Minor updates 60_ansi_arrow (#10332)

* Minor updates 60_ansi_arrow

* Update keymap.c

* Update keymap.c

* Minnor updates

* Minnor updates

* Update readme.md
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6 changed files with 286 additions and 332 deletions

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/* Copyright (C) 2020 Sendy YK (https://mr.sendyyk.com).
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { enum layer_names {
_BASE, // Default Layer
/* _FN, // Fn Layer 1
* Default Layer [0] _SETTINGS // Fn Layer 2
* };
* Esc1 2 3 4 5 6 7 8 9 0 - = Bspc
*
* Tab Q W E R T Y U I O P [ ] \
*
* Caps LA S D F G H J K L ; ' Enter
*
* Shift Z X C V B N M , . Shift /
*
* Ctl OS Alt Space AltCtl
*
*/
[0] = LAYOUT_60_ansi_arrow(KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, LT(2, KC_RALT), LT(1, KC_RCTL), KC_LEFT, KC_DOWN, KC_RGHT
),
/* const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* Fn Layer [1] // Default Layer
* [_BASE] = LAYOUT_60_ansi_arrow(
* ` F1 F2 F3 F4 F5 F6 F7 F8 F9 F10F11F12Delete KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
* KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
* Bri+ EndRst Ins P S Eject KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
* KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
* Bri- S L Hm Mute KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, LT(2, KC_RALT), LT(1, KC_RCTL), KC_LEFT, KC_DOWN, KC_RGHT
* ),
* Vol+ Cal N LMl Pause P U // Fn Layer 1
* [_FN] = LAYOUT_60_ansi_arrow(
* Vol-Rwd F FD Play Stp PrvP DNxt KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
* KC_BRIU, KC_TRNS, KC_TRNS, KC_END, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_EJCT,
*/ KC_BRID, KC_TRNS, KC_SLCK, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE,
[1] = LAYOUT_60_ansi_arrow(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_NLCK, KC_MAIL, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_TRNS,
KC_BRIU, KC_TRNS, KC_TRNS, KC_END, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_EJCT, KC_VOLD, KC_MRWD, KC_MFFD, KC_MPLY, KC_MSTP, KC_TRNS, KC_MPRV, KC_PGDN, KC_MNXT
KC_BRID, KC_TRNS, KC_SLCK, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, ),
KC_VOLU, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_NLCK, KC_MAIL, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_TRNS, // Fn Layer 2
KC_VOLD, KC_MRWD, KC_MFFD, KC_MPLY, KC_MSTP, KC_TRNS, KC_MPRV, KC_PGDN, KC_MNXT [_SETTINGS] = LAYOUT_60_ansi_arrow(
), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/* KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
* Fn Layer [2] KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
* KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
* )
*
* R TR MHu+Hu-Sa+Sa-Br+Br-
*
*
*
* BL-B TBL+B C
*
*
*
*/
[2] = LAYOUT_60_ansi_arrow(KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
}; };
void keyboard_post_init_user(void) { void keyboard_post_init_user(void) {
rgblight_enable_noeeprom(); rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom(0, 0, 0); rgblight_sethsv_noeeprom(0, 0, 0);
} }
/* RGB Lighting/LED/Underglow as Caps Lock, Num Lock, Scroll Lock, and Layer indicator */ // RGB Lighting/LED/Underglow as Caps Lock, Num Lock, Scroll Lock, and Layer Indicator
void update_led(void) { void update_led(void) {
/* Num Lock Indicator */ // Num Lock Indicator
if (host_keyboard_led_state().num_lock) { if (host_keyboard_led_state().num_lock) {
rgblight_setrgb(225, 8, 0); rgblight_setrgb(225, 8, 0);
} }
/* Scroll Lock Indicator */ // Scroll Lock Indicator
if (host_keyboard_led_state().scroll_lock) { if (host_keyboard_led_state().scroll_lock) {
rgblight_setrgb(0, 100, 255); rgblight_setrgb(255, 110, 0);
} }
} }
void led_set_user(uint8_t usb_led) { void led_set_user(uint8_t usb_led) {
/* Caps Lock Indicator */ // Caps Lock Indicator
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) { if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinLow(B2); writePinLow(B2);
rgblight_setrgb(100, 255, 100); rgblight_setrgb(100, 255, 100);
}
// Layer Indicator
else {
switch (get_highest_layer(layer_state)) {
// Fn Layer 1 Indicator
case _FN:
rgblight_setrgb(100, 255, 100);
break;
// Fn Layer 2 Indicator
case _SETTINGS:
rgblight_setrgb(100, 255, 100);
break;
// Default Layer Indicator
case _BASE:
rgblight_setrgb(0, 0, 0);
break;
} }
/* Layer Indicator */ update_led();
else { }
switch (get_highest_layer(layer_state)) { }
/* Fn Layer [1] Indicator */
case 1:
rgblight_setrgb(255, 110, 0);
break;
/* Fn Layer [2] Indicator */
case 2:
rgblight_setrgb(255, 110, 0);
break;
/* Default Layer [0] Indicator */
default:
rgblight_setrgb(0, 0, 0);
break;
}
update_led();
}
}
layer_state_t layer_state_set_user(layer_state_t state) { layer_state_t layer_state_set_user(layer_state_t state) {
update_led(); update_led();
return state; return state;
} }

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# [Sendy YK](https://mr.sendyyk.com)'s 60_ansi_arrow Keymap # Sendy YK's 60% ANSI Arrow Layout and Keymap
`LAYOUT_60_ansi_arrow` with RGB Lighting/LED/Underglow as Caps Lock, Num Lock, Scroll Lock, and Layer indicator.
### Default Layer [0] [https://mr.sendyyk.com](https://mr.sendyyk.com)
``` ## 60% ANSI Arrow Layout
┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
│Esc│1 │2 │3 │4 │5 │6 │7 │8 │9 │0 │- │= │Bspc │
├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
│Tab │Q │W │E │R │T │Y │U │I │O │P │[ │] │\ │
├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
│Caps L│A │S │D │F │G │H │J │K │L │; │' │Enter │
├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
│Shift │Z │X │C │V │B │N │M │, │. │Shift │↑ │/ │
├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
│Ctl │OS │Alt │ Space │Alt│Ctl│← │↓ │→ │
└────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
```
### Fn Layer [1] ![LAYOUT_60_ansi_arrow](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow.png)
Press and hold *right* **Ctl** key.
``` ## Keymap
┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
│` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│Delete │ ### Default Layer
├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
│Bri+ │ │ │End│Rst│ │ │ │Ins│ │P S│ │ │Eject│ ![_BASE](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-0.png)
├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
│Bri- │ │S L│ │ │ │Hm │ │ │ │ │ │Mute │ ### Fn Layer 1
├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
│Vol+ │ │ │Cal│ │ │N L│Ml │ │ │Pause │P U│ │ Press and hold *right* **Ctrl** key.
├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
│Vol-│Rwd │F FD│ Play │Stp│ │Prv│P D│Nxt│ ![_FN](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-1.png)
└────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
``` ### Fn Layer 2
### Fn Layer [2]
Press and hold *right* **Alt** key. Press and hold *right* **Alt** key.
![_SETTINGS](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-2.png)
### RGB Lighting/LED/Underglow as Caps Lock, Num Lock, Scroll Lock, and Layer Indicator
#### Caps Lock Indicator
```c
// Caps Lock Indicator
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinLow(B2);
rgblight_setrgb(100, 255, 100);
}
``` ```
┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
│ │ │ │ │ │ │ │ │ │ │ │ │ │ │ #### Num Lock Indicator
├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
│ │R T│R M│Hu+│Hu-│Sa+│Sa-│Br+│Br-│ │ │ │ │ │ ```c
├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤ // Num Lock Indicator
│ │ │ │ │ │ │ │ │ │ │ │ │ │ if (host_keyboard_led_state().num_lock) {
├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤ rgblight_setrgb(225, 8, 0);
│ │ │ │ │BL-│B T│BL+│B C│ │ │ │ │ │ }
├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
│ │ │ │ │ │ │ │ │ │
└────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
``` ```
#### Scroll Lock Indicator
```c
// Scroll Lock Indicator
if (host_keyboard_led_state().scroll_lock) {
rgblight_setrgb(255, 110, 0);
}
```
#### Layer Indicator
```c
// Layer Indicator
else {
switch (get_highest_layer(layer_state)) {
// Fn Layer 1 Indicator
case _FN:
rgblight_setrgb(100, 255, 100);
break;
// Fn Layer 2 Indicator
case _SETTINGS:
rgblight_setrgb(100, 255, 100);
break;
// Default Layer Indicator
case _BASE:
rgblight_setrgb(0, 0, 0);
break;
}
update_led();
}
```
## Build The Firmware
You will need to build the firmware. To do so go to your terminal window and run the compile command:
qmk compile -kb dz60 -km mrsendyyk
See [The Complete Newbs Guide To QMK](https://docs.qmk.fm/#/newbs).

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# 60_ansi_arrow # 60_ansi_arrow
This is the 60% ANSI Arrow keyboard layout. This is the 60% ANSI Arrow keyboard layout.
## Requirements ## Requirements
### 1. Layout Defined ### 1. Layout Defined
A keyboard's `.h` file needs to have `LAYOUT_60_ansi_arrow` defined A keyboard's `.h` file needs to have `LAYOUT_60_ansi_arrow` defined
```c ```c
/*
* LAYOUT_60_ansi_arrow
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
* │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3c │3d │3e │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
* │40 │41 │43 │46 │4a │4b │4c │4d │4e │
* └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
*/
#define LAYOUT_60_ansi_arrow( \ #define LAYOUT_60_ansi_arrow( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \ k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
@ -35,80 +24,71 @@ A keyboard's `.h` file needs to have `LAYOUT_60_ansi_arrow` defined
} }
``` ```
![LAYOUT_60_ansi_arrow](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow.png)
### 2. Configuring rules.mk ### 2. Configuring rules.mk
`rules.mk` needs to have the following line: `rules.mk` needs to have the following line:
LAYOUTS = 60_ansi_arrow LAYOUTS = 60_ansi_arrow
### 3. Defining a Keymap ### 3. Defining a Keymap
A keymap must be defined at A keymap must be defined at
qmk_firmware/layouts/community/60_ansi_arrow/yourfoldername/keymap.c qmk_firmware/layouts/community/60_ansi_arrow/yourfoldername/keymap.c
This keymap must have a `LAYOUT_60_ansi_arrow` layout defined. This keymap must have a `LAYOUT_60_ansi_arrow` layout defined.
```c ```c
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { #include QMK_KEYBOARD_H
/*
* Default Layer [0]
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │Esc│1 │2 │3 │4 │5 │6 │7 │8 │9 │0 │- │= │Bspc │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │Tab │Q │W │E │R │T │Y │U │I │O │P │[ │] │\ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │Caps L│A │S │D │F │G │H │J │K │L │; │' │Enter │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
* │Shift │Z │X │C │V │B │N │M │, │. │Shift │↑ │/ │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
* │Ctl │OS │Alt │ Space │Alt│Ctl│← │↓ │→ │
* └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
*/
[0] = LAYOUT_60_ansi_arrow(KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, LT(2, KC_RALT), LT(1, KC_RCTL), KC_LEFT, KC_DOWN, KC_RGHT
),
/* enum layer_names {
* Fn Layer [1] _BASE, // Default Layer
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ _FN, // Fn Layer 1
* │` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│Delete │ _SETTINGS // Fn Layer 2
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤ };
* │Bri+ │ │ │End│Rst│ │ │ │Ins│ │P S│ │ │Eject│
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │Bri- │ │S L│ │ │ │Hm │ │ │ │ │ │Mute │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
* │Vol+ │ │ │Cal│ │ │N L│Ml │ │ │Pause │P U│ │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
* │Vol-│Rwd │F FD│ Play │Stp│ │Prv│P D│Nxt│
* └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
*/
[1] = LAYOUT_60_ansi_arrow(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_BRIU, KC_TRNS, KC_TRNS, KC_END, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_EJCT,
KC_BRID, KC_TRNS, KC_SLCK, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE,
KC_VOLU, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_NLCK, KC_MAIL, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_TRNS,
KC_VOLD, KC_MRWD, KC_MFFD, KC_MPLY, KC_MSTP, KC_TRNS, KC_MPRV, KC_PGDN, KC_MNXT
),
/* const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* Fn Layer [2] // Default Layer
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ [_BASE] = LAYOUT_60_ansi_arrow(
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
* │ │R T│R M│Hu+│Hu-│Sa+│Sa-│Br+│Br-│ │ │ │ │ │ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, LT(2, KC_RALT), LT(1, KC_RCTL), KC_LEFT, KC_DOWN, KC_RGHT
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤ ),
* │ │ │ │ │BL-│B T│BL+│B C│ │ │ │ │ │ // Fn Layer 1
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤ [_FN] = LAYOUT_60_ansi_arrow(
* │ │ │ │ │ │ │ │ │ │ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
* └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘ KC_BRIU, KC_TRNS, KC_TRNS, KC_END, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_EJCT,
*/ KC_BRID, KC_TRNS, KC_SLCK, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE,
[2] = LAYOUT_60_ansi_arrow(KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_NLCK, KC_MAIL, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_MRWD, KC_MFFD, KC_MPLY, KC_MSTP, KC_TRNS, KC_MPRV, KC_PGDN, KC_MNXT
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, ),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, // Fn Layer 2
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS [_SETTINGS] = LAYOUT_60_ansi_arrow(
) KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
}; };
``` ```
### Default Layer
![_BASE](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-0.png)
### Fn Layer 1
Press and hold *right* **Ctrl** key.
![_FN](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-1.png)
### Fn Layer 2
Press and hold *right* **Alt** key.
![_SETTINGS](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-2.png)

View file

@ -1,67 +1,50 @@
/* Copyright (C) 2020 Sendy YK (https://mr.sendyyk.com).
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { enum layer_names {
_BASE, // Default Layer
/* _FN, // Fn Layer 1
* Default Layer [0] _SETTINGS // Fn Layer 2
* };
* Esc1 2 3 4 5 6 7 8 9 0 - = Bspc
* const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* Tab Q W E R T Y U I O P [ ] \ // Default Layer
* [_BASE] = LAYOUT_60_ansi_arrow(
* Caps LA S D F G H J K L ; ' Enter KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
* KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
* Shift Z X C V B N M , . Shift / KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
* KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
* Ctl OS Alt Space AltCtl KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, LT(2, KC_RALT), LT(1, KC_RCTL), KC_LEFT, KC_DOWN, KC_RGHT
* ),
*/ // Fn Layer 1
[0] = LAYOUT_60_ansi_arrow(KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, [_FN] = LAYOUT_60_ansi_arrow(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_BRIU, KC_TRNS, KC_TRNS, KC_END, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_EJCT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH, KC_BRID, KC_TRNS, KC_SLCK, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, LT(2, KC_RALT), LT(1, KC_RCTL), KC_LEFT, KC_DOWN, KC_RGHT KC_VOLU, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_NLCK, KC_MAIL, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_TRNS,
), KC_VOLD, KC_MRWD, KC_MFFD, KC_MPLY, KC_MSTP, KC_TRNS, KC_MPRV, KC_PGDN, KC_MNXT
),
/* // Fn Layer 2
* Fn Layer [1] [_SETTINGS] = LAYOUT_60_ansi_arrow(
* KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
* ` F1 F2 F3 F4 F5 F6 F7 F8 F9 F10F11F12Delete KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
* KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
* Bri+ EndRst Ins P S Eject KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
* KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
* Bri- S L Hm Mute )
*
* Vol+ Cal N LMl Pause P U
*
* Vol-Rwd F FD Play Stp PrvP DNxt
*
*/
[1] = LAYOUT_60_ansi_arrow(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_BRIU, KC_TRNS, KC_TRNS, KC_END, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_EJCT,
KC_BRID, KC_TRNS, KC_SLCK, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE,
KC_VOLU, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_NLCK, KC_MAIL, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_TRNS,
KC_VOLD, KC_MRWD, KC_MFFD, KC_MPLY, KC_MSTP, KC_TRNS, KC_MPRV, KC_PGDN, KC_MNXT
),
/*
* Fn Layer [2]
*
*
*
* R TR MHu+Hu-Sa+Sa-Br+Br-
*
*
*
* BL-B TBL+B C
*
*
*
*/
[2] = LAYOUT_60_ansi_arrow(KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
}; };

View file

@ -1,7 +1,7 @@
{ {
"keyboard_name": "60% ANSI Arrow Layout", "keyboard_name": "60% ANSI Arrow Layout",
"url": "", "url": "https://mr.sendyyk.com",
"maintainer": "qmk", "maintainer": "Sendy YK",
"width": 15, "width": 15,
"height": 5, "height": 5,
"layouts": { "layouts": {

View file

@ -1,50 +1,23 @@
# 60_ansi_arrow # 60_ansi_arrow and Keymap
`LAYOUT_60_ansi_arrow`
### Default Layer [0] ## 60% ANSI Arrow Layout
``` ![LAYOUT_60_ansi_arrow](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow.png)
┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
│Esc│1 │2 │3 │4 │5 │6 │7 │8 │9 │0 │- │= │Bspc │
├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
│Tab │Q │W │E │R │T │Y │U │I │O │P │[ │] │\ │
├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
│Caps L│A │S │D │F │G │H │J │K │L │; │' │Enter │
├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
│Shift │Z │X │C │V │B │N │M │, │. │Shift │↑ │/ │
├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
│Ctl │OS │Alt │ Space │Alt│Ctl│← │↓ │→ │
└────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
```
### Fn Layer [1] ## Keymap
Press and hold *right* **Ctl** key.
``` ### Default Layer
┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
│` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│Delete │ ![_BASE](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-0.png)
├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
│Bri+ │ │ │End│Rst│ │ │ │Ins│ │P S│ │ │Eject│ ### Fn Layer 1
├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
│Bri- │ │S L│ │ │ │Hm │ │ │ │ │ │Mute │ Press and hold *right* **Ctrl** key.
├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
│Vol+ │ │ │Cal│ │ │N L│Ml │ │ │Pause │P U│ │ ![_FN](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-1.png)
├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
│Vol-│Rwd │F FD│ Play │Stp│ │Prv│P D│Nxt│ ### Fn Layer 2
└────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
```
### Fn Layer [2]
Press and hold *right* **Alt** key. Press and hold *right* **Alt** key.
```
┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ ![_SETTINGS](https://raw.githubusercontent.com/mrsendyyk/my_qmk/master/dz60/assets/layout-60-ansi-arrow-keymap---layer-2.png)
│ │ │ │ │ │ │ │ │ │ │ │ │ │ │
├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
│ │R T│R M│Hu+│Hu-│Sa+│Sa-│Br+│Br-│ │ │ │ │ │
├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
│ │ │ │ │ │ │ │ │ │ │ │ │ │
├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
│ │ │ │ │BL-│B T│BL+│B C│ │ │ │ │ │
├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
│ │ │ │ │ │ │ │ │ │
└────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
```