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Generate UNICODE and UNICODEMAP constants using macros
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4 changed files with 41 additions and 8 deletions
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@ -7,7 +7,7 @@
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#ifdef TAP_DANCE_ENABLE
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#include "tap_dance.h"
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#endif
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#ifdef UNICODE_ENABLE
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#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
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#include "unicode.h"
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#endif
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@ -5,5 +5,8 @@ endif
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ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
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SRC += tap_dance.c
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endif
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ifneq (,$(filter yes,$(UNICODE_ENABLE) $(UNICODEMAP_ENABLE))) # if either is yes
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SRC += unicode.c
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endif
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EXTRAFLAGS += -flto
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7
users/konstantin/unicode.c
Normal file
7
users/konstantin/unicode.c
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@ -0,0 +1,7 @@
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#include "unicode.h"
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#ifdef UNICODEMAP_ENABLE
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const uint32_t PROGMEM unicode_map[] = {
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FOREACH_UNICODE(X_ENTRY)
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};
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#endif
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@ -2,10 +2,33 @@
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#include "quantum.h"
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#define COMMA UC(0x002C)
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#define L_PAREN UC(0x0028)
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#define R_PAREN UC(0x0029)
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#define EQUALS UC(0x003D)
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#define TIMES UC(0x00D7)
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#define DIVIDE UC(0x00F7)
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#define MINUS UC(0x2212)
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#define FOREACH_UNICODE(M) \
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M(COMMA, 0x002C) \
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M(L_PAREN, 0x0028) \
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M(R_PAREN, 0x0029) \
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M(EQUALS, 0x003D) \
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M(TIMES, 0x00D7) \
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M(DIVIDE, 0x00F7) \
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M(MINUS, 0x2212)
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#define UC_KEYCODE(name, code) name = UC(code),
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#define X_NAME(name, code) X_ ## name,
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#define X_ENTRY(name, code) [X_ ## name] = code,
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#define X_KEYCODE(name, code) name = X(X_ ## name),
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#if defined(UNICODE_ENABLE)
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enum unicode_keycodes {
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FOREACH_UNICODE(UC_KEYCODE)
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};
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#elif defined(UNICODEMAP_ENABLE)
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enum unicode_names {
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FOREACH_UNICODE(X_NAME)
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};
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extern const uint32_t PROGMEM unicode_map[];
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enum unicode_keycodes {
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FOREACH_UNICODE(X_KEYCODE)
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};
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#endif
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