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https://github.com/qmk/qmk_firmware
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[Keyboard] Add modded Razer Orbweaver with RP2040 (#19711)
Co-authored-by: jack <0x6a73@protonmail.com> Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
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6 changed files with 319 additions and 0 deletions
24
keyboards/handwired/orbweaver/config.h
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24
keyboards/handwired/orbweaver/config.h
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// Copyright 2023 a_marmot
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#define DRIVER_COUNT 1
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#define DRIVER_ADDR_1 0b1110100
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#define RGB_MATRIX_LED_COUNT 20
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#define I2C1_CLOCK_SPEED 100000
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#define RGB_MATRIX_CENTER { 40, 30 }
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59
keyboards/handwired/orbweaver/info.json
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keyboards/handwired/orbweaver/info.json
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{
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"manufacturer": "a_marmot",
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"keyboard_name": "orbweaver",
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"maintainer": "a_marmot",
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"bootloader": "rp2040",
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"diode_direction": "ROW2COL",
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"features": {
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"bootmagic": true,
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"command": false,
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"console": false,
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"extrakey": true,
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"mousekey": true,
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"nkro": true
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},
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"matrix_pins": {
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"rows": ["GP4", "GP5", "GP6", "GP7", "GP8", "GP9"],
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"cols": ["GP12", "GP13", "GP14", "GP15", "GP16"]
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},
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"processor": "RP2040",
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"url": "https://geekhack.org/index.php?topic=119396.0",
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"usb": {
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"device_version": "1.0.0",
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"pid": "0x0000",
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"vid": "0xFEED"
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},
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"layouts": {
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"LAYOUT": {
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"layout": [
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{ "matrix": [0, 0], "x": 0, "y": 0 },
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{ "matrix": [0, 1], "x": 1, "y": 0 },
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{ "matrix": [0, 2], "x": 2, "y": 0 },
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{ "matrix": [0, 3], "x": 3, "y": 0 },
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{ "matrix": [0, 4], "x": 4, "y": 0 },
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{ "matrix": [1, 0], "x": 0, "y": 1 },
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{ "matrix": [1, 1], "x": 1, "y": 1 },
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{ "matrix": [1, 2], "x": 2, "y": 1 },
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{ "matrix": [1, 3], "x": 3, "y": 1 },
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{ "matrix": [1, 4], "x": 4, "y": 1 },
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{ "matrix": [2, 0], "x": 0, "y": 2 },
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{ "matrix": [2, 1], "x": 1, "y": 2 },
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{ "matrix": [2, 2], "x": 2, "y": 2 },
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{ "matrix": [2, 3], "x": 3, "y": 2 },
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{ "matrix": [2, 4], "x": 4, "y": 2 },
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{ "matrix": [3, 0], "x": 0, "y": 3 },
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{ "matrix": [3, 1], "x": 1, "y": 3 },
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{ "matrix": [3, 2], "x": 2, "y": 3 },
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{ "matrix": [3, 3], "x": 3, "y": 3 },
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{ "matrix": [3, 4], "x": 4, "y": 3 },
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{ "matrix": [4, 0], "x": 0, "y": 4 },
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{ "matrix": [4, 1], "x": 1, "y": 4 },
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{ "matrix": [4, 2], "x": 2, "y": 4 },
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{ "matrix": [4, 3], "x": 3, "y": 4 },
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{ "matrix": [4, 4], "x": 4, "y": 4 },
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{ "matrix": [5, 0], "x": 0, "y": 5 },
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{ "matrix": [5, 1], "w": 4, "x": 1, "y": 5 }
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]
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}
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}
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}
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110
keyboards/handwired/orbweaver/keymaps/default/keymap.c
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keyboards/handwired/orbweaver/keymaps/default/keymap.c
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/* Copyright 2023 a_marmot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//generic default keymap with Razor defaults (+ mode toggle)
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/*
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* ┌───┬───┬───┬───┬───┐
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* │Esc│ 1 │ 2 │ 3 │ 4 │
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* ├───┼───┼───┼───┼───┤
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* │Tab│ q │ w │ e │ r │
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* ├───┼───┼───┼───┼───┤
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* │Cap│ a │ s │ d │ f │
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* ├───┼───┼───┼───┼───┤
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* │Shi│ z │ x │ c │ v │
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* ├───┼───┼───┼───┼───┤
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* │Alt│ ↑ │ ↓ │ → │ ← │
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* ├───────┴┬──┴───┴───┤
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* │Spacebar│change map│
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* └────────┴──────────┘
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*/
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[0] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V,
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KC_LALT, KC_UP, KC_DOWN, KC_RIGHT, KC_LEFT,
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KC_SPACE, TO(1)
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),
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//Second example keymap with all modifier keys replaced with numbers or letters
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/*
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* ┌───┬───┬───┬───┬───┐
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* │ 0 │ 1 │ 2 │ 3 │ 4 │
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* ├───┼───┼───┼───┼───┤
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* │ i │ q │ w │ e │ r │
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* ├───┼───┼───┼───┼───┤
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* │ j │ a │ s │ d │ f │
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* ├───┼───┼───┼───┼───┤
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* │ k │ z │ x │ c │ v │
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* ├───┼───┼───┼───┼───┤
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* │ l │ ↑ │ ↓ │ → │ ← │
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* ├───────┴┬──┴───┴───┤
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* │Spacebar│change map│
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* └────────┴──────────┘
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*/
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[1] = LAYOUT(
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KC_0, KC_1, KC_2, KC_3, KC_4,
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KC_I, KC_Q, KC_W, KC_E, KC_R,
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KC_J, KC_A, KC_S, KC_D, KC_F,
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KC_K, KC_Z, KC_X, KC_C, KC_V,
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KC_L, KC_UP, KC_DOWN, KC_RIGHT, KC_LEFT,
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KC_SPACE, TO(0)
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)
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//, add more keymaps here
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};
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static const uint8_t colormap[][20][3] = {
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// colors for the default key map in hex RGB values
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{
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{0x00, 0x00, 0xFF},{0xE7, 0xFF, 0x00},{0xE7, 0xFF, 0x00},{0xE7, 0xFF, 0x00},{0xE7, 0xFF, 0x00},
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{0xFF, 0x70, 0x00},{0x00, 0xFF, 0xFF},{0x80, 0x00, 0xFF},{0x00, 0xFF, 0xFF},{0x00, 0xFF, 0xFF},
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{0xFF, 0x70, 0x00},{0x80, 0x00, 0xFF},{0x80, 0x00, 0xFF},{0x80, 0x00, 0xFF},{0x00, 0xFF, 0xFF},
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{0xFF, 0x70, 0x00},{0x00, 0xFF, 0xFF},{0x00, 0xFF, 0xFF},{0x00, 0xFF, 0xFF},{0x00, 0xFF, 0xFF}
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},
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// colors for the 2nd key map
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{
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{0xE7, 0xFF, 0x00},{0xE7, 0xFF, 0x00},{0xE7, 0xFF, 0x00},{0xE7, 0xFF, 0x00},{0xE7, 0xFF, 0x00},
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{0x00, 0xFF, 0xFF},{0x00, 0xFF, 0xFF},{0x80, 0x00, 0xFF},{0x00, 0xFF, 0xFF},{0x00, 0xFF, 0xFF},
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{0x00, 0xFF, 0xFF},{0x80, 0x00, 0xFF},{0x80, 0x00, 0xFF},{0x80, 0x00, 0xFF},{0x00, 0xFF, 0xFF},
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{0x00, 0xFF, 0xFF},{0x00, 0xFF, 0xFF},{0x00, 0xFF, 0xFF},{0x00, 0xFF, 0xFF},{0x00, 0xFF, 0xFF}
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}
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//, add more keymaps here
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};
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bool rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
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for (uint8_t i = led_min; i < led_max; i++) {
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rgb_matrix_set_color(i,
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colormap[get_highest_layer(layer_state|default_layer_state)][i][0],
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colormap[get_highest_layer(layer_state|default_layer_state)][i][1],
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colormap[get_highest_layer(layer_state|default_layer_state)][i][2]);
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}
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return false;
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}
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84
keyboards/handwired/orbweaver/orbweaver.c
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keyboards/handwired/orbweaver/orbweaver.c
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// Copyright 2023 a_marmot
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// SPDX-License-Identifier: GPL-2.0-or-later
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// This IS31FL3731 configuration is for a Razer Orbweaver Chroma.
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// It was reverse-engineered by testing all possible Cx_y combinations (144 total),
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// and determining which ones addressed individual diodes (60 total). These were then
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// placed in order R-G-B, sweeping left to right, and then top to bottom.
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#include "rgb_matrix.h"
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const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
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/* Refer to IS31 manual for these locations
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* driver
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* | R location
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* | | G location
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* | | | B location
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* | | | | */
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{0, C9_1, C8_1, C7_1}, //top left key.
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{0, C9_2, C8_2, C7_2},
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{0, C9_3, C8_3, C7_3},
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{0, C9_4, C8_4, C7_4},
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{0, C9_5, C8_5, C7_5}, //top right key.
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{0, C9_6, C8_6, C7_6},
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{0, C9_7, C8_7, C6_6},
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{0, C9_8, C7_7, C6_7},
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{0, C1_8, C2_8, C3_8},
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{0, C1_7, C2_7, C3_7},
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{0, C1_6, C2_6, C3_6},
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{0, C1_5, C2_5, C3_5},
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{0, C1_4, C2_4, C3_4},
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{0, C1_3, C2_3, C3_3},
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{0, C1_2, C2_2, C4_3},
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{0, C1_1, C3_2, C4_2}, //lower left key
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{0, C9_9, C8_9, C7_9},
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{0, C9_10, C8_10, C7_10},
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{0, C9_11, C8_11, C7_11},
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{0, C9_12, C8_12, C7_12} //lower right key
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};
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led_config_t g_led_config = {
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// Matrix location to LED index
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{
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{ 0, 2, 3, 4, 5 },
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{ 6, 7, 8, 9, 10 },
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{ 11, 12, 13, 14, 15 },
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{ 16, 17, 18, 19, 19 },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED }
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},
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// LED index to physical location
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{
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{0,0}, {20,0}, {40,0}, {60,0}, {80,0},
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{0,20}, {20,20}, {40,20}, {60,20}, {80,20},
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{0,40}, {20,40}, {40,40}, {60,40}, {80,40},
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{0,60}, {20,60}, {40,60}, {60,60}, {80,60}
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},
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// LED index to flags
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{
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4, 4, 4, 4, 4,
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4, 4, 4, 4, 4,
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4, 4, 4, 4, 4,
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4, 4, 4, 4, 4
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}
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};
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39
keyboards/handwired/orbweaver/readme.md
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keyboards/handwired/orbweaver/readme.md
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# orbweaver
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This firmware is for a Razer Orbweaver Chroma keypad, modded to replace the stock MCU
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with an Elite Pi RP2040 microcontroller. Mod instructions can be found on [geekhack](https://geekhack.org/index.php?topic=119396.0).
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The firmware controls a 6x5 key matrix (4x5 keypad + 6 additional keys
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on the thumb pad and up to 4 additional keys added by user). It also controls a
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IS31FL3731 RGB Matrix controller (on the Chroma model) via I2C interface. This requires
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a single I2C Driver with 20 common anode RGB LEDs. I found that the I2C clock speed must
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be slowed down to 100 kHz for the IS31 chip to keep up (the default for RP2040 seems to
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be 400 kHz unless specified otherwise).
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The default key map (layer 0) is a generic layer based on the original Razer defaults.
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You can change or add layers as needed, and change static colors in keymap.c
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Many thanks to bomtarnes, Drashna, Dasky, sigprof, and casuanoob for helpful discussions
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and coding suggestions and snippets.
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* Keyboard Maintainer: [a_marmot](https://github.com/a-marmot)
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* Hardware Supported: RP2040 + IS31FL3731
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* Hardware Availability: [https://geekhack.org/index.php?topic=119396.0](https://geekhack.org/index.php?topic=119396.0)
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Make example for this keyboard (after setting up your build environment):
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make handwired/orbweaver:default
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Flashing example for this keyboard:
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make handwired/orbweaver:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Bootloader
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Enter the bootloader in 2 ways:
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* Press and hold the upper left hand key on the main keyboard while you plug in the USB.
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* Press and release both reset buttons on the top of the RP2040 inside the modded unit.
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3
keyboards/handwired/orbweaver/rules.mk
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3
keyboards/handwired/orbweaver/rules.mk
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# Add support for 3731 RGB matrix controller
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RGB_MATRIX_ENABLE = yes
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RGB_MATRIX_DRIVER = IS31FL3731
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