[Keyboard] handwired/trackpoint: refactor and readme cleanup (#5325)

* handwired/trackpoint: refactor

- layout macro KEYMAP renamed to LAYOUT
- keymap now uses #include QMK_KEYBOARD_H

* handwired/trackpoint: readme cleanup

- fix wiring layout image URL
- update readme structure

* handwired/trackpoint: rename readme to lowercase

* handwired/trackpoint: update header files to use #pragma once
This commit is contained in:
noroadsleft 2019-03-06 11:51:41 -08:00 committed by Drashna Jaelre
parent da2eedc0c2
commit be8257f0a7
5 changed files with 86 additions and 83 deletions

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# IBM Trackpoint demonstration
This is just a simple demo to show how to integrate IBM Trackpoint in QMK.
Wiring used in the demonstration:
![Wiring example](http://imgur.com/8ghG2U8)
Some documentation:
* [How to wire IBM Trackpoint](https://github.com/alonswartz/trackpoint)
* [QMK documentation](https://docs.qmk.fm/)

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#ifndef CONFIG_H
#define CONFIG_H
#pragma once
#include "config_common.h"
@ -66,5 +65,3 @@
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
#endif

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#include "trackpoint.h"
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
[0] = LAYOUT(
KC_BTN1, KC_BTN3, KC_BTN2 \
)
};

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# IBM Trackpoint demonstration
This is just a simple demo to show how to integrate IBM Trackpoint in QMK.
Wiring used in the demonstration:
![Wiring example](https://i.imgur.com/8ghG2U8.png)
Some documentation:
- [How to wire IBM Trackpoint](https://github.com/alonswartz/trackpoint)
Keyboard Maintainer: [The QMK Community](https://github.com/qmk)
Hardware Supported: Teensy
Make example for this keyboard (after setting up your build environment):
make handwired/trackpoint:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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#ifndef TRACKPOINT_H
#define TRACKPOINT_H
#pragma once
#include "quantum.h"
#define KEYMAP( \
#define LAYOUT( \
k00, k01, k02 \
) \
{ \
{ k00, k01, k02} \
}
#endif