[Keyboard] boardsource/beiwagon data driven (#17631)

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jack 2022-07-12 23:18:53 -06:00 committed by GitHub
parent 5a126e1a74
commit b99ccd4f06
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9 changed files with 81 additions and 249 deletions

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@ -1,38 +0,0 @@
/* Copyright 2020 Boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "beiwagon.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
{7,8,9},
{10,11,12},
{13,14,15},
{16,17,18}
}, {
{2, 0}, {1, 0}, {0, 0},
{2, 1}, {1, 1}, {0, 1},
{2, 2}, {1, 2}, {0, 2},
{2, 3}, {1, 3}, {0, 3},
}, {
2, 2, 2, 2, 2, 2,
1, 1, 1,
1, 4, 1,
1, 4, 1,
1, 1, 1
} };
#endif

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/* Copyright 2020 Boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K00, K01, K02, \
K10, K11, K12, \
K20, K21, K22, \
K30, K31, K32\
) { \
{K00, K01, K02 }, \
{K10, K11, K12 }, \
{K20, K21, K22 }, \
{K30, K31, K32 } \
}

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@ -1,5 +1,5 @@
/* /*
Copyright 2020 Boardsource Copyright 2022 Boardsource
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
@ -16,62 +16,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma once #pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4273
#define PRODUCT_ID 0x0066
#define DEVICE_VER 0x0001
#define MANUFACTURER Boardsource
#define PRODUCT Beiwagon
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 3
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS {B0, B1, B2, B3}
#define MATRIX_COL_PINS {B5,B6,B7}
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
#define RGBLIGHT_ANIMATIONS
#define RGB_DI_PIN C6 #define RGB_DI_PIN C6
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 #define DRIVER_LED_TOTAL 18
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING #define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_BAND_SAT #define ENABLE_RGB_MATRIX_BAND_SAT
#define ENABLE_RGB_MATRIX_BAND_VAL
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL #define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON #define ENABLE_RGB_MATRIX_DUAL_BEACON
@ -85,81 +41,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_PIXEL_FLOW #define ENABLE_RGB_MATRIX_PIXEL_FLOW
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH #define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH #define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH #define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#ifdef RGBLIGHT_ENABLE
#define RGBLED_NUM 6 // Number of LEDs
#endif
#define DRIVER_LED_TOTAL 22
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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{ {
"keyboard_name": "Beiwagon", "manufacturer": "Boardsource",
"url": "", "keyboard_name": "Beiwagon",
"maintainer": "Boardsource", "maintainer": "waffle87",
"layouts": { "bootloader": "atmel-dfu",
"LAYOUT": { "diode_direction": "COL2ROW",
"layout": [ "features": {
{ "label": "k00", "x": 0, "y": 0 }, "bootmagic": true,
{ "label": "k01", "x": 1, "y": 0 }, "extrakey": true,
{ "label": "k02", "x": 2, "y": 0 }, "mousekey": false,
"rgb_matrix": true
{ "label": "k10", "x": 0, "y": 1 }, },
{ "label": "k11", "x": 1, "y": 1 }, "matrix_pins": {
{ "label": "k12", "x": 2, "y": 1 }, "cols": ["B5", "B6", "B7"],
"rows": ["B0", "B1", "B2", "B3"]
{ "label": "k20", "x": 0, "y": 2 }, },
{ "label": "k21", "x": 1, "y": 2 }, "processor": "atmega32u4",
{ "label": "k22", "x": 2, "y": 2 }, "url": "https://boardsource.xyz/store/5ffbfe2ab855550844cab109",
"usb": {
{ "label": "k30", "x": 0, "y": 3 }, "device_version": "1.0.0",
{ "label": "k31", "x": 1, "y": 3 }, "pid": "0x0066",
{ "label": "k32", "x": 2, "y": 3 } "vid": "0x4273"
] },
} "rgb_matrix": {
"layout": [
{ "flags": 2, "x": 16, "y": 38 },
{ "flags": 2, "x": 16, "y": 113 },
{ "flags": 2, "x": 16, "y": 188 },
{ "flags": 2, "x": 48, "y": 38 },
{ "flags": 2, "x": 48, "y": 113 },
{ "flags": 2, "x": 48, "y": 188 },
{ "flags": 4, "matrix": [0, 0], "x": 0, "y": 0 },
{ "flags": 4, "matrix": [0, 1], "x": 32, "y": 0 },
{ "flags": 4, "matrix": [0, 2], "x": 64, "y": 0 },
{ "flags": 4, "matrix": [1, 0], "x": 0, "y": 75 },
{ "flags": 4, "matrix": [1, 1], "x": 32, "y": 75 },
{ "flags": 4, "matrix": [1, 2], "x": 64, "y": 75 },
{ "flags": 4, "matrix": [2, 0], "x": 0, "y": 150 },
{ "flags": 4, "matrix": [2, 1], "x": 32, "y": 150 },
{ "flags": 4, "matrix": [2, 2], "x": 64, "y": 150 },
{ "flags": 4, "matrix": [3, 0], "x": 0, "y": 224 },
{ "flags": 4, "matrix": [3, 1], "x": 32, "y": 224 },
{ "flags": 4, "matrix": [3, 2], "x": 64, "y": 224 }
]
},
"layouts": {
"LAYOUT": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [1, 0], "x": 0, "y": 1 },
{ "matrix": [1, 1], "x": 1, "y": 1 },
{ "matrix": [1, 2], "x": 2, "y": 1 },
{ "matrix": [2, 0], "x": 0, "y": 2 },
{ "matrix": [2, 1], "x": 1, "y": 2 },
{ "matrix": [2, 2], "x": 2, "y": 2 },
{ "matrix": [3, 0], "x": 0, "y": 2 },
{ "matrix": [3, 1], "x": 1, "y": 2 },
{ "matrix": [3, 2], "x": 2, "y": 2 }
]
} }
}
} }

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/* Copyright 2020 Boardsource /* Copyright 2022 Boardsource
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -18,30 +18,23 @@
enum layers { enum layers {
_MAIN, _MAIN,
_RAISE, _RAISE
_LOWER,
}; };
// Readability keycodes
#define LOWER MO(_LOWER) #define LOWER MO(_LOWER)
#define RAISE MO(_RAISE) #define RAISE MO(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAIN] = LAYOUT( [_MAIN] = LAYOUT(
KC_7, KC_8, KC_9, KC_7, KC_8, KC_9,
KC_4, KC_5, KC_6, KC_4, KC_5, KC_6,
KC_1, KC_2, KC_3, KC_1, KC_2, KC_3,
KC_0, KC_PENT,RAISE KC_0, KC_PENT,RAISE
), ),
[_RAISE] = LAYOUT( [_RAISE] = LAYOUT(
KC_7, KC_8, RGB_TOG, KC_7, KC_8, RGB_TOG,
KC_4, KC_5, RGB_MOD, KC_4, KC_5, RGB_MOD,
KC_1, KC_2, KC_3, KC_1, KC_2, KC_3,
KC_0, KC_PENT,KC_TRNS KC_0, KC_PENT,_______
) )
}; };

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# The default keymap for Beiwagon

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@ -1,4 +1,4 @@
/* Copyright 2020 Boardsource /* Copyright 2022 Boardsource
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -18,30 +18,35 @@
enum layers { enum layers {
_MAIN, _MAIN,
_RAISE, _RAISE
_LOWER,
}; };
// Readability keycodes
#define LOWER MO(_LOWER) #define LOWER MO(_LOWER)
#define RAISE MO(_RAISE) #define RAISE MO(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAIN] = LAYOUT( [_MAIN] = LAYOUT(
KC_7, KC_8, KC_9, KC_7, KC_8, KC_9,
KC_4, KC_5, KC_6, KC_4, KC_5, KC_6,
KC_1, KC_2, KC_3, KC_1, KC_2, KC_3,
KC_0, KC_PENT,RAISE KC_0, KC_PENT,RAISE
), ),
[_RAISE] = LAYOUT( [_RAISE] = LAYOUT(
KC_7, KC_8, RGB_TOG, KC_7, KC_8, RGB_TOG,
KC_4, KC_5, RGB_MOD, KC_4, KC_5, RGB_MOD,
KC_1, KC_2, KC_3, KC_1, KC_2, KC_3,
KC_0, KC_PENT,KC_TRNS KC_0, KC_PENT,_______
),
[2] = LAYOUT(
_______, _______, _______,
_______, _______, _______,
_______, _______, _______,
_______, _______, _______
),
[3] = LAYOUT(
_______, _______, _______,
_______, _______, _______,
_______, _______, _______,
_______, _______, _______
) )
}; };

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# The via keymap for Beiwagon

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@ -1,20 +1 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812 RGB_MATRIX_DRIVER = WS2812