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audio note length fixes
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3 changed files with 33 additions and 30 deletions
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@ -147,30 +147,30 @@ const uint16_t PROGMEM fn_actions[] = {
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#ifdef AUDIO_ENABLE
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float tone_qw[][2] = {
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{440.0*pow(2.0,(67)/12.0), 400},
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{440.0*pow(2.0,(60)/12.0), 400},
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{0, 800},
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{440.0*pow(2.0,(67)/12.0), 1600}
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{440.0*pow(2.0,(59)/12.0), 8},
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{440.0*pow(2.0,(60)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(67)/12.0), 16}
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};
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float tone_cm[][2] = {
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{440.0*pow(2.0,(67)/12.0), 400},
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{440.0*pow(2.0,(60)/12.0), 400},
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{0, 800},
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{440.0*pow(2.0,(67)/12.0), 1000},
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{0, 200},
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{440.0*pow(2.0,(67)/12.0), 1000}
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{440.0*pow(2.0,(59)/12.0), 8},
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{440.0*pow(2.0,(60)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(67)/12.0), 16},
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{0, 4},
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{440.0*pow(2.0,(71)/12.0), 16}
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};
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float tone_dv[][2] = {
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{440.0*pow(2.0,(67)/12.0), 400},
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{440.0*pow(2.0,(60)/12.0), 400},
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{0, 800},
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{440.0*pow(2.0,(67)/12.0), 800},
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{0, 200},
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{440.0*pow(2.0,(67)/12.0), 800},
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{0, 200},
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{440.0*pow(2.0,(67)/12.0), 800}
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{440.0*pow(2.0,(59)/12.0), 8},
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{440.0*pow(2.0,(60)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(67)/12.0), 16},
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{0, 4},
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{440.0*pow(2.0,(69)/12.0), 16},
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{0, 4},
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{440.0*pow(2.0,(67)/12.0), 16}
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};
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#endif
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@ -246,11 +246,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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#ifdef AUDIO_ENABLE
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float start_up[][2] = {
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{440.0*pow(2.0,(67)/12.0), 650},
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{440.0*pow(2.0,(64)/12.0), 450},
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{440.0*pow(2.0,(55)/12.0), 450},
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{440.0*pow(2.0,(60)/12.0), 450},
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{440.0*pow(2.0,(64)/12.0), 1000}
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{440.0*pow(2.0,(67)/12.0), 12},
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{440.0*pow(2.0,(64)/12.0), 8},
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{440.0*pow(2.0,(55)/12.0), 8},
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{440.0*pow(2.0,(60)/12.0), 8},
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{440.0*pow(2.0,(64)/12.0), 20}
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};
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#endif
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@ -255,7 +255,12 @@ ISR(TIMER3_COMPA_vect) {
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note_position++;
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if (note_position >= note_length) {
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bool end_of_note = false;
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if (ICR3 > 0)
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end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF));
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else
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end_of_note = (note_position >= (note_length * 0x7FF));
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if (end_of_note) {
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current_note++;
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if (current_note >= notes_length) {
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if (notes_repeat) {
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@ -33,11 +33,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "audio.h"
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float goodbye[][2] = {
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{440.0*pow(2.0,(67)/12.0), 400},
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{0, 50},
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{440.0*pow(2.0,(60)/12.0), 400},
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{0, 50},
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{440.0*pow(2.0,(55)/12.0), 600},
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{440.0*pow(2.0,(67)/12.0), 8},
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{440.0*pow(2.0,(60)/12.0), 8},
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{440.0*pow(2.0,(55)/12.0), 12},
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};
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#endif
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@ -90,7 +88,7 @@ action_t action_for_key(uint8_t layer, keypos_t key)
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action_t action;
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clear_keyboard();
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#ifdef AUDIO_ENABLE
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play_notes(&goodbye, 5, false);
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play_notes(&goodbye, 3, false);
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#endif
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_delay_ms(250);
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#ifdef ATREUS_ASTAR
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