my usable RGBLIGHT keebs are ARM boards.
* Reenable RGB_MATRIX animations after #15018
My Crkbd still has a reasonable amount of free space with these:
27974/28672 (97%, 698 bytes free). The RGB_MATRIX_KEYPRESSES effects
would put it over the firmware size limit, but I really don't ever use
those anyway.
* Use new get_u8_str function for WPM display
Co-authored-by: Drashna Jaelre <drashna@live.com>